Ship:Rooke
imported>Ahskance:na m Protected "Ship:Rooke" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading] |
Automated stats update via wiki pipeline |
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{{#vardefine:ship_name|Rooke}} | |||
__NOTOC____NOEDITSECTION__ | |||
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<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_uk.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Tech Tree"></span><span class="b-description-img_class">VII</span></div><div class="b-description-img_vehicle">[[File:Ship_PBSB207_Rooke.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">6,500,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — U.K. Tech Tree Tier VII [[Ship:Battleship|Battleship]].</p><p>Battlecruiser designs K2 and K3, presented in 1920, were deemed unsuitable due to their enormous dimensions. Later, the designers presented Project J3—a smaller version of the ship armed with nine 381 mm guns housed in three turrets. Her displacement had been reduced by 10,000 tons. Such a ship could use any dock suitable for Hood and pass through the Suez and Panama Canals.</p><p> </p></div> | |||
< | |||
===Pros=== | |||
* Pro 1 | |||
* Pro 2 | |||
=== | ===Cons=== | ||
* Con 1 | |||
* Con 2 | |||
==Ship Stats== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Rooke (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Rooke (B) | |||
|- | |||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 52600 || style="color:inherit;" | 59200 | |||
|- | |||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | — | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | — | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Rooke (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Rooke (B) | |||
|- | |||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 31.9 || style="color:inherit;" | 31.9 | |||
|- | |||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 950 || style="color:inherit;" | 950 | |||
|- | |||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 27.1 || style="color:inherit;" | 19.4 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Rooke (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Rooke (B) | |||
|- | |||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 12.98 || style="color:inherit;" | 12.98 | |||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 12.33 | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mk VII mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mk VII mod. 2 | |||
|- | |||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 3×3 381mm | |||
|- | |||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 16.5 || style="color:inherit;" | 18.15 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 31.0 | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 1.9 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 30.0 | |||
|} | |||
</div> | |||
==== | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Battlecruiser dispersion | |||
|- | |||
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 8.4 × range(km) + 48 | |||
|- | |||
| style="color:inherit;" | • Sigma || style="color:inherit;" | 1.5 | |||
|- | |||
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 186 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 90 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 132 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 174 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 16.5 km || style="color:inherit;" | 187 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 381 mm HE Mk VIIIc | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 5350 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 34.0% | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 836 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 879 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 64 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 381 mm AP Mk XIIIb | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 11400 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 836 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 809 | |||
|- | |||
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.015 | |||
|- | |||
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45 | |||
|- | |||
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60 | |||
|- | |||
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 64 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PBPT028 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 95.0 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 15.0 | |||
|- | |||
| style="color:inherit;" | • Damage || style="color:inherit;" | 44300 | |||
|- | |||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3 | |||
|- | |||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 61 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3 | |||
|- | |||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.65% | |||
|} | |||
</div> | |||
==== | </div></div></div> | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 5.6 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Mk V | |||
|- | |||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x152mm | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 5.0 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2150 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 884 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 9.0% | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 113 mm HE 5crh | |||
|- | |||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x113mm | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1700 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 746 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 19 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0% | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 9 | |||
|- | |||
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0 | |||
|- | |||
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Damage || style="color:inherit;" | 3400 | |||
|- | |||
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
'''Rooke (A)''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 113 mm || style="color:inherit;" | 6 × 2 | |||
|- | |||
| style="color:inherit;" | 40 mm || style="color:inherit;" | 10 × 4 | |||
|- | |||
| style="color:inherit;" | 20 mm || style="color:inherit;" | 16 × 1 | |||
|} | |||
==== | '''Continuous damage''' — average DPS within each action zone | ||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | Short-range || style="color:inherit;" | 129.5 || style="color:inherit;" | 70% || style="color:inherit;" | 2.0 | |||
|- | |||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 266 || style="color:inherit;" | 75% || style="color:inherit;" | 2.5 | |||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 66.5 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8 | |||
|} | |||
'' | '''Damage by shell explosions''' | ||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 3 || style="color:inherit;" | 720 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8 | |||
|} | |||
'''Rooke (B)''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 113 mm || style="color:inherit;" | 6 × 2 | |||
|- | |||
| style="color:inherit;" | 40 mm || style="color:inherit;" | 6 × 8 + 4 × 4 | |||
|- | |||
| style="color:inherit;" | 20 mm || style="color:inherit;" | 16 × 2 + 16 × 1 | |||
|} | |||
==== | '''Continuous damage''' — average DPS within each action zone | ||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | Short-range || style="color:inherit;" | 332.5 || style="color:inherit;" | 70% || style="color:inherit;" | 2.0 | |||
|- | |||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 311.5 || style="color:inherit;" | 75% || style="color:inherit;" | 2.5 | |||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 66.5 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8 | |||
|} | |||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| | | style="color:inherit;" | 3 || style="color:inherit;" | 720 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8 | ||
|} | |||
</div> | |||
</div></div></div> | |||
<!-- Add the ship code here to populate the upgrade table --> | |||
{{Ship Upgrades Section|code=PBSB207_Rooke}} | |||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | |||
{{Ship Consumables Section|consumables= | |||
* '''Slot 1:''' {{Damage Control Party}} (15.0s action, 80.0s cooldown) | |||
* '''Slot 2:''' {{Repair Party}} (4 charges, 28.0s action, 80.0s cooldown, 263 hp/s) | |||
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown) | |||
* '''Slot 4:''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown) | |||
| | |||
* '''Slot 1''' | |||
* '''Slot 2 | |||
* '''Slot 3''' | |||
* '''Slot 4 | |||
}} | }} | ||
==Gallery== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div class=" | |||
<h2> | |||
= | |||
</div> | |||
= | |||
= | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
[[Category:Ships of U.K.]] | |||
[[Category:Battleships]] | |||
[[Category:Tier VII ships]] | |||
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | |||
Revision as of 03:41, 30 June 2026
Rooke — U.K. Tech Tree Tier VII Battleship.
Battlecruiser designs K2 and K3, presented in 1920, were deemed unsuitable due to their enormous dimensions. Later, the designers presented Project J3—a smaller version of the ship armed with nine 381 mm guns housed in three turrets. Her displacement had been reduced by 10,000 tons. Such a ship could use any dock suitable for Hood and pass through the Suez and Panama Canals.
Pros
- Pro 1
- Pro 2
Cons
- Con 1
- Con 2
Ship Stats
Hull Information
Main Battery
Torpedoes
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
Consumables
- Slot 1: Damage Control Party
(15.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 80.0s cooldown, 263 hp/s) - Slot 3: Engine Boost
(3 charges, 120.0s action, 120.0s cooldown) - Slot 4: Defensive AA Fire
(3 charges, 40.0s action, 80.0s cooldown)
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