Ship:Leberecht Maass
imported>iDuckman:na No edit summary |
Automated stats update via wiki pipeline |
||
| Line 1: | Line 1: | ||
{{#vardefine:ship_name|Leberecht Maass}} | |||
__NOTOC____NOEDITSECTION__ | |||
| | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_germany.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Tech Tree"></span><span class="b-description-img_class">VII</span></div><div class="b-description-img_vehicle">[[File:Ship_PGSD107_Leberecht_Maass.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">5,100,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — Germany Tech Tree Tier VII [[Ship:Destroyer|Destroyer]].</p><p>In the competition for a new destroyer in 1934, the design submitted by Deutsche Werke prevailed. The lead destroyer of the series, the Z-1 Leberecht Maass, was laid down in October 1934 and entered service in February 1937. During World War II, the destroyer took part in the blockade of the Polish coastline and was involved in laying mines in the North Sea. Tragically, on February 23, 1940, during Operation Viking, the destroyer was mistakenly targeted by Luftwaffe bombers and subsequently sank.</p><p> </p></div> | ||
The | |||
===Pros=== | |||
* Pro 1 | |||
* Pro 2 | |||
===Cons=== | |||
* Con 1 | |||
* Con 2 | |||
==Ship Stats== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Leberecht Maass (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Leberecht Maass (B) | |||
|- | |||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 14400 || style="color:inherit;" | 17500 | |||
|- | |||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | — | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | — | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Leberecht Maass (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Leberecht Maass (B) | |||
|- | |||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 37.0 || style="color:inherit;" | 37.0 | |||
|- | |||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 640 || style="color:inherit;" | 640 | |||
|- | |||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 7.6 || style="color:inherit;" | 5.4 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Leberecht Maass (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Leberecht Maass (B) | |||
|- | |||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.51 || style="color:inherit;" | 7.51 | |||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.22 || style="color:inherit;" | 3.22 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 2.92 | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.22 || style="color:inherit;" | 3.22 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | FKS Typ 7 Mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | FKS Typ 7 Mod. 2 | |||
|- | |||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 5×1 128mm | |||
|- | |||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 9.86 || style="color:inherit;" | 10.85 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 4.2 | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 14.3 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 22.5 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion | |||
|- | |||
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15 | |||
|- | |||
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0 | |||
|- | |||
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 88 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 9.86 km || style="color:inherit;" | 89 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 128 mm Spr.Gr. | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1500 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0% | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 28 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 32 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
| | |- | ||
| | | style="color:inherit;" | • Name || style="color:inherit;" | 128 mm P.Spr.Gr. | ||
| | |- | ||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3000 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 28 | |||
|- | |||
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01 | |||
|- | |||
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45 | |||
|- | |||
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60 | |||
|- | |||
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10 | |||
|- | |||
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 21 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PGPT009 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PGPT010 | |||
|- | |||
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PGPT009 || style="color:inherit;" | PGPT010 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90.0 || style="color:inherit;" | 90.0 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2 | |||
|- | |||
| style="color:inherit;" | • Damage || style="color:inherit;" | 38100 || style="color:inherit;" | 40200 | |||
|- | |||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3 || style="color:inherit;" | 0.3 | |||
|- | |||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 65 || style="color:inherit;" | 65 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3 || style="color:inherit;" | 1.3 | |||
|- | |||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.27% || style="color:inherit;" | 2.4% | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
'''Leberecht Maass (A)''' | |||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ||
| | |- | ||
| | | style="color:inherit;" | 37 mm || style="color:inherit;" | 2 × 2 | ||
| | |- | ||
| | | style="color:inherit;" | 20 mm || style="color:inherit;" | 8 × 1 | ||
} | |} | ||
'''Continuous damage''' — average DPS within each action zone | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | Short-range || style="color:inherit;" | 91 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0 | |||
|- | |||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 17.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | |||
|} | |||
'''Leberecht Maass (B)''' | |||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 37 mm || style="color:inherit;" | 4 × 2 | |||
|- | |||
| style="color:inherit;" | 20 mm || style="color:inherit;" | 1 × 4 + 6 × 1 | |||
|} | |||
| | '''Continuous damage''' — average DPS within each action zone | ||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | Short-range || style="color:inherit;" | 70 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0 | |||
|- | |||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 101.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Max damage || style="color:inherit;" | 2200 | |||
|- | |||
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | |||
|- | |||
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 2 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<!-- Add the ship code here to populate the upgrade table --> | |||
{{Ship Upgrades Section|code=PGSD107_Leberecht_Maass}} | |||
| | |||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | |||
| | {{Ship Consumables Section|consumables= | ||
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown) | |||
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown) | |||
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown) | |||
* '''Slot 4:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) | |||
}} | }} | ||
==Gallery== | |||
<div class=" | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
<h2> | |||
= | |||
-- | |||
= | |||
- | |||
= | |||
: | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<gallery> | |||
< | </gallery> | ||
</div></div></div> | |||
[[Category:Ships of Germany]] | |||
[[Category:Destroyers]] | |||
[[Category:Tier VII ships]] | |||
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | |||
Revision as of 03:55, 30 June 2026
Leberecht Maass — Germany Tech Tree Tier VII Destroyer.
In the competition for a new destroyer in 1934, the design submitted by Deutsche Werke prevailed. The lead destroyer of the series, the Z-1 Leberecht Maass, was laid down in October 1934 and entered service in February 1937. During World War II, the destroyer took part in the blockade of the Polish coastline and was involved in laying mines in the North Sea. Tragically, on February 23, 1940, during Operation Viking, the destroyer was mistakenly targeted by Luftwaffe bombers and subsequently sank.
Pros
- Pro 1
- Pro 2
Cons
- Con 1
- Con 2
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
|||||
| Slot 3 |
|||||
| Slot 4 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 40.0s cooldown) - Slot 2: Smoke Generator
(3 charges, 20.0s action, 160.0s cooldown) - Slot 3: Engine Boost
(3 charges, 120.0s action, 120.0s cooldown) - Slot 4: Hydroacoustic Search
(3 charges, 100.0s action, 120.0s cooldown)
Gallery
WoWs Gallery
Historical Gallery
Categories:
