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{{Template:WoWs_Ghost_Ship
{{#vardefine:ship_name|Georg Hoffmann}}
|shipname=Georg Hoffmann
__NOTOC____NOEDITSECTION__
|shipcode=PGSD710_Georg_Hoffmann
|nation=germany
<!-- nations are japan, usa, ussr, uk, germany, europe, pan_asia, france, commonwealth, italy, pan_america, netherlands, spain (case sensitive) -->
|shipclass=Destroyer
<!-- classes are Destroyer, Battleship, Cruiser, AirCarrier, Submarine (case sensitive) -->
|shiptier=10
<!-- enter a number from 1 to 10, 11 for supers -->
|ancestorship=
|childship=
<!-- ancestor and child must be ship codes -->
|researchcost=
|purchasecost=
|status=2
<!-- 0=techtree, 1=premium, 2=special -->
|anno=A large destroyer armed with 150 mm artillery, she is remarkably similar to light cruisers in terms of her size and characteristics. Part of an unimplemented "Type 1938A" project, this destroyer variant was planned to have enhanced anti-aircraft and torpedo armament and be capable of operating in the Atlantic.
|promo=


|hitpoints=24,500
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_germany.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Special"></span><span class="b-description-img_class">X</span></div><div class="b-description-img_vehicle">[[File:Ship_PGSD710_Georg_Hoffmann.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">31,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Germany Special Tier&nbsp;X [[Ship:Destroyer|Destroyer]].</p><p>A large destroyer armed with 150 mm artillery, she is remarkably similar to light cruisers in terms of her size and characteristics. Part of an unimplemented "Type 1938A" project, this destroyer variant was planned to have enhanced anti-aircraft and torpedo armament and be capable of operating in the Atlantic.</p><p> </p></div>
|armorplating=19-100
|armorbelt=
|maximumspeed=37.5
|turningcircle=800
|ruddershifttime=5.3
|surfaceconcealment=7.86
|aerialconcealment=4.17


<!-- Sub specifics -->
===Pros===
|bowtorpcount=
* Pro 1
|sterntorpcount=
* Pro 2
|subtorploaders=
<!-- loaders in format b/s (ex: 3/1) -->
|homingtorpedoname=
|homingtorpedodamage=
|homingtorpedorange=
|homingtorpedospeed=
|homingtorpedoconcealment=


|sonarreloadtime=
===Cons===
|pingvelocity=
* Con 1
|pingwidth=
* Con 2
|onepingduration=
|twopingduration=
|pingmaximumrange=


|periscopedepthconcealment=
|maximumdepthconcealment=
|maximumsubmergedspeed=
|divingplaneshifttime=
|maximumdivingspeed=
|divecapacity=
|divedepletionrate=
|diverechargerate=


|mainbatteryname=150 mm/60 SK C/25 on a Tbts KC 42T mount
==Ship Stats==
|mainbatterylayout=3 x 2
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|mainbatteryreload=7.4
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|mainbatteryturntime=18
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|mainbatteryrange=11.15
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|mainbatterydispersion=54
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 24500
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


|shell1type=HE
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|shell1name=150 mm Spr.Gr L/4.4 Kz. Ausf. B
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|shell1damage=2,200
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|shell1firechance=12
|-
|shell1velocity=960
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|shell1weight=45
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|shell2type=AP
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|shell2name=150 mm P.Spr.Gr
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|shell2damage=4,100
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|shell2velocity=960
|-
|shell2weight=51
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 37.5
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 800
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 6.9
|}
</div>


<!-- use this for surface launchers and sub dumb torps -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|torpedolaunchername=533 mm Fünfling
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|torpedolaunchercount=2 x 5
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|torpedoname=G7 Schildbutt
|-
|torpedoreload=80
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.86
|torpedoturntime=7.2
|-
|torpedodamage=14,400
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 4.17
|torpedorange=12
|-
|torpedospeed=66
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 3.46
|torpedoconcealment=1,400
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 4.17
|}
</div>


|secondarybatteryrange=
</div></div></div>
|secondarybatterytype=
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- type as in HE or SAP, etc -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×2 150mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 11.15
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 7.4
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.1
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 18.0
|}
</div>


|secondarygun1=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|secondarygun1count=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|secondarygun1rof=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|secondarygun1damage=
|-
|secondarygun1velocity=
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Elbing dispersion
|secondarygun1firechance=
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 3.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 54
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 32
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 50
|-
| style="color:inherit;" | • Dispersion at 11.15 km || style="color:inherit;" | 54
|}
</div>


|secondarygun2=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|secondarygun2count=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|secondarygun2rof=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|secondarygun2damage=
|-
|secondarygun2velocity=
| style="color:inherit;" | • Name || style="color:inherit;" | 150 mm Spr.Gr. L/4.4 Kz. Ausf. B
|secondarygun2firechance=
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 12.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 960
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 45.3
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 38
|}
</div>


|secondarygun3=
|secondarygun3count=
|secondarygun3rof=
|secondarygun3damage=
|secondarygun3velocity=
|secondarygun3firechance=


|secondarygun4=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|secondarygun4count=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|secondarygun4rof=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|secondarygun4damage=
|-
|secondarygun4velocity=
| style="color:inherit;" | • Name || style="color:inherit;" | 150 mm P.Spr.Gr.
|secondarygun4firechance=
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 4100
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 960
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 51
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 8.5
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 25
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PGPT750
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 80.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 40200
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.4
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 66
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.4
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.4%
|}
</div>


|aagun1name=150 mm/60 SK C/25 on a Tbts KC 42T mount
</div></div></div>
|aagun1count=3 x 2
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|aagun2name=55 mm/77 Gerät 58 on a twin mount
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|aagun2count=4 x 2
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
|aagun3name=30 mm/45 Flak 103/38 on a quadruple mount
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|aagun3count=3 x 4
|-
|aagun4name=N/A
| style="color:inherit;" | 55 mm || style="color:inherit;" | 4 × 2
|aagun4count=N/A
|-
|longrange=6.9
| style="color:inherit;" | 30 mm || style="color:inherit;" | 3 × 4
|longdps=46
|}
|midrange=4.0
|middps=179
|shortrange=3.0
|shortdps=95
|flakrange=6.9
|flakcount=2
|flakdamage=1,750


|aircraft1name=
'''Continuous damage''' — average DPS within each action zone
|aircraft1hitpoints=
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
|aircraft1type=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|aircraft1speed=
|-
|aircraft1squadronsize=
| style="color:inherit;" | Short-range || style="color:inherit;" | 94.5 || style="color:inherit;" | 95% || style="color:inherit;" | 3.0
|aircraft1attacksize=
|-
|aircraft1ondeck=
| style="color:inherit;" | Mid-range || style="color:inherit;" | 178.5 || style="color:inherit;" | 100% || style="color:inherit;" | 4.0
|aircraft1preparationtime=
|}
|aircraft1detectability=
</div>
|aircraft1ordnancename=
</div></div></div>
|aircraft1payloadsize=
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|aircraft1ordnancedamage=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|aircraft1ordnancechance=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|aircraft1ordnancepenetration=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|aircraft1torpedospeed=
|-
|aircraft1armingdistance=
| style="color:inherit;" | • Max damage || style="color:inherit;" | 2400
 
|-
|aircraft2name=
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|aircraft2hitpoints=
|-
|aircraft2type=
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 2
|aircraft2speed=
|-
|aircraft2squadronsize=
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|aircraft2attacksize=
|}
|aircraft2ondeck=
</div>
|aircraft2preparationtime=
</div></div></div>
|aircraft2detectability=
|aircraft2ordnancename=
|aircraft2payloadsize=
|aircraft2ordnancedamage=
|aircraft2ordnancechance=
|aircraft2ordnancepenetration=
|aircraft2torpedospeed=
|aircraft2armingdistance=
 
|aircraft3name=
|aircraft3hitpoints=
|aircraft3type=
|aircraft3speed=
|aircraft3squadronsize=
|aircraft3attacksize=
|aircraft3ondeck=
|aircraft3preparationtime=
|aircraft3detectability=
|aircraft3ordnancename=
|aircraft3payloadsize=
|aircraft3ordnancedamage=
|aircraft3ordnancechance=
|aircraft3ordnancepenetration=
|aircraft3torpedospeed=
|aircraft3armingdistance=
 
|aircraft4name=
|aircraft4hitpoints=
|aircraft4type=
|aircraft4speed=
|aircraft4squadronsize=
|aircraft4attacksize=
|aircraft4ondeck=
|aircraft4preparationtime=
|aircraft4detectability=
|aircraft4ordnancename=
|aircraft4payloadsize=
|aircraft4ordnancedamage=
|aircraft4ordnancechance=
|aircraft4ordnancepenetration=
|aircraft4torpedospeed=
|aircraft4armingdistance=
 
|aircraft5name=
|aircraft5hitpoints=
|aircraft5type=
|aircraft5speed=
|aircraft5squadronsize=
|aircraft5attacksize=
|aircraft5ondeck=
|aircraft5preparationtime=
|aircraft5detectability=
|aircraft5ordnancename=
|aircraft5payloadsize=
|aircraft5ordnancedamage=
|aircraft5ordnancechance=
|aircraft5ordnancepenetration=
|aircraft5torpedospeed=
|aircraft5armingdistance=
 
|Performance=*
 
|Pros=*
 
|Cons=*
 
|Research=
<!-- Check this!  Some do.-->
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
 
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 
|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
 
The recommended upgrades are:
* '''Slot 1''': 
* '''Slot 2''': 
* '''Slot 3''': 
* '''Slot 4''': 
* '''Slot 5''': 
* '''Slot 6''': 
 
|CommanderSkills=<!-- write text about best set of Commander Skills below -->
 
<!-- Where to get the Commander skills matrix for the type of ship
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->
{{Commander Skills 3 DD
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->  


| rating11 =  <!-- Grease the Gears -->
| rating12 =  <!-- Liquidator -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 =  <!-- Preventive Maintenance -->


| rating21 =  <!-- Demolition Expert -->
<!-- Add the ship code here to populate the upgrade table -->
| rating22 =  <!-- Swift Fish -->
{{Ship Upgrades Section|code=PGSD710_Georg_Hoffmann}}
| rating23 =  <!-- Consumables Enhancements -->
| rating24 =  <!-- Extra-Heavy Ammunition (AP and ASW) -->
| rating25 = <!-- Priority Target -->
| rating26 =  <!-- Last Stand -->


| rating31 =  <!-- Main Battery & AA Specialist -->
| rating32 =  <!-- Fill the Tubes -->
| rating33 =  <!-- Adrenaline Rush -->
| rating34 =  <!-- Inertial Fuse for HE Shells -->
| rating35 =  <!-- Superintendent -->
| rating36 =  <!-- Survivability Expert -->


| rating41 =  <!-- Main Battery & AA Expert -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| rating42 = <!-- Swift in Silence -->
{{Ship Consumables Section|consumables=
| rating43 =  <!-- Radio Location -->
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
| rating44 =  <!-- Fearless Brawler -->
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown)
| rating45 =  <!-- Concealment Expert -->
* '''Slot 3:''' {{Engine Boost}} (3 charges, 180.0s action, 120.0s cooldown)
| rating46 =  <!-- Dazzle -->
* '''Slot 4:''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown)
* '''Slot 5:''' {{Hydroacoustic Search}} (3 charges, 120.0s action, 120.0s cooldown)
}}
}}


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Smoke Generator}} &ndash; 3 charges
* '''Slot 3:''' {{Engine Boost}} &ndash; 3 charges
* '''Slot 4:''' {{Defensive AA Fire}} &ndash; 3 charges
* '''Slot 5:''' {{Hydroacoustic Search}} &ndash; 3 charges


|Camouflage={{Prem Ship Camo Insert|shiptier=10}}
==Gallery==
 
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|Signals=<!-- write text about best set of signals below -->
 
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| Juliet Charlie          =  <!-- No Detonate -->
| India Yankee            = <!-- -20% Fire duration -->
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  =  <!-- -20% flood duration -->
| Victor Lima            =  <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            =  <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 
| Juliet Whiskey Unaone  =  <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven=  <!-- +5% AA damage -->
| Sierra Mike            =  <!-- +5% speed -->
| November Foxtrot        =  <!-- -5% Consumables reload -->
| India Delta            = <!-- +20% HP from Repair Party -->
 
| X-Ray Papa Unaone      = <!-- +15% Smoke Gen action time -->
| Sierra Bravo            =  <!-- +10% Hydro action time; -10% DFAA reload time -->
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
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|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
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|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Germany]]
 
[[Category:Destroyers]]
|Ref= <!-- write below -->
[[Category:Tier X ships]]
<references />
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{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 13.6.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|539}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|554}}:
**Main battery firing range reduced from 12.6 to 11.2 km.
**Main battery reload time increased from 6.5 to 7.4 s.
**Main battery dispersion formula improved from standard destroyer to that of Elbing.
**Maximum HE shell damage increased from 1,800 to 2,200.
**AP shell parameters changed:
***Maximum damage increased from 3,850 to 4,100.
***Shell penetration increased.
**Armor of the central part of the ship increased from 19 to 25 mm.
**Smoke screen dispersion time increased from 73 to 77 s.
**Action time of the Engine Boost consumable increased from 120 to 180 s.
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Revision as of 03:56, 30 June 2026


X
31,000 doubloons

Georg Hoffmann — Germany Special Tier X Destroyer.

A large destroyer armed with 150 mm artillery, she is remarkably similar to light cruisers in terms of her size and characteristics. Part of an unimplemented "Type 1938A" project, this destroyer variant was planned to have enhanced anti-aircraft and torpedo armament and be capable of operating in the Atlantic.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables