Ship:Seattle
imported>SirDixie:eu m Changed protection level for "Ship:Seattle" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) |
Automated stats update via wiki pipeline |
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{{#vardefine:ship_name|Seattle}} | |||
__NOTOC____NOEDITSECTION__ | |||
{{ | |||
| | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_usa.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Tech Tree"></span><span class="b-description-img_class">IX</span></div><div class="b-description-img_vehicle">[[File:Ship_PASC209_Seattle.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">14,100,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — U.S.A. Tech Tree Tier IX [[Ship:Cruiser|Cruiser]].</p><p>During the early 1940s, the United States was actively involved in the development of new cruisers specifically designed to fulfill air-defense missions. They were to have 12 dual-purpose 152 mm guns, a speed of 33 knots, and a thick armor deck to protect against aerial bombs. After the outbreak of World War II, engineers were no longer bound by treaty constraints, although the ship's size was to remain within the limits of a light cruiser. The project never came to life, but its underlying concepts served as the basis for the subsequent design of the Worcester-class cruisers.</p><p> </p></div> | ||
===Pros=== | |||
* Pro 1 | |||
* Pro 2 | |||
===Cons=== | |||
* Con 1 | |||
* Con 2 | |||
==Ship Stats== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Seattle (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Seattle (B) | |||
|- | |||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 41800 || style="color:inherit;" | 43600 | |||
|- | |||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | — | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | — | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Seattle (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Seattle (B) | |||
|- | |||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 33.0 || style="color:inherit;" | 33.0 | |||
|- | |||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 750 || style="color:inherit;" | 750 | |||
|- | |||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 15.8 || style="color:inherit;" | 11.3 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Seattle (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Seattle (B) | |||
|- | |||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 11.87 || style="color:inherit;" | 11.87 | |||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 8.52 || style="color:inherit;" | 8.52 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 5.9 | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 8.52 || style="color:inherit;" | 8.52 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mk9 mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mk9 mod. 2 | |||
|- | |||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 4×3.0 152mm | |||
|- | |||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 14.28 || style="color:inherit;" | 15.71 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 6.5 | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 9.2 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 22.5 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion | |||
|- | |||
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33 | |||
|- | |||
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.05 | |||
|- | |||
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 131 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 14.28 km || style="color:inherit;" | 132 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Mk39 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 12.0% | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 812 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 47.6 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 30 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm AP Mk35 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3200 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 762 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 59 | |||
|- | |||
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01 | |||
|- | |||
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45 | |||
|- | |||
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60 | |||
|- | |||
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 8.5 | |||
|- | |||
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 25 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
< | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 7 | ||
| | |- | ||
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0 | |||
|- | |||
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2 | |||
|- | |||
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200 | |||
|- | |||
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
'''Seattle (A)''' | |||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ||
| | |- | ||
| | | style="color:inherit;" | 40 mm || style="color:inherit;" | 12 × 2 | ||
| | |- | ||
| | | style="color:inherit;" | 20 mm || style="color:inherit;" | 18 × 1 | ||
|} | |||
| | '''Continuous damage''' — average DPS within each action zone | ||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
| | |- | ||
| | | style="color:inherit;" | Short-range || style="color:inherit;" | 136.5 || style="color:inherit;" | 85% || style="color:inherit;" | 2.0 | ||
| | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 234.5 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5 | |||
|} | |||
'''Seattle (B)''' | |||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 40 mm || style="color:inherit;" | 12 × 4 | |||
|- | |||
| style="color:inherit;" | 20 mm || style="color:inherit;" | 24 × 1 | |||
|} | |||
| | '''Continuous damage''' — average DPS within each action zone | ||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | Short-range || style="color:inherit;" | 175 || style="color:inherit;" | 85% || style="color:inherit;" | 2.0 | |||
|- | |||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 322 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5 | |||
|} | |||
</div> | |||
</div></div></div> | |||
{{ | <!-- Add the ship code here to populate the upgrade table --> | ||
{{Ship Upgrades Section|code=PASC209_Seattle}} | |||
| | |||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | |||
{{Ship Consumables Section|consumables= | |||
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown) | |||
* '''Slot 2:''' {{Defensive AA Fire}} (4 charges, 40.0s action, 80.0s cooldown) | |||
* '''Slot 3:''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown) '''or''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) | |||
* '''Slot 4:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) | |||
* '''Slot 5:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 209 hp/s) | |||
}} | }} | ||
< | ==Gallery== | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div class=" | |||
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<gallery> | |||
</gallery> | |||
</div></div></div> | |||
==== | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
<gallery> | |||
</gallery> | |||
</div></div></div> | |||
</gallery> | |||
[[Category:Ships of U.S.A.]] | |||
[[Category:Cruisers]] | |||
[[Category:Tier IX ships]] | |||
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | |||
Revision as of 03:35, 30 June 2026
Seattle — U.S.A. Tech Tree Tier IX Cruiser.
During the early 1940s, the United States was actively involved in the development of new cruisers specifically designed to fulfill air-defense missions. They were to have 12 dual-purpose 152 mm guns, a speed of 33 knots, and a thick armor deck to protect against aerial bombs. After the outbreak of World War II, engineers were no longer bound by treaty constraints, although the ship's size was to remain within the limits of a light cruiser. The project never came to life, but its underlying concepts served as the basis for the subsequent design of the Worcester-class cruisers.
Pros
- Pro 1
- Pro 2
Cons
- Con 1
- Con 2
Ship Stats
Hull Information
Main Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
||||
|---|---|---|---|---|
| Slot 2 |
||||
| Slot 3 |
||||
| Slot 4 |
||||
| Slot 5 |
||||
| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Defensive AA Fire
(4 charges, 40.0s action, 80.0s cooldown) - Slot 3: Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown) or Spotting Aircraft
(4 charges, 100.0s action, 240.0s cooldown) - Slot 4: Hydroacoustic Search
(3 charges, 100.0s action, 120.0s cooldown) - Slot 5: Repair Party
(3 charges, 28.0s action, 80.0s cooldown, 209 hp/s)
