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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Furious}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
<!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. -->


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_uk.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Aircraft Carrier b-description-img_type__Aircraft Carrier-Tech Tree"></span><span class="b-description-img_class">VI</span></div><div class="b-description-img_vehicle">[[File:Ship_PBSA106_Furious.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">4,500,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.K. Tech Tree Tier&nbsp;VI [[Ship:Aircraft Carrier|Aircraft Carrier]].</p><p>Furious, a Courageous-class "light battlecruiser," had 76 mm armor protection and carried two 457 mm single-gun mounts. During World War I, it was decided to convert the ship into an airplane carrier: A hangar and flight deck were mounted instead of the superstructures. During World War II, the aircraft carrier was engaged in the hunt for Gneisenau, anti-submarine patrols, and the Norwegian campaign. In 1943, Furious took part in the hunt for Tirpitz that was hiding in the Norwegian fjords.</p><p> </p></div>
A relatively large warship that was initially laid down as a battle cruiser, before being refitted into a full-fledged aircraft carrier in several steps. The ship was finally commissioned by the Navy in 1925, and held the status of being the fastest carrier at that time.<br><br>{{Model3DViewer|6e7aa90c77d2481ea7c3a356e1c67293}}


|Performance={{#block:!|Warning. The data presented in the '''AA Defense''' sidebar section may be incorrect.}}
===Pros===
<!--
* Pro 1
PERFORMANCE SECTION GUIDELINES
* Pro 2
1.  Write a brief intro paragraph of 1-3 sentences.
2.  Write 1-3 paragraphs of "meat".  Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever.  Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. 
3.  Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.
-->
The Furious is a direct upgrade from the Tier IV carrier Hermes with better torpedoes and bombs. Her torpedo bombers drop two torpedoes and bombers drop more and heavier bombs penetrating up to 32mm of armor. The torpedo bomber still handle well allowing easy maneuvering for drops from both sides of the target. Also the torpedo guides narrow down much more than USN or IJN torpedo bombers. This allows the player to hit enemy ships from different angles much more easily. Although the torpedo damage is the lowest of all tier VI carriers (Ryujo : 6500, Ranger : 5567, Furious : 5200) with slow torpedoes as the Americans, the high maneuverability of planes and good aiming guide will help players of this ship to achieve just as much as other tier VI carriers.
<br /> The HE bombers are also excellent fire starters, and will light up as many as 3 fires when dropped precisely. As the bombs take time to fall, players need to lead like as if they were leading a torpedo drop. The momentum of the enemy ship will carry it through the drop zone, leading to a successful drop. However, as the drop zone doesn't tighten as much as American HE bombs, players will have difficult time using this for destroyer hunting.<br /> The attack aircraft is excellent for destroyer hunting as British rockets fly very fast and hit the target almost instantly as it drops. The aiming circle arm very fast, which is very useful when the player unwittingly finds a destroyer in its path.


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
===Cons===
* Highest plane HP of all tech tree carriers which allows her to hit more and get more damage.
* Con 1
* Carpet bombers drop 12 bombs per attack run and have extremely high fire chances, excellent against any ship type.
* Con 2
* Planes react and turn quickly, the best of all tier VI carriers.
* Best VI carrier secondaries with excellent firing angles, reload, and accuracy.
* Strongest AA of all carriers capable of shredding tons of planes when concentrated by enemy carriers.
* 2nd shortest rocket delay launch(machine gun effect) time of 2.9 seconds.


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
* Slowest attack planes and 2nd slowest torpedo/carpet bombers of all tech tree VI carriers.
* Lowest maximum damage of bombs of all VI carriers but she gets tons of them and superb fire chance.
* Bombs often miss destroyers and cruisers due to the large aiming circle despite the large quantities of them.
* 2nd worst individual torpedo damage and speed.
* 2nd worst concealment of all VI carriers, only ''[[Ranger]]'' is the worse.
* Large turning circle of 1,070m, the largest of any carrier.


|Research=<!-- write text about priority sequence of research below -->
==Ship Stats==
<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:  
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* '''Main Battery:''' 
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* '''Hull:'''  Upgrade to Hull (B) for XXX.  Research of this module unlocks progression to YYY.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Torpedoes:''' 
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Furious (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Furious (B)
* '''Gun Fire Control System:'''  Upgrade to XXX for an extra 10% range on the main battery.
|-
* '''Propulsion:''' 
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 42700 || style="color:inherit;" | 44100
-->
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | —
|}
</div>


<!-- FOR PREMIUM SHIPS:
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Furious (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Furious (B)
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 31.5 || style="color:inherit;" | 31.5
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1070 || style="color:inherit;" | 1070
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 22.9 || style="color:inherit;" | 16.4
|}
</div>


|Upgrades=<!-- write text about best upgrades below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
*'''Slot 1''': {{Air Groups Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Furious (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Furious (B)
*'''Slot 2''': {{Aircraft Engines Modification 1}}
|-
*'''Slot 3''': {{Attack Aircraft Modification 1}}
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 12.06 || style="color:inherit;" | 12.06
*'''Slot 4''':  {{Torpedo Bombers Modification 2}}
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | —
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
</div></div></div>
Key skills for ''{{#var:ship_name}}'' commanders include Improved Engine Boost, Improved Engines, Torpedo acceleration, Survivability Expert and Sight Stabilization
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 4.0 || style="color:inherit;" | 7.5
|}
</div>


{{Commander Skills 3 CV
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- Ratings 1,2,3 are legit. Others are ignored.-->  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating11 = <!-- Last Gasp -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control
| rating12 = 2 <!-- Improved Engine Boost -->
|-
| rating13 = <!-- Engine Techie -->
| style="color:inherit;" | • Shell type || colspan="2" style="color:inherit;" | HE
| rating14 = 2 <!-- Air Supremacy -->
|-
| rating15 = <!-- Direction Center for Fighters -->
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 102 mm HE 35 lb
| rating16 = <!-- Search and Destroy -->
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 2x102mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 20.0 || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1500
|-
| style="color:inherit;" | • Shell velocity (m/s) || colspan="2" style="color:inherit;" | 811
|-
| style="color:inherit;" | • Penetration (mm) || colspan="2" style="color:inherit;" | 17
|-
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 6.0%
|}
</div>


| rating21 =  <!-- Torpedo Bomber -->
| rating22 =  <!-- Swift Fish -->
| rating23 = 2 <!-- Improved Engines -->
| rating24 =  <!-- Repair Specialist -->
| rating25 =  <!-- Secondary Armament Expert -->
| rating26 =  <!-- Patrol Group Leader -->


| rating31 =  <!-- Sight Stabilization -->
| rating32 =  <!-- Enhanced Armor-Piercing Ammunition -->
| rating33 = 2 <!-- Demolition Expert -->
| rating34 = 2 <!-- Aircraft Armor -->
| rating35 = 2 <!-- Survivability Expert -->
| rating36 =  <!-- Interceptor -->


| rating41 = 2 <!-- Bomber Flight Control -->
</div></div></div>
| rating42 = <!-- Proximity Fuse -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating43 = <!-- Close Quarters Expert -->
| rating44 = 2 <!-- Enhanced Aircraft Armor -->
| rating45 = <!-- Hidden Menace -->
| rating46 =  <!-- Enhanced Reactions -->
}}


|Consumables=<!-- write text about selection of Consumables below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' has access to the following consumables:  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1:'''  {{Damage Control Party}} unlimited
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 2:''' {{CAP Fighter}} 4
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 3400
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Automatic
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
'''Furious (A)'''


All aircraft carrier consumables are automatically activated.  
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
'''Attack Aircraft:'''
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
* '''Slot 1:'''  {{Engine Cooling}} 2
|-
* '''Slot 2:'''  {{Patrol Fighter}} 3
| style="color:inherit;" | 102 mm || style="color:inherit;" | 6 × 2
|-
| style="color:inherit;" | 40 mm || style="color:inherit;" | 6 × 8
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 9 × 1
|}


'''Torpedo Bombers:'''
'''Continuous damage''' — average DPS within each action zone
* '''Slot 1:'''  {{Engine Cooling}} 2
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
* '''Slot 2:'''  {{Patrol Fighter}} 3
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 308 || style="color:inherit;" | 100% || style="color:inherit;" | 2.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 77 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8
|}


'''Bombers:'''
'''Damage by shell explosions'''
* '''Slot 1:'''  {{Engine Cooling}} 2
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
* '''Slot 2:'''  {{Patrol Fighter}} 3
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 3 || style="color:inherit;" | 640 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8
|}


|Camouflage=<!-- write text about useful camouflage below -->
'''Furious (B)'''
{{TT Ship Camo Insert|shiptier=6}}


{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 102 mm || style="color:inherit;" | 6 × 2
|-
| style="color:inherit;" | 40 mm || style="color:inherit;" | 6 × 8
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 6 × 2 + 9 × 1
|}


'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 381.5 || style="color:inherit;" | 100% || style="color:inherit;" | 2.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 77 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8
|}


|Signals=<!-- write text about best set of signals below -->
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 3 || style="color:inherit;" | 640 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Aircraft</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ROCKET PLANES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1820
|-
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 121
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Per squadron || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 56.0
|-
| style="color:inherit;" | • Ammo name || style="color:inherit;" | PBPR106_Furious_stock
|-
| style="color:inherit;" | • Ammo type || style="color:inherit;" | ROCKET
|-
| style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 4
|-
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 1500
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0
|}
</div>


{{Signal Flags
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| Juliet Charlie          = 0 <!-- No Detonate -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| India Yankee            = <!-- -20% Fire duration -->
|-
| Hotel Yankee            = <!-- ram someone -->
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1870
| Juliet Yankee Bissotwo  = <!-- -20% flood duration -->
|-
| Victor Lima            = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 112
| India X-Ray            = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 9
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PBPT106_Furious_stock
|-
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 13800
|-
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 0.5%
|-
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 35
|-
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 100
|-
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 0.1
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
</div>


| Juliet Whiskey Unaone  = 2 <!-- +15% flood, +5% you detonate -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| Mike Yankee Soxisix    = 0 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| November Echo Setteseven= 1 <!-- +5% AA damage -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DIVE BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| Sierra Mike            = 1 <!-- +5% speed -->
|-
| November Foxtrot        = 1 <!-- -5% Consumables reload -->
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1940
| India Delta            = 0 <!-- +20% HP from Repair Party -->
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 121
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 9
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 9.0
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Bomb name || style="color:inherit;" | PBPB106_Furious_stock
|-
| style="color:inherit;" | • Bomb type || style="color:inherit;" | BOMB
|-
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 4
|-
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 4700
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
</div>


| X-Ray Papa Unaone      = 0 <!-- +15% Smoke Gen action time -->
</div></div></div>
| Sierra Bravo            = 0 <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:FurRear.jpg
File:FurFront.jpg
File:FurBombRear.jpg
File:FurLaunch.jpg
File:FurFighter.jpg
File:FurDeadPlanes.jpg


</gallery>
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PBSA106_Furious}}


|History=<!-- write text below -->
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 1925</h2>
===Construction===
:Builder: Armstrong Whitworth; Wallsend, United Kingdom
:Laid down: 8 June 1915
:Launched: 15 August 1916
:Commissioned: 26 June 1917
:Refitted as an aircraft carrier: 1925
----
===Specifications===
:22,500 tons displacement, standard
:224.1m length
:26.8m beam
:8.3m draft
----
====Machinery====
:4 Brown-Curtis geared steam turbines with 4 shafts.
----
====Performance====
:30 knots at 90,000 shaft horsepower
:7,480 nm at 10 knots
----
====Armor====
:Main belt: 51~76 mm
:Torpedo bulkhead: 25~38mm
:Decks: 19~25mm
:Bulkheads: 51~76mm
----
====Armament====
=====Anti-aircraft=====
:10 5.5-inch guns
:4 QF 4-inch Mark V guns
:4 QF 2-pounder "pom-poms"
----
====Aircraft====
=====Total=====
:36
=====Fighters=====
:6 Hawker Nimrod
:3 Flycatcher
===== Bombers=====
:Fairey Swordfish torpedo bombers
}}</div>
[[File:HMS_Furious-10.jpg|none|thumb|x350px|link=|''Furious'' before armament installations.]]


===History===
<!-- Consumables have to be tagged individually on a slot by slot basis -->
HMS ''Furious'' was a modified ''Courageous''-class battlecruiser built for the Royal Navy (RN) during the First World War. Designed to support the Baltic Project championed by the First Sea Lord of the Admiralty, Lord Fisher, the ship was very lightly armoured and designed to be armed with only two heavy guns (18-inch), one forward and one aft, plus a number of lesser guns. Furious was modified and became an aircraft carrier while under construction. Her forward turret was removed and a flight deck was added in its place, such that aircraft had to maneuver around the superstructure to land. Later in the war, the ship had her rear turret removed and a second flight deck installed aft of the superstructure, but this was less than satisfactory due to air turbulence. ''Furious'' was briefly laid up after the war before she was reconstructed with a full-length flight deck in the early 1920s. <br />
{{Ship Consumables Section|consumables=
<br />
* '''Slot 1:''' {{Damage Control Party}} (30.0s action, 70.0s cooldown)
After her conversion, ''Furious'' was used extensively for trials of naval aircraft and later as a training carrier once the new armoured carriers like ''Ark Royal'' entered service in the late 1930s. During the early months of the Second World War the carrier spent her time hunting for German raiders in the North Atlantic and escorting convoys. This changed dramatically during the Norwegian Campaign in early 1940 when her aircraft provided air support to British troops ashore in addition to attacking German shipping. The first of what would be a large number of aircraft ferry missions was made by the carrier during the campaign. After the withdrawal of British troops in May, ''Furious'' made several anti-shipping strikes in Norway with little result before beginning a steady routine of ferrying aircraft for the Royal Air Force. <br />
* '''Slot 2:''' {{Patrol Fighter}} (4 charges, 600.0s action, 40.0s cooldown)
<br />
}}
At first ''Furious'' made several trips to West Africa, but she began to ferry aircraft to Gibraltar in 1941. An unsuccessful attack on German-occupied ports on the Arctic Ocean interrupted the ferry missions in mid-1941. ''Furious'' was given a lengthy refit in the United States and spent a few months training after her return in April 1942. She made several more ferry trips in mid-1942 before her aircraft attacked airfields in Vichy French Algeria as part of the opening stages of Operation Torch in November 1942. The ship remained in the Mediterranean until February 1943 when she was transferred to the Home Fleet. <br />
<br />
''Furious'' spent most of 1943 training, but made a number of attacks on the German battleship ''[[Tirpitz]]'' and other targets in Norway during the first half of 1944. By September 1944, the ship was showing her age and she was placed in reserve. ''Furious'' was decommissioned in April 1945, but was not sold for scrap until 1948.  
====Design====


====Service====


==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
<gallery>
File:Furious8.jpeg|HMS ''Furious'' circa 1935–36
File:Furious1.jpeg|''Furious'' as originally completed. She had a flying-off deck for aircraft forward.
File:HMS Furious-1.jpg|Stern view of ''Furious'' in 1917, showing the ship's single 18-inch gun.
File:HMS Furious-2.jpg|''Furious'' seen in 1918, after being fitted with a landing deck on the stern
File:SSZ airship aboard HMS Furious 1918 IWM Q 20640.jpg|Closeup of the ship shortly following its initial conversion and in dazzle paint scheme. An SSZ class blimp is on the after deck
File:HMS Furious-13.jpg|Stern view of ''Furious'' taken in 1925, shortly after her reconstruction
File:HMS Furious-10.jpg|Oblique view of ''Furious'' at anchor before her armament was installed. Her retractable charthouse is prominent at the forward end of the flight deck.
File:Furious 1941.jpeg|''Furious'' in August 1941 with four Hurricanes on her flight deck
File:Furious9.jpeg|An 830 Naval Air Squadron Barracuda taking off from the temporary ski-jump on Furious at the start of Operation Mascot
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|Ref= <!-- write below -->
<gallery>
# [https://en.wikipedia.org/wiki/HMS_Furious_(47) HMS ''Furious'' (47) - Wikipedia]
</gallery>
 
</div></div></div>
{{WoWS Ship Changelog Insert|1=
*Added for testing by supertesters in the game starting from Update 0.8.0.
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://thedailybounce.net/world-of-warships/world-of-warships-supertest-hms-furious/ October 18, 2018]</span>:
**Preliminary characteristics (cr. The Daily Bounce).
}}
*Update 0.8.0.1:
**The parameters of the approach of attack for the torpedo bombers were changed: the duration of the attack preparation was increased and the angles of the torpedo spread at optimal aiming were increased.
**The arming time and range of the aerial torpedoes were increased, and the speed was changed to 35 knots.
*Update 0.8.0.3:
**The number of rocket planes in the attacking flight was decreased from 3 to 2, allowing three attacks instead of two previously.
*Update 0.8.1:
**Made temporarily available for purchase in the Arsenal for crowns and florins during the Fly! Strike! Win! event.
*Update 0.8.1.1:
**The hitpoints of all stock aircraft were increased to be within 5% of the hitpoints of the researchable aircraft.
**The accuracy of the bombers and stock rocket planes was increased.
*Update 0.8.2:
**Made available in the tech tree as part of the British aircraft carrier line.
**The parameters of the stock bombers were changed:
***The number of bombers per flight was changed from 1 to 2.
***Aircraft recovery time was reduced from 142 to 96 s.
***The size of the crosshair ellipse at the moment of attack was increased by 22%
**The parameters of the researchable bombers were changed:
***The number of bombers per flight was changed from 1 to 2.
***The size of the crosshair ellipse at the moment of attack was increased by 30%.
**The torpedo of the researchable torpedo bombers was changed to that of the stock torpedo bombers:
***Damage was reduced from 5,390 to 5,200.
***Chance of flooding was reduced from 51% to 45%.
*Update 0.8.7:
**The number of bombers and torpedo bombers in a squadron was increased from 4 to 6.
**The number of bombers and torpedo bombers on deck was increased from 6 to 9.
**The Dazzling permanent camouflage was added with standard bonuses.
*Update 0.8.10:
**40 mm/39 QF Mark VIII AA guns were renamed to 40 mm/39 QF Mk VIII.
*Update 0.9.2:
**Fixed an issue affecting camera movement when switching view to the secondary battery guns.
**The minimum time between attacks for bomber squadrons was increased from 5 to 7.5 seconds.
*Update 0.9.7:
**The rocket crosshair was made horizontal by rotating it 90 degrees.
**Research cost was reduced from 68,000 to 40,000 experience.
*Update 0.10.0:
**The speed of the patrol fighters was increased to 221 knots.
}}


}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
[[Category:Ships of U.K.]]
[[Category:Aircraft Carriers]]
[[Category:Tier VI ships]]
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 03:39, 30 June 2026


VI
4,500,000

Furious — U.K. Tech Tree Tier VI Aircraft Carrier.

Furious, a Courageous-class "light battlecruiser," had 76 mm armor protection and carried two 457 mm single-gun mounts. During World War I, it was decided to convert the ship into an airplane carrier: A hangar and flight deck were mounted instead of the superstructures. During World War II, the aircraft carrier was engaged in the hunt for Gneisenau, anti-submarine patrols, and the Norwegian campaign. In 1943, Furious took part in the hunt for Tirpitz that was hiding in the Norwegian fjords.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Secondary Battery

Airstrike

AA Defense

Aircraft


Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Aerial Torpedoes Modification 1
 Slot 4 
Damage Control System Modification 2
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Airstrike Modification 1


Consumables