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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Black B}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released for sale on 03 November 2023.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_usa.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Premium"></span><span class="b-description-img_class">IX</span></div><div class="b-description-img_vehicle">[[File:Ship_PASD529_Black_Black.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">28,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.S.A. Premium Tier&nbsp;IX [[Ship:Destroyer|Destroyer]].</p><p>USS Black, a Fletcher-class destroyer, was involved in patrol operations in the central part of the Pacific Ocean during World War II, and she took part in landings on Saipan and Guam, the Battle of Leyte Gulf, and raids on Okinawa. Over the course of World War II, the ship was awarded six battle stars.</p><p> </p></div>


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* Pro 1
<!--
* Pro 2
Insert the PERFORMANCE SECTION below.
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->
''{{#var:ship_name}}'', or ''Black Black'', is a clone of ''[[Black]]'' with an attractive black skin.


Tier IX premium ship ''{{#var:ship_name}}'' is very similar to her American tech tree counterpart ''[[Fletcher]]'', with the main differences being her torpedoes and the availability of the {{Surveillance Radar}} consumable.  ''{{#var:ship_name}}'' is unique among American destroyers in that she can equip Surveillance Radar, though her radar is weaker than those available to most other Tier IX ships, featuring only 7.5 km range and 19 seconds of uptime.  Despite the reduction in range and short duration, this radar — combined with five fast-firing American destroyer guns — still makes ''{{#var:ship_name}}'' a fearsome ship when contesting control points, able to see through smoke to spot for her team and continue damaging enemy destroyers. 
===Cons===
* Con 1
* Con 2


The other major difference between ''{{#var:ship_name}}'' and ''Fletcher'' is their torpedo armament. ''{{#var:ship_name}}''’s torpedoes feature a 13.7 km range and are rated for 21,600 damage, but travel at a painfully slow 43 knots.  These torpedoes are almost more for area denial, as leading targets with them is almost impossible; they take longer to reach their max range than they do to reload.  Note, however, that these torpedoes are harder to detect than most others found on Tier IX destroyers (0.9km detection radius), and adding the [[Ship:Commander#Torpedo Acceleration|Torpedo Acceleration]] commander's skill to ''{{#var:ship_name}}''’s commander will likely result in more torpedo hits.


There are some other minor differences between the sister ships — ''{{#var:ship_name}}'' is slower with a smidgen less anti-aircraft firepower — but most important characteristics remain the same.  ''{{#var:ship_name}}'' brings a slightly different play style to the American destroyer family, and fans of ''Fletcher'' will find ''{{#var:ship_name}}'' a great addition to their port.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 17100
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Extremely fast main battery traverse speed
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Very quick main battery rate of fire
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Very good main battery base range
|-
* Torpedoes have very low detectability, good reload speed, good range and high alpha damage
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
* Has access to the {{Surveillance Radar}} consumable
|-
* Decent AA suite for a destroyer, can be further improved with the {{Defensive AA Fire}} consumable
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
* Good turn radius and quick rudder shift time
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Ship modules are fragile
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Poor shell velocity and very high arcs make long range gunnery difficult
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Torpedoes are exceptionally slow
|-
* Slower ship speed than techtree counterpart ''[[Fletcher]]''
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 35.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 560
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 3.9
|}
</div>


|Research=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- Check this! Some do.-->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.16
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.24
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 2.75
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.24
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 5×1.0 127mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 12.85
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 3.3
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 18
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 5.3
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1''': {{Main Armaments Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 2''': {{Engine Room Protection}} '''or''' {{Surveillance Radar Modification 1}}
|-
* '''Slot 3''': {{Aiming Systems Modification 1}}
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
* '''Slot 4''': {{Propulsion Modification 1}}
|-
* '''Slot 5''': {{Concealment System Modification 1}}
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
* '''Slot 6''': {{Main Battery Modification 3}}
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 111
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Dispersion at 12.85 km || style="color:inherit;" | 111
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{{Commander Skills 3 DD
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating11 = <!-- Grease the Gears -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating12 = <!-- Liquidator -->1
|-
| rating13 = <!-- Consumables Specialist -->
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk32
| rating14 = <!-- Gun Feeder -->
|-
| rating15 = <!-- Incoming Fire Alert -->1
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1800
| rating16 = <!-- Preventive Maintenance -->3
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 5.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 792
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 24.5
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21
|}
</div>


| rating21 =  <!-- Pyrotechnician -->1
| rating22 =  <!-- Swift Fish -->
| rating23 =  <!-- Consumables Enhancements -->2
| rating24 =  <!-- Extra-Heavy AP Shells -->
| rating25 =  <!-- Priority Target -->2
| rating26 =  <!-- Last Stand -->3


| rating31 = <!-- Main Battery & AA Specialist -->2
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating32 = <!-- Fill the Tubes -->1
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating33 = <!-- Adrenaline Rush -->3
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating34 = <!-- Inertial Fuse for HE Shells -->
|-
| rating35 = <!-- Superintendent -->2
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm AP/SC Mk38
| rating36 = <!-- Survivability Expert -->3
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2100
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 792
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 25
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 21
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PAPT030
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 96.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 34800
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 43
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 0.9
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.06%
|}
</div>


| rating41 = <!-- Main Battery & AA Expert -->1
</div></div></div>
| rating42 = <!-- Swift in Silence -->2
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating43 = <!-- Radio Location -->3
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating44 =  <!-- Fearless Brawler -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating45 = <!-- Concealment Expert -->3
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| rating46 = <!-- Dazzle -->2
|-
}}
| style="color:inherit;" | 40 mm || style="color:inherit;" | 3 × 2
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 2 × 2 + 7 × 1
|}


<!-- Where to get the Commander skills matrix for the type of ship
'''Continuous damage''' — average DPS within each action zone
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->  
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 91 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 70 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Max damage || style="color:inherit;" | 5100
|-
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
</div>
</div></div></div>


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:


* '''Slot 1:''' {{Damage Control Party}}
<!-- Add the ship code here to populate the upgrade table -->
* '''Slot 2:''' {{Smoke Generator}} &ndash; 3 charges
{{Ship Upgrades Section|code=PASD529_Black_Black}}
* '''Slot 3:''' {{Surveillance Radar}} &ndash; 3 charges '''or''' {{Engine Boost}} &ndash; 3 charges '''or''' {{Defensive AA Fire}} &ndash; 4 charges


|Camouflage={{Prem Ship Camo Insert|shiptier=9}}


|Signals=<!-- write text about best set of signals below -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 30.0s action, 160.0s cooldown)
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown) '''or''' {{Defensive AA Fire}} (4 charges, 40.0s action, 80.0s cooldown)
}}


{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| Juliet Charlie          = 3 <!-- No Detonate -->
| India Yankee            =  <!-- -20% Fire duration -->
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  =  <!-- -20% flood duration -->
| Victor Lima            = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate -->


| Juliet Whiskey Unaone  = 3 <!-- +15% flood, +5% you detonate -->
==Gallery==
| Mike Yankee Soxisix    =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| November Echo Setteseven= 2 <!-- +5% AA damage -->
| Sierra Mike            = 3 <!-- +5% speed -->
| November Foxtrot        = 3 <!-- -5% Consumables reload -->
| India Delta            = <!-- +20% HP from Repair Party -->
 
| X-Ray Papa Unaone      = 2 <!-- +15% Smoke Gen action time -->
| Sierra Bravo            =  <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>USS ''{{#var:ship_name}}'', 1944</h2>
<h3>Construction</h3>
:Builder: Federal Shipbuilding and Drydock Company;<br>&nbsp;&nbsp;&nbsp;Kearny, New Jersey
:Laid down: 14 November 1942
:Launched: 28 March 1943
:Commissioned: 21 May 1943
:Decommissioned: 5 August 1946
:Recommissioned: 18 July 1951
:Decommissioned: 21 September 1969
----
===Specifications===
:2,050 tons displacement, standard
:114.7m length
:12.1m beam
:4.2m draft
----
====Machinery====
:4 boilers, 2 turbines
----
====Performance====
:35.0 knots at 60,000 shaft horsepower
:6,500 nm at 15 knots
----
====Armament====
=====Main=====
:Five (5x1) 127mm guns
=====Torpedoes=====
:Ten (2x5) 533mm torpedo tubes
=====Anti-Aircraft Guns=====
:Four (2x2) 40mm Bofors cannons
:Four (4x1) 20mm Oerlikon cannons
}}</div>
[[File:Black early 50s.jpg|none|thumb|x350px|link=|USS ''Black'' (DD-666) underway during the early 1950's, probably soon after she was recommissioned in July 1951. The ship is still essentially in her late World War II configuration.]]
===History===
 
====Design====
As the first class of destroyers produced by a wartime United States, the ''Fletcher''-class was seen as a logical progression from the pre-war designs. The design firm of Gibbs and Cox took their experience in designing the previous ''[[Benson]]'' and ''Gleaves'' classes and sought to rectify the deficiencies in both designs. Coming in above 1,500 tons, the previous designs failed to meet the armament requirement of five (5) 5-inch guns and ten (10) torpedo tubes; they were seen as too small and top heavy. History would prove their third creation to be a war-winner; the mettle and venerability of the ''Fletchers'' were displayed regularly during the grueling combat of the Pacific campaign in World War II.
 
The ''Fletcher''-class ships were the first destroyers in the US Navy to exceed 2,000 tons displacement. In a change from previous design practice, ''Fletchers'' had flush decks as opposed to the raised forecastle design seen on the ''Benson class''. This increased her length but decreased her freeboard and improved her handling; overall, this was considered a very structurally sound and seaworthy design. An interesting design choice to note: early build ''Fletchers'' have the taller rounded-tower superstructure design – as seen on the in-game model for ''Fletcher'' – whereas late-build ''Fletchers'' (such as USS ''[[Kidd]]'') had a superstructure that was lower in height with a flat-faced bridge.
 
In order to maintain the 38 knot speed despite the increase in tonnage, new propulsion machinery was utilized: boilers that were 20-30% more efficient and turbines that were 20% more powerful than predecessors were installed. Ultimately, a third of the internal space was consumed by propulsion machinery in a unique configuration. The forward boiler and turbine room were separated from the rear boiler and engine room via watertight bulkheads. Each individual segment ran the port and starboard propulsion screws, respectively. This configuration resulted in greater machine survivability from combat damage.
 
As required by U.S. Navy specifications, each ''Fletcher'' class ship was able to mount five (5) 5-inch guns in single, enclosed, dual-purpose mounts; two guns forward, two guns rear, and one amidships. All turrets were controlled by Mark 37 and Mark 22 fire directors. Feeding information to the gun computer, the main battery could all be remotely controlled if required. Furthermore, the class got to implement SG surface radar and "Variable-Time" proximity fuses — both novelties to the Navy — that allowed effective engagement of both surface and air threats.
 
Learning from the experience of Pearl Harbor, the Navy decided to invest in heavier anti-aircraft armament. After seeing their effectiveness during the Spanish Civil War, the Navy's Bureau of Ordnance (BuOrd) arranged manufacturing licences for Oerlikon 20mm and Bofors 40mm cannons. Anti-aircraft armament was constantly being changed throughout the war; USS ''Black'', for instance, was armed with four (4) 20mm and four (4) 40mm AA guns for most of her time in the Pacific. 


Finally, the class was able to mount ten (10) torpedoes in two quintuple-tube launchers amidships, the heaviest torpedo broadside of any U.S. Navy destroyer at the time. By also carrying depth charge launchers in conjunction with anti-submarine sonar, ''Fletchers'' were well-equipped to conduct anti-submarine operations as well. Overall, the class was armed with a plethora of tools to combat a myriad of threats.
<gallery>
 
In light of the mounting ferocity and desperation of Japanese kamikaze attacks against US carrier strike groups late into the Pacific campaign, the Navy saw it fit to increase anti-aircraft potency in picket ships however possible. In 1945, about 55 ''Fletcher''-class destroyers – such as USS ''[[Kidd]]'' – had their forward torpedo tubes removed to install an anti-aircraft platform mounting two quad-barrel 40mm.  In addition to the three existing dual-barrel 40mm emplacements, the total was brought up to fourteen (14) 40mm AA guns. Furthermore, the seven (7) single-barrel 20mm were replaced with six dual-barrel emplacements, bringing the total up to twelve (12) 20mm AA guns.
 
In the end, 175 ''Fletchers'' were produced from 11 shipyards throughout the United States.  USS ''Black'' (DD-666) was the 138th ''Fletcher''-class destroyer to be produced, named after Lieutenant Commander Hugh D. Black.  Commander Black was killed in action as a result of the loss of USS ''Jacob Jones'' (DD-130, a ''[[Wickes]]''-class destroyer) to a German U-boat off the New Jersey coast in 1942.  With the sponsorship of Mrs. Black, Federal Shipbuilding and Dry Dock Co. in Kearny, New Jersey built the namesake destroyer and launched her on 28 March 1943.
 
====Service====
Following her completion and commissioning in 1943, USS ''Black'' headed for Pearl Harbor in preparation for her deployment into the Pacific Theatre. In late 1943, she sailed for Tarawa, where she remained until January 1944. USS ''Black'' did not see combat until February 1944, when she participated in the invasion of the Marshall Islands. Throughout 1944, USS ''Black'' participated in the battles of Saipan, Guam, and Leyte gulf, providing anti-air cover and assisting in shore bombardments. In late November, she returned to San Francisco for repairs. In February 1945, with her repairs complete, USS ''Black'' sailed to the Caroline Islands where she joined Task Force 58. The ship later participated in several coastal operations during the Battle of Okinawa. USS ''Black'' remained off the coast of Japan through early 1946 before again returning to the United States. The ship was decommissioned and placed in reserve in August 1946.
 
===Historical Inaccuracies===
* ''Black'' was constructed with a square bridge. The in-game model uses a round bridge.
* Historical overall Navy Blue paint scheme is missing. This scheme, known as Measure 21, only exists in the game as expendable camouflage.
* ''Black'''s hull number was only enlarged after she was recommissioned in 1951.
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:Black_patch.jpg|Ship's emblem of USS ''Black'' (DD-666).
File:Black_1945.jpg|''Black'' underway in an unnamed Pacific harbor, May 1945.
File:Black_post_mods.jpg|''Black'' at sea (date unknown) following her mid-1950s modernization, in which she lost one 5"/38 gun mount and received three 3"/50 twin mounts.
File:Black_refueling.jpg|''Black'' refueling from USS ''Eldorado'' (AGC-11), 14 November 1960.
File:USS_Tolovana_(AO-64)_refueling_FD_Roosevelt_(CVA-42)_and_Black_(DD-666)_off_Vietnam_1966.jpg|USS ''Tolovana'' (AO-64) refueling ''Black'' and USS ''Franklin D. Roosevelt'' (CVA-42) in the Gulf of Tonkin, 12 September 1966.
File:Black_Tonkin.jpg|''Black'' patrolling the Gulf of Tonkin, as seen from the deck of USS ''Intrepid'' (CVA-11), circa 1966 or 1967.
File:Black_(666).jpeg|''Black'' at sea, circa 1968.
</gallery>
</gallery>
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[[Category:Tier IX ships]]
<references />
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
#[https://en.wikipedia.org/wiki/USS_Black USS ''Black'' (DD-666) - Wikipedia]
#[https://en.wikipedia.org/wiki/Fletcher-class_destroyer ''Fletcher''-class destroyer - Wikipedia]
 
{{WoWS Ship Changelog Insert|1=
*Available for purchase in the Premium Store during the Black Friday 2023 sale during Update 12.9. Could also drop from Black Friday containers.
}}
 
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Revision as of 03:38, 30 June 2026


IX
28,500 doubloons

Black B — U.S.A. Premium Tier IX Destroyer.

USS Black, a Fletcher-class destroyer, was involved in patrol operations in the central part of the Pacific Ocean during World War II, and she took part in landings on Saipan and Guam, the Battle of Leyte Gulf, and raids on Okinawa. Over the course of World War II, the ship was awarded six battle stars.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables