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Ship:Yūbari

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{{#vardefine:ship_name|Yūbari}}
-->{{WoWs_Ship|Promo=<!-- in case of gift or promo ship write conditions to get it. -->
__NOTOC____NOEDITSECTION__


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_japan.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Premium"></span><span class="b-description-img_class">IV</span></div><div class="b-description-img_vehicle">[[File:Ship_PJSC004_Yubari_1944.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">2,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Japan Premium Tier&nbsp;IV [[Ship:Cruiser|Cruiser]].</p><p>An experimental light cruiser based on an idea to create a fast warship carrying the most powerful armament available while having minimum displacement. She was the first in the Imperial Japanese Navy to be equipped with 610 mm torpedo tubes. By the end of her time in service, Yūbari was reinforced with numerous AA guns.</p><p> </p></div>
An experimental light cruiser based on an idea to create a fast warship carrying the most powerful armament available while having minimum displacement. She was the first in the Imperial Japanese Navy to be equipped with 610 mm torpedo tubes. By the end of her time in service, ''Yūbari'' was reinforced with numerous AA guns.<br><br>''{{#var:ship_name}}'' was first sold in pre-order bundles in spring of 2015.  She is currently (0.10.1) available for cash, Coal, or Doubloons.
<!-- <br><br>{{Model3DViewer|a72ced125a55480295aaa7fc59bf3ac4}}-->


|Performance=<!-- write text about performance in battles below -->
===Pros===
{{AA Sidebar Warning Insert}}
* Pro 1
Tier IV Japanese light cruiser ''{{#var:ship_name}}'' is an interesting departure from other cruisers at tier.  She has an okay health pool, though not nearly as good as Tier III ''Katori''.  She has the same slow turrets of all IJN low-tier cruisers, and at Tier IV the 140mm rifles do not show up well against the better armored ships at the tier. Consider them adequate and lament that she has only four rifles.  The armament that would shine if it could is her 610mm torpedoes that are faster and much harder hitting than older models.  Unfortunately, with a 6km range, only two tubes per side, and narrow firing angles, they are dangerous to employ offensively.  To offset this, though, ''Yūbari'' has the lowest detectability range of all Tier IV cruisers: 9.6km. 
* Pro 2


''{{#var:ship_name}}'' can equip the legendary {{Aiming Systems Modification 0}} &mdash; one of only three ships that can do so<ref>The others are ''Iwaki Alpha'' (now unobtainable) and ''[[Katori]]''.</ref> &mdash; for large buffs to all main and secondary armament (except AA).
===Cons===
* Con 1
* Con 2


A surprising feature of the ship is ''{{#var:ship_name}}'''s anti-aircraft capability.  While it can hardly be said to be "good" it is the best of any Tier IV cruiser save ''[[Giussano]]'', and better than most Tier Vs.  In addition to her base AA firepower, she equips {{Defensive AA Fire}} for a couple of extra punches, although it will won't prevent a persistent carrier from dropping you once or even twice.  She is among the fastest and most maneuverable of the Tier IV cruisers &mdash; good for dodging.


''{{#var:ship_name}}'' can be played as a gunship, but that is not her main strength.  She plays more like an IJN torpedo destroyer without a smoke generator.  Read the situation and employ the appropriate weapon and you will find in her a good deal of fun.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 18700
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Premium experience, credit-earning, and commander training.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Fast, hard hitting torpedoes.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Excellent detection range.
|-
* Destroyer-like rudder shift time and mobility.
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
* The AA suite is remarkably good for a Tier IV cruiser.
|-
* Lowest tier ship in the game to have access to the {{Defensive AA Fire}} consumable.
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* 4,000-6,000 less HP than most same-tier cruisers.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Mediocre gun performance (slow traverse, high arc, low DPM, and penetration).
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Only 2 turrets (four rifles).
|-
* Very narrow torpedo launch angle.
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 34.5
* Little armor and fragile modules, similar to a destroyer with a citadel.
|-
* Large and unarmored citadel.
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 560
* {{Defensive AA Fire}} consumable only has two charges (three with Superintendent skill).
|-
<br />
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.0
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''Yūbari'' doesn't have any upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 9.6
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 5.78
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 4.18
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 5.78
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2×2 140mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 12.8
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 6.5
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 9.2
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 24.0
|}
</div>


|Upgrades=<!-- write text about best upgrades below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
*'''Slot 1''': {{Aiming Systems Modification 0}} greatly improves her armament (except AA).
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
*'''Slot 2''': {{Engine Room Protection}} since her engine is particularly vulnerable to being disabled.
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 121
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 12.8 km || style="color:inherit;" | 121
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The skill recommendations here are particular to ''{{#var:ship_name}}''.  When used as a trainer, shills should be chosen with a view to the ship on which tho commander will ultimately be specialized.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 140 mm HE Type0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2400
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 10.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 850
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 38
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 23
|}
</div>


{{Commander Skills 3 CR
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
| rating11 = 2 <!-- Grease the Gears -->
| rating12 = 1 <!-- Swift Fish -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 = 1 <!-- Last Stand -->


| rating21 = 1 <!-- Pyrotechnician -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating22 = 1 <!-- Fill the Tubes -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating23 = <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating24 = <!-- Eye in the Sky -->
|-
| rating25 = 1 <!-- Priority Target -->
| style="color:inherit;" | • Name || style="color:inherit;" | 140 mm Capped Common Shell
| rating26 = 2 <!-- Expert AA Marksman -->
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2700
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 850
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 38
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 8.5
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 23
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PJPT010
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 49.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 40200
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.2
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 63
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.4%
|}
</div>


| rating31 = <!-- Heavy HE and SAP Shells -->
</div></div></div>
| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating33 = 2 <!-- Adrenaline Rush -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating34 = <!-- Heavy AP Shells -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating35 = 2 <!-- Superintendent -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating36 = <!-- Survivability Expert -->
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 4.0
|}
</div>


| rating41 = <!-- Top Grade Gunner -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating42 = 1 <!-- Outnumbered -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating43 = 1 <!-- Radio Location -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating44 = <!-- Inertial Fuse for HE Shells -->
|-
| rating45 = 3 <!-- Concealment Expert -->
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| rating46 = 2 <!-- AA Gunner -->
|-
}}
| style="color:inherit;" | • Name || style="color:inherit;" | 120 mm HE Type0
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1.0x120mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2000
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 825
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 20
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0%
|}
</div>


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Defensive AA Fire}} - 2 charges


|Camouflage=<!-- write text about useful camouflage below -->
{{Prem Ship Camo Insert|shiptier=4}}


|Signals=<!-- write text about best set of signals below -->
</div></div></div>
''Yūbari'' captains should mount the standard flags to improve the ship's performance in battle. To improve upon the ship's armaments, India X-Ray ({{India X-Ray|Size=18px}}), Victor Lima ({{Victor Lima|Size=18px}}), and Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}) flags are recommended to increase the fire chance and flooding chances respectively. To improve the ship’s survivability, captains should mount November Foxtrot ({{November Foxtrot|Size=18px}}) and India Yankee ({{India Yankee|Size=18px}}) flags. Sierra Mike ({{Sierra Mike|Size=18px}}) flags are recommended to increase the ship’s already high top speed.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 120 mm || style="color:inherit;" | 1 × 1
|-
| style="color:inherit;" | 25 mm || style="color:inherit;" | 3 × 3 + 4 × 2 + 8 × 1
|}


{{Signal Flags
'''Continuous damage''' — average DPS within each action zone
| November Echo Setteseven = 1
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| Mike Yankee Soxisix =  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| India X-Ray = 2
|-
| Juliet Whiskey Unaone = 2
| style="color:inherit;" | Mid-range || style="color:inherit;" | 133 || style="color:inherit;" | 85% || style="color:inherit;" | 2.5
| Victor Lima = 3
|-
| Hotel Yankee = 1
| style="color:inherit;" | Long-range || style="color:inherit;" | 7 || style="color:inherit;" | 90% || style="color:inherit;" | 5.2
|}


| November Foxtrot = 3
'''Damage by shell explosions'''
| Sierra Mike = 3
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| India Delta =  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| Juliet Yankee Bissotwo =  
|-
| India Yankee = 2
| style="color:inherit;" | 1 || style="color:inherit;" | 130 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.2
| Juliet Charlie = 2
|}
</div>
</div></div></div>


| Zulu = 1
| India Bravo Terrathree =
| Equal Speed Charlie London = 1
| Zulu Hotel = 2
| Papa Papa =


| Wyvern = 1
<!-- Add the ship code here to populate the upgrade table -->
| Red Dragon = 1
{{Ship Upgrades Section|code=PJSC004_Yubari_1944}}
| Dragon Flag = 2
| Ouroboros =
| Hydra = 1
}}


|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} -->
<gallery>
File:YubariStart.jpg
File:YubariDistant.jpg
File:YubariFires.jpg
File:YubariTorps.jpg
File:YubariSpread.jpg
</gallery>


|History=<!-- write text below -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
<div class="thumb tright">
{{Ship Consumables Section|consumables=
{{AnnoWiki|content=
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
<h2> ''{{#var:ship_name}}'', 1923</h2>
* '''Slot 2:''' {{Defensive AA Fire}} (2 charges, 40.0s action, 80.0s cooldown)
====Construction====
:Builder: Sasebo Naval Arsenal,<br>&nbsp;&nbsp;&nbsp;Sasebo, Japan
:Laid down: 5th June 1922
:Launched: 5th March 1923
:Commissioned: 23rd July 1923
----
====Specifications====
:2,890 tons displacement, standard
:138.9m length
:12m beam
:3.6m draft
----
====Machinery====
:8 Kanpon oil-fired boilers
: 3 Parsons geared turbine engines
:916 tons of oil
----
====Performance====
:35.5 knots at 57,750 shaft horsepower
:5,500 nm at 14 knots
----
====Armor====
:Main belt: 38mm
:Decks: 25mm
:Conning Tower: 51mm
:Turrets: 13mm
:Fore and Aft Plating: 10mm
----
====Armament====
=====Main=====
:Six (2x2, 2x1) 14cm/50 3rd Year Type guns
=====Anti-aircraft=====
:One (1x1) 80mm/40 Type 3 high-angle gun
:Two (2x1) 6.5mm machine guns
=====Torpedoes=====
:Four (2x2) 610mm Type 93 Torpedoes
----
====Complement====
:328 men
}}
{{AnnoWiki|content=
<h2> ''{{#var:ship_name}}'', 1944</h2>
====Specifications====
:4,075 tons displacement, standard
:138.9m length
:12m beam
:3.6m draft
----
====Armament====
=====Main=====
:Four (2x2) 14cm/50 3rd Year Type guns
:One (1x1) 12cm/45 10th Year Type gun
=====Anti-aircraft=====
:Fifteen (1x3, 6x2) 25mm Type 96 AA guns
=====Torpedoes=====
:Four (2x2) 610mm Type 93 torpedoes
}}
}}
</div>




[[File:IJN_Yūbari_01.jpeg|none|frame|x285px|link=|''{{#var:ship_name}}'' at anchor, date and location unknown.]]
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


<gallery>
</gallery>
</div></div></div>


<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


===History===
<gallery>
====Design====
 
Originally ordered under the 1917 8-4 program, ''Yūbari'' was constructed as the main base for the upcoming new and 'modern' Japanese cruiser design of its time. The famous Japanese naval architect Yuzuru Hiraga oversaw her construction, and would later on incorporate his ideas (of weight reduction as well as outfitting ships with maximum firepower possible into a given displacement) into the later cruisers, such as ''[[Furutaka]]''.
 
In 1914, the Japanese government unofficially declared the 8-8 program, which would be in accord with Japan's interests in the Far East. As it's named, the 8-8 program was a plan to build a fleet consisting of eight battleships and eight battlecruisers, and the lifespan of the capital ships being eight years. However, due to Japan's lack of financial and industrial power at the time, the plan was reduced to the 8-4 in 1917. Be that as it may, as the years passed along, Japan's financial and industrial power grew and became sufficient that by 1920, the 8-8 program was restarted. In response to the US refusing to ratify the Treaty of Versailles of World War I, the Japanese began their naval arms race with the US.
 
In 1922, ''Yūbari'' was laid down as an experimental light cruiser scout that would have as much firepower as the ''Sendai''-class cruiser, but with far lighter displacement. Due to the idea of making the ship as light as possible, the armor would be incorporated into the belt armor at 38 mm thick and the deck armor 28 mm, which was far better than earlier 5,000-ton cruiser designs. The engine was designed similarly to a destroyer, with only one smokestack, to reduce overall length and save deck space, and eight boilers feeding into three turbines- this gave ''Yūbari'' the desired speed of 35 knots. Additionally, she was originally outfitted with 3x2 14cm/50 3rd Year Type naval guns, but in her 1944 refit, the A position main battery turret (front-most turret) was replaced by a 120mm AA gun. As such, she is seen in-game with the 1944 outfit.
 
===Historical Inaccuracies===
* Light and dark green camouflage was only applied to aircraft carriers.
* ''Yubari''’s overall dark gray paint scheme is missing. This was standard on all Japanese warships beginning in 1903 until the end of World War II. A simple solution would be to demount the permanent camouflage, but players will not be able to benefit from the camouflage's bonuses.
* ''Yubari'' is represented in her 1944 configuration. Max speed should be 32 knots, not 34.5 knots.
 
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File:IJN Yūbari 01.jpeg
File:Yubari ONI.jpg
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</gallery>
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[[Category:Ships of Japan]]
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[[Category:Cruisers]]
 
[[Category:Tier IV ships]]
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* [https://en.wikipedia.org/wiki/Japanese_cruiser_Y%C5%ABbari Japanese cruiser ''Yūbari'' - Wikipedia]
<references />
 
{{WoWS Ship Changelog Insert|1=
*Added to the game in Update 0.3.0.
*Update 0.3.1.1:
**The rudder shift returned to the values ​​in Update 0.3.0 after the mechanics of ship movement were reworked in Update 0.3.1.
*Update 0.5.0:
**Defensive Fire AA consumable added.
*Update 0.5.3.2:
**Fixed deck armor parameters displayed in the Port.
*Update 0.5.3.2:
**The Type 5 camouflage was renamed Type 9.
*Update 0.5.8:
**The armored model of the hull was refined.
**HP increased from 18,300 to 18,700.
*Update 0.6.2:
**Improved appearance with the use of special technology for improved rendering of thin elements (rigging, etc.).
**The national flag was moved from the stern to the mast.
*Update 0.6.3:
**Fixed visual armor.
*Update 0.6.12:
**Detectability when firing main guns in smoke changed to 4.18 km.
*Update 0.6.13:
**Fire extinguishing time now 30 s instead of 60 s.
*Update 0.6.15:
**A bonus was added to the "Type 9" permanent camouflage: a -10% discount to the cost of post-battle service.
**Became available for purchase in the game client for doubloons.
*Update 0.7.2:
**Players who have collected the "Rewards" sub-collection of the "Yamomoto Isoroku" collection can use an alternate permanent camouflage color.
*Update 0.7.4.1:
**Removed from the Japanese tech tree.
*Update 0.7.6:
**Improved display of thin elements on the hull.
**Became available for coal in the Armory.
*Update 0.7.7:
**Became available in the game client for purchase for doubloons.
*Update 0.7.9:
**Became unavailable in the game client for purchase with doubloons.
*Update 0.10.0:
**The firing range of the secondary battery was increased to 4 km.
*Update 0.11.11:
**Minor updates to geometry and textures.
}}
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Revision as of 04:04, 30 June 2026


IV
2,500 doubloons

Yūbari — Japan Premium Tier IV Cruiser.

An experimental light cruiser based on an idea to create a fast warship carrying the most powerful armament available while having minimum displacement. She was the first in the Imperial Japanese Navy to be equipped with 610 mm torpedo tubes. By the end of her time in service, Yūbari was reinforced with numerous AA guns.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Aiming Systems Modification 0
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection


Consumables