Welcome to Wargaming.net Wiki!
Variants
Navigation

Ship:Roma

Jump to: navigation, search
imported>SirDixie:eu
m Removed dead forum link.
 
Automated stats update via wiki pipeline
Line 1: Line 1:
<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Roma}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
{{#var:ship_name}}'' was first released for sale on 18 January 2018.


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_italy.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Premium"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PISB508_Roma.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Italy Premium Tier&nbsp;VIII [[Ship:Battleship|Battleship]].</p><p>The third battleship of the Vittorio Veneto class, Roma, was built according to the 1938 program. She participated in the air defense of coastal towns together with her sister ships. In June 1943, she was heavily damaged by American bombers in La Spezia. After being repaired, the battleship was deployed as the flagship of Admiral Carlo Bergamini in a large battle group intended to attack the Allied ships approaching Sicily. The day before the planned operation, an armistice was reached, and on her way to getting interned in Malta, Roma was sunk by German aircraft.</p><p> </p></div>
<!-- <br><br>{{Model3DViewer|4bde16fac3a64ddea664288c960d2a85}}-->


|Performance=<!-- write text about performance in battles below -->
===Pros===
''{{#var:ship_name}}'' is a fast, mobile battleship with exceptional stealth.  Boasting better speed and maneuverability than even Japanese counterpart ''[[Amagi]]'', ''{{#var:ship_name}}'' can quickly move around the map and take strategic positions before other battleships can get there.
* Pro 1
* Pro 2


''{{#var:ship_name}}''’s stealth is one of her primary assets, capable of getting her into positions undetected; her detection range is nearly best-in-tier for a battleship (the British ''[[Monarch]]'' edges her slightly).  Also in the positive column: the performance of her main battery shells.  They have similar ballistics to ''Amagi'', and captains familiar with that ship will be comfortable using ''{{#var:ship_name}}''’s guns.  Her dispersion is fairly poor, however, and her excellent shell velocity is somewhat misleading; ''{{#var:ship_name}}'' will actually struggle to land citadels and regular penetrations against broadside cruisers.  Due to the excellent penetration characteristics of her shells, she will frequently over-penetrate lightly-armored targets instead of hammering them.  The amazing penetration values of her main battery are nearly unparalleled and new captains are advised to allow for an adjustment period in learning when to fire her guns to land maximum damage against enemy targets. 
===Cons===
* Con 1
* Con 2


''{{#var:ship_name}}''’s anti-aircraft defenses are downright atrocious.  She edges out ''[[Tirpitz]]'' and ''Amagi'' in the AA department, but only just, and her AA suite has a mere 4.0 km maximum range.  Captains are well-advised to stick close to friendly ships for air protection in matches that feature aircraft carriers.  Her armor scheme is fair overall, though ''{{#var:ship_name}}'' has a major weakness in her raised citadel;  if caught broadside, she can take massive amounts of damage.  Angling is typically effective in avoiding such hits.


Her speed and stealth are ''{{#var:ship_name}}'s'' biggest assets.  No other battleship at Tier VIII combines the speed and stealth that ''{{#var:ship_name}}'' boasts.  In addition to being able to sneak up to enemies and catch unsuspecting cruisers broadside, she can use her strengths to retreat into stealth in disadvantageous situations.  As long as enemy planes are not present or are kept in check, ''{{#var:ship_name}}'' is a solid ship with all the tools necessary to contribute to her team's success.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 65400
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Outstanding AP penetration
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Excellent shell velocity
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Excellent main battery traverse speed
|-
* Great armor protection, comparable to ''[[Vladivostok]]''
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
* Good torpedo protection at 38%.
|-
* Excellent concealment.
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
* Good agility for a battleship.
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* AP penetration is so high it can be excessive at times, leading to many over-penetrations
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Poorly performing HE shells
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Short main battery range
|-
* At times, the accuracy and shell grouping can be shockingly poor
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 30.0
* Poorly armored main turrets are often disabled/destroyed
|-
* Weak AA and secondary suites.
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 810
* The citadel sits above the waterline, much like Soviet battleships.
|-
<br />
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 20.3
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 14.49
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 13.68
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×3.0 381mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 18.12
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 2
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 30.0
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1''': {{Main Armaments Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 2''': {{Damage Control System Modification 1}}
|-
* '''Slot 3''': {{Aiming Systems Modification 1}}&nbsp;'''<nowiki>*</nowiki>'''
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | French/Italian BB dispersion
* '''Slot 4''': {{Steering Gears Modification 1}}&nbsp;'''<nowiki>*</nowiki>'''
|-
* '''Slot 5''': {{Concealment System Modification 1}} '''or''' {{Torpedo Lookout System}}
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 9.8 × range(km) + 66
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 1.8
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 243
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 115
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 164
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 213
|-
| style="color:inherit;" | • Dispersion at 18.12 km || style="color:inherit;" | 244
|}
</div>


'''Slot 3''' offers several options. Most captains may find '''Aiming Systems Modification 1''' most useful for decreasing the main battery's maximum dispersion value. Captains building ''Roma'' around her secondaries may opt for {{Secondary Battery Modification 1}} for the increased secondary range and rate of reload. Alternatively, {{AA Guns Modification 1}} can be mounted for faster sector reinforcement deployment.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 381 mm proiettili HE
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 5100
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 24.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 880
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 824.3
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 64
|}
</div>


'''Slot 4''' is most commonly filled with '''Steering Gears Modification 1''' for the reduction in rudder shift time it provides. Captains looking to improve upon ''Roma's'' survivability may find {{Damage Control System Modification 2}} more useful. This upgrade reduces the time required to extinguish fires or repair flooding.


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
A basic survivability build works quite well for ''Roma'', complimenting her armor scheme and concealment nicely.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
As with all other build suggestions, however, this is a recommended build, and thus subject to a degree of personalization. Captains are encouraged to pick and choose skills that fit their play style.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 381 mm proiettili AP
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 12000
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 850
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 884.8
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 64
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 6.6
|}
</div>


{{Commander Skills 3 BB
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating11 = 1 <!-- Gun Feeder -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating12 = <!-- Pyrotechnician -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating13 = <!-- Consumables Specialist -->
|-
| rating14 = 2 <!-- Emergency Repair Specialist -->
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| rating15 = <!-- Incoming Fire Alert -->
|-
| rating16 = 1 <!-- Preventive Maintenance -->
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm proiettili HE
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3.0x152mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 5.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2100
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 950
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 7.0%
|}
</div>


| rating21 = 2 <!-- Grease the Gears -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating22 = <!-- Inertial Fuse for HE Shells -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating23 = <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating24 = 2 <!-- Vigilance -->
|-
| rating25 = 2 <!-- Priority Target -->
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| rating26 = <!-- AA Gunner -->
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 90 mm proiettili HE
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x90mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1300
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 860
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 15
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 5.0%
|}
</div>


| rating31 = <!-- Super-Heavy AP Shells -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating32 = <!-- Long-Range Secondary Battery Shells -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating33 = 3 <!-- Adrenaline Rush -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 3 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating34 = 2 <!-- Basics of Survivability -->
|-
| rating35 = <!-- Enhanced Anti-Torpedo Protection -->
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| rating36 = <!-- Expert AA Marksman -->
|-
| style="color:inherit;" | • Name || style="color:inherit;" | PIGS023_152mm55_barrels_3_M1936_R
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3.0x152mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 5.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2100
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 950
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 7.0%
|}
</div>


| rating41 =  <!-- Swift in silence -->
</div></div></div>
| rating42 = <!-- Improved Secondary Battery Aiming -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating43 = <!-- Close Quarters Combat -->
| rating44 = 2 <!-- Emergency Repair Expert -->
| rating45 = 2 <!-- Concealment Expert -->
| rating46 = 2 <!-- Fire Prevention Expert -->
}}


|Consumables=<!-- write text about selection of Consumables below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' can equip the following consumables:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1:'''  {{Damage Control Party}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 2:'''  {{Repair Party}}
|-
* '''Slot 3:'''  {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 90 mm || style="color:inherit;" | 12 × 1
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 8 × 2 + 4 × 1
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 16 × 2
|}


<u>Spotting Aircraft</u> is recommended over <u>Catapult Fighter</u>, as ''Roma''’s main gun range is very short, and captains will invariably want to extend it on occasion.
'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 115.5 || style="color:inherit;" | 70% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 227.5 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 143.5 || style="color:inherit;" | 75% || style="color:inherit;" | 4.6
|}


|Camouflage=<!-- write text about useful camouflage below -->
'''Damage by shell explosions'''
|Camouflage={{Prem Ship Camo Insert|shiptier=8}
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 6 || style="color:inherit;" | 1190 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–4.6
|}
</div>
</div></div></div>


|Signals=<!-- write text about best set of signals below -->
As a battleship, ''{{#var:ship_name}}''’s main task is to remain as durable as possible whilst providing supporting fire for the team. Therefore, signals that help increase ''{{#var:ship_name}}''’s survivability, such as India Delta ({{India Delta|Size=18px}})  and India Yankee ({{India Yankee|Size=18px}}), are highly recommended. And as a premium ship, signals that increase credit and experience gain per battle are also highly recommended for players that need credits and those that wish to have a dedicated captain for ''{{#var:ship_name}}''.


{{Signal Flags
<!-- Add the ship code here to populate the upgrade table -->
| November Echo Setteseven = 2
{{Ship Upgrades Section|code=PISB508_Roma}}
| Mike Yankee Soxisix = 1
| India X-Ray =
| Juliet Whiskey Unaone =
| Victor Lima =
| Hotel Yankee = 1


| November Foxtrot = 2
| Sierra Mike = 2
| India Delta = 3
| Juliet Yankee Bissotwo =
| India Yankee = 3
| Juliet Charlie =


| Zulu = 3
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| India Bravo Terrathree =
{{Ship Consumables Section|consumables=
| Equal Speed Charlie London = 2
* '''Slot 1:''' {{Damage Control Party}} (10.0s action, 80.0s cooldown)
| Zulu Hotel = 3
* '''Slot 2:''' {{Repair Party}} (4 charges, 28.0s action, 80.0s cooldown, 327 hp/s)
| Papa Papa = 1
* '''Slot 3:''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) '''or''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown)
 
| Wyvern = 3
| Red Dragon = 2
| Dragon Flag = 3
| Ouroboros = 1
| Hydra = 2
}}
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:RomaStart.jpg
File:RomaAft.jpg
File:RomaBroad.jpg
File:RomeCata.jpg
File:RomaSecondaries.jpg
File:RomaDD.jpg
File:PCEE163_Roma_Flag.png|[[Ship:Flags#List_of_Ship_Flags|Flag]] of ''Roma''. Given to players who purchased a special bundle containing ''Roma''.
</gallery>


|History=<!-- write text below -->
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


<div class="thumb tright">
<gallery>
{{AnnoWiki|content=
</gallery>
<h2>''{{#var:ship_name}}'', 1942</h2>
</div></div></div>
===Construction===
:Builder: Cantieri Riuniti dell'Adriatico;<br>&nbsp;&nbsp;&nbsp;Trieste, Monfalcone, Italy
:Laid down: 18 September 1938
:Launched: 9 June 1940
:Commissioned: 14 June 1942
----
===Specifications===
:46,215 tons displacement, standard
:240.7m length
:32.9m beam
:9.6m draft
----
====Machinery====
:4 x Belluzzo geared turbines, 8 x Yarrow boilers
----
====Performance====
:30 knots at 128,000 shaft horsepower
:4,580 nm at 16 knots
----
====Armor====
:Main belt: 350 mm
:Decks: 162 mm
:Barbettes and Turrets: 350 mm
:Conning tower: 260 mm
----
====Armament====
=====Main=====
:3 x 3 381 mm (15.0 in)/50 cal guns
=====Secondary=====
:4 x 3 152 mm (6.0 in)/55 cal guns
:4 x 1 120 mm (4.7 in)/40 guns for illumination
=====Anti-aircraft=====
:12 x 1 90 mm (3.5 in)/50 guns
----
====Aircraft====
=====Total=====
:3
=====Fighters=====
:Reggiane Re.2000
=====Reconnaissance=====
:IMAM Ro.43
}}</div>
[[File:Romasidecamo.jpg|none|frame|x300px|link=|''Roma'' in 1942, with the camouflage scheme she wore for most of her career.]]
 
===History===
====Design====
The Washington Naval Treaty of 1922 forced Italy to rethink their designs for battleship construction, due to the new limits placed on them by the treaty. The design board came up with various designs for new ships, ranging from a 23,000 ton, 6 x 381mm design, to a 35,000 ton, 406mm design, to a 26,500 ton, 8 x 343mm design. The final design was a 35,000 406mm gunned design, however the gun was abandoned in favor of the 381mm gun designed for the cancelled ''Francesco Caracciolo'' class battleship. This design, escalated to a 40,000 ton, 9 x 381mm design, was settled on, and the ''Littorio'' class was born.
 
The armaments of the class were the pinnacle of the ''Regia Marina'', and indeed some of the better 381mm guns in performance. The 381mm L/50 Ansaldo 1934 was built to elevate to 35 degrees, giving them a maximum range of 42,200km and making them some of the longest ranged naval guns in history. The rifles had extremely high muzzle velocity, however this led to increased dispersion at range; additionally, the reload speed on the guns was slow in comparison to guns of similar caliber to other nations.


The armor of the class was designed to defeat 380mm shells out to a range of 16km , inclined at 11 degrees and layered in order to de-cap armor piercing shells.  ''Roma'' also boasted a unique torpedo defense system called the "Pugeliese System".  Her torpedo defenses were comprised of a 40mm thick bulkhead with a void inside housing an empty drum 38cm wide with 6mm thick walls; the rest of the void was filled with liquid. It was intended to defend against torpedoes with up to a 350kg warhead.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


Their propulsion systems were Belluzzo geared steam turbines powered by eight oil-fired Yarrow boilers. The engines were rated at 128,200 shaft horsepower giving the ships a top speed of 30 knots. Some of ''Roma''’s sisters reached higher speeds than designed; ''Littorio'', for instance, made 31.3 knots, while ''Vittorio Veneto'' made 31.4 knots at light loads.
<gallery>
 
In her original configuration, she was equipped with 12 x 90mm/50 AA guns flanking both sides of the superstructure, 20 x 37mm/54 AA guns in eight dual mounts and four single mounts, and 20 x 20mm/65 AA guns in ten dual mounts.  The ship's aircraft facilities were housed on the aft of the ship underneath the "X" turret. To allow better handling of aircraft, the "X" turret was raised to a higher deck level to keep from damaging the aircraft or facilities.
 
''Roma'', named after the city of Rome, was ordered in 1937 as the third ''Littorio''-class battleship.  She was constructed by Cantieri Riuniti dell'Adriatico shipyard in Trieste, Italy.  She was laid down on 18 September 1938 and launched on 9 June 1940.
 
====Service====
Launched on 9 June 1940 — a day before Italy’s entrance to World War II — it would take another two years for ''Roma'' to join her sisters ''Littorio'' and ''Vittorio Veneto'' at sea, finally being commissioned into the ''Regia Marina'' on 14 June 1942. By this point, the war was not going well for Italy. The strategic situation in the Mediterranean favored the Axis, but the United States joining the Allies in the war the previous winter was slowly beginning to shift things against the Axis powers. 
 
The key Allied central Mediterranean base of Malta was in desperate need of supplies, but severe fuel shortages put extreme limitations on the number of ships the ''Regia Marina'' could sortie in an effort to interdict the Royal Navy's efforts to keep the island supplied.  Although she participated in training exercises and moved to various bases along the Italian shoreline — including Naples, La Spezia and Taranto — ''Roma'' never truly sortied to battle.  By the end of 1942, only ''Littorio'', ''Vittorio Veneto'', and ''Roma'' were combat-ready; four of Italy's other modernized battleships — including ''[[Giulio Cesare]]'' — were removed from service due to a lack of available fuel, and the lack of capable escorts due to heavy losses sustained while trying to keep the convoys to the Axis-held portions of northern Africa running ultimately meant that the ''Regia Marina'' lacked the strength to oppose the Allied forces.
 
In November 1942, ''Roma'' came under attack by a British submarine while underway from Taranto to Naples, although the submarine scored no hits.  While at Naples, on 4 December 1942, a powerful American-led air raid hit the city in an attempt to destroy the tattered remnants of the ''Regia Marina''; ''Roma'' managed to avoid damage.  Two days later, she was moved to La Spezia alongside her sister ships, where ''Roma'' became the flagship of the ''Regia Marina''. She remained at La Spezia for the rest of Italy’s part of the war until the Armistice in September 1943.  Before the Armistice however, ''Roma'' and the remainder of the ''Regia Marina'' anchored at La Spezia suffered continuous air strikes throughout the year. ''Roma'' initially avoided direct hits, but near-misses caused extensive flooding, and later she took a direct hit aft of turret "X", destroying several compartments and sustaining additional flooding from broken piping; another bomb directly struck the roof of her rear turret, but caused virtually no damage.  After this second raid, she sailed to Genoa for repairs, remaining there from June to August 1943 before returning to La Spezia.
''Roma'' and the majority of the Italian fleet had been anxiously awaiting orders to intercept the Allied ships sailing to invade the Italian mainland; instead, information came that on 8 September 1943, Italy had officially signed and armistice with the Allies and the operation was cancelled.  ''Roma'', now serving as the flagship of Admiral Carlo Bergamini, was ordered to sail to an Allied port to avoid capture by the Germans (who had almost immediately attacked Italian territory after the armistice was signed).  Bergamini, not fully knowing the details of the armistice and what would happen to the ''Regia Marina'', sailed from La Spezia for La Maddalena on the northern tip of Sardinia, and intended to sail on to Malta from there.  After departing La Spezia, Bergamini learned that La Maddalena had already fallen to German troops launched from Corsica, so, on 9 September, he diverted his course to go directly to Allied-held Annaba in Algeria. When Germany learned of this, an air raid composed of Dornier Do 217s armed with "Fritz X" radio-controlled bombs attacked the Italian fleet while they were between Corsica and Sardinia in the Strait of Bonifacio.
 
The German bombers initially trailed the fleet for some time.  The Italians did not open fire, as the considerable distance between the fleet and the German aircraft made it impossible to identify if they were Allied or Axis; Bergamini believed that they were the air cover promised by the Allies.  When the Do 217s descended on the Italian fleet however, the ships were spurred into action, as AA guns opened fire and evasive maneuvers began.  About 15 minutes after the Do 217s first descended, ''Littorio'' took a hit to the starboard below her fore main turrets, and ''Roma'' took a hit on the same side, causing considerable internal damage to her engine rooms.  ''Roma'' quickly began to fall behind the main group.  Thirty minutes later, a second "Fritz X" penetrated through the starboard side of ''Roma''’s deck, causing heavy flooding in her main engine room and quickly spreading to her magazines. Seconds after the bomb hit, a catastrophic explosion launched her turret "B" straight into the air, landing in the sea.  Massive amounts of water rushed into ship's forward compartments and ''Roma'' capsized quickly, breaking in two before sinking beneath the waves.  She took 1,393 men down with her, including Admiral Carlo Bergamini.  ''Roma'' was in service barely more than a year before she was lost (June 1942 - September 1943).
 
==In-game historical inaccuracies==
* The 381 mm/50 OTO 1934's actual rate of fire is 1.3 rounds per minute, not 2 rounds per minute.
* SAP ammunition for the 381 mm/50 OTO 1934 naval gun is missing. HE shells, although designed and tested for these guns, were never actually used aboard any of the ''Littorio''-class battleships.
* The 152 mm/55 OTO 1936's actual firing range is 25.7 km, not 6.6 km.
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:RomaColours.jpeg|A digitally colorized photo of the battleship.
File:BettleshipRomaGuns.jpeg|Detail of the main guns.
File:ModelRoma.jpeg|A model of the ''Roma'' in 1/100 scale.
File:Italian battleship Roma (1940) starboard bow view.jpg|''Roma'' underway.
File:Romatruecolorunderway.jpg|True color photo of ''Roma'' with one of her splinter patterns.
File:Romagunsangled.jpg|''Roma'' at anchor with several of her gun barrels at various angles.
File:SideRomaprofile.jpg|Side profile view of the ship.
File:Romabowon.jpg|An overhead bow on view of the ship.
File:RomaandLittoriofiring.jpg|''Roma'' and her sister ''Littorio'' firing their main battery.
File:Roma_sinking.jpg|''Roma'' immediately after secondary detonations consequent to the Fritz X strikes, September, 1943.
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Italy]]
{{VideoYT|-hSMes-U6wE}}{{VideoYT|bjKrQ1xPv_g}}
[[Category:Battleships]]
 
[[Category:Tier VIII ships]]
|Ref= <!-- write below -->
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
# [https://en.wikipedia.org/wiki/Italian_battleship_Roma_(1940) Italian battleship ''Roma'' (1940) - Wikipedia]
# [https://en.wikipedia.org/wiki/Littorio-class_battleship ''Littorio''-class battleship - Wikipedia]
# [https://worldofwarships.com/en/news/sales-and-events/roma-roma-your-boat/ All Roads Lead to Roma - News - World of Warships]
# [https://worldofwarships.com/en/news/history/armada-roma/ Armada: Roma - News - World of Warships]
# [https://worldofwarships.com/en/news/general-news/dry-dock-roma/ Dry Dock: Roma - News - World of Warships]
# [https://www.youtube.com/watch?v=-hSMes-U6wE Armada in 90 seconds: Roma - World of Warships Official Channel - YouTube]
# [https://www.youtube.com/watch?v=bjKrQ1xPv_g Dry Dock: Roma - World of Warships Official Channel - YouTube]
# [https://www.youtube.com/watch?v=HMJMOfgu8VU Roma Arrives! - World of Warships Official Channel - YouTube]
<references />
 
{{WoWS Ship Changelog Insert|1=
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0JWqQg9mbnCA4exP1apbicXCN51gTg8xsK24GCNwEaWVSdsWGtTKo7rdBRBJnVmj3l November 4, 2017]</span>:
**Preliminary characteristics.
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid02Wcj94Eus8zh9wBTagKoiFLJkaro5bUpFwhAbU4dRmUbhdfpiSoLe9otUp2TbBLrWl November 22, 2017]</span>:
**Torpedo defense damage reduction was increased from 25% to 38%.
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0nV9ioYiasShnVN7vwstvr4ryE8sc7jNkvAsPXxzcmYG2TdAYPKtYjcnAjt8DFi7bl December 11, 2017]</span>:
**Sigma reduced from 1.9 to 1.8.
}}
*Available for testing by supertesters in the game starting from Update 0.6.14.
*First appeared on sale in January 2018.
*Update 0.7.7:
**available for purchase in the game client for doubloons.
*Update 0.7.8:
**minor fixes to geometry and textures on the ship.
*Update 0.7.11:
**armor-piercing shells of 152-mm secondary battery guns were replaced with high-explosive shells.
*Update 0.8.1:
**fixed the incorrect texture of the catapult fighter located at the stern.
*Update 0.8.5:
**the incorrect name of the battleship's guns was fixed.
*Update 0.9.5:
**small changes to geometry and textures.
*Update 0.9.7:
**minor fixes to geometry and textures.
*Update 0.9.11:
**fixed geometry and textures of the ship.
*Update 0.10.0:
**the firing range of the secondary battery was increased to 6.6 km.
*Update 0.11.1:
**Minor corrections to geometry and textures of the ship.
*Update 0.11.5:
**The name of the AA gun 37 mm/54 Model 1939 was changed to 37 mm/54 Breda Model 1939.
*Update 0.11.10:
**Minor fixes to the geometry and textures of the ship.
}}
 
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 03:59, 30 June 2026


VIII
11,000 doubloons

Roma — Italy Premium Tier VIII Battleship.

The third battleship of the Vittorio Veneto class, Roma, was built according to the 1938 program. She participated in the air defense of coastal towns together with her sister ships. In June 1943, she was heavily damaged by American bombers in La Spezia. After being repaired, the battleship was deployed as the flagship of Admiral Carlo Bergamini in a large battle group intended to attack the Allied ships approaching Sicily. The day before the planned operation, an armistice was reached, and on her way to getting interned in Malta, Roma was sunk by German aircraft.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumable Modification 1


Consumables