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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line)
{{#vardefine:ship_name|Chikuma}}
-->{{WoWs_Ship|Promo=<!-- in case of gift or promo ship write conditions to get it. -->
__NOTOC____NOEDITSECTION__


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_japan.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Tech Tree"></span><span class="b-description-img_class">II</span></div><div class="b-description-img_vehicle">[[File:Ship_PJSC035_Chikuma_1912.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">69,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Japan Tech Tree Tier&nbsp;II [[Ship:Cruiser|Cruiser]].</p><p>After the war against Russia, Japan started developing light cruisers. Cruiser Tone (laid down in 1905) was used as the basis for the new design. The project was influenced by Russian auxiliary cruisers' hull designs and the British Town-class ships. For the first time, turbines were used on a Japanese cruiser. During World War I, Chikuma was part of the squadron that pursued Admiral von Spee's division and later—cruiser Emden.</p><p> </p></div>
Designed as part of the program to create a "high-speed fleet" using the latest technology of the time. The first in Japan, and one of the first light cruisers in the world, to be equipped with turbine-driven propulsion. The ship carried decent armament and had a high top speed for her time.<br><br>{{Model3DViewer|cca519d746754a469418db6480024b2f}}


|Performance=<!-- write text about performance in battles below -->
===Pros===
* Pro 1
* Pro 2


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
===Cons===
*Incredible armor for its tier.
* Con 1
*Fastest current Tier 2 cruiser at 26.4kts.
* Con 2
*Gun range is good before the upgrade.
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
*Maneuverability is poor, comparable to same tier battleships.
*Has less concealment than the Chester.
*AA Guns are useless.
*Is prone to getting its engine disabled in battle.
*Stock hull gives only a 3 gun broadside
*Guns have a slow reload time for their caliber


|Research=<!-- write text about priority sequence of research below -->
Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: 
* '''Hull:'''  Upgrade to Hull (B) for an improved rudder shift time, additional hit points, and four additional main battery turrets.  Research of this module unlocks progression to [[Ship:Tenryu|''Tenryu'']].
* '''Gun Fire Control System:'''  Upgrade to Type 2 Mod. 2 for an extra 10% range on the main battery. Research of this module unlocks progression to [[Ship:Umikaze|''Umikaze'']].


Captains should first research Hull (B) before researching the Gun Fire Control System.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Chikuma (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Chikuma (B)
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 17300 || style="color:inherit;" | 18700
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | —
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|Upgrades=<!-- write text about best upgrades below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1''': {{Main Armaments Modification 1}} keeps your guns firing.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Chikuma (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Chikuma (B)
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 26.0 || style="color:inherit;" | 26.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 530 || style="color:inherit;" | 530
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 6.5 || style="color:inherit;" | 5.0
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Chikuma (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Chikuma (B)
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 8.9 || style="color:inherit;" | 8.9
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 4.2 || style="color:inherit;" | 4.2
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 4.01
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 4.2 || style="color:inherit;" | 4.2
|}
</div>


{{Commander Skills 3 CR
</div></div></div>
<!-- Ratings 1,2,3 are legit. Others are ignored.-->  
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating11 = 1 <!-- Grease the Gears -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating12 = 0 <!-- Swift Fish -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type2 mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type2 mod. 2
| rating13 = 0 <!-- Consumables Specialist -->
|-
| rating14 = 1 <!-- Gun Feeder -->
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 4×1 152mm
| rating15 = 1 <!-- Incoming Fire Alert -->
|-
| rating16 = 2 <!-- Last Stand -->
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 9.35 || style="color:inherit;" | 10.29
|-
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 5.8
|-
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 10.3
|-
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 15.0
|}
</div>


| rating21 = 2 <!-- Pyrotechnician -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating22 = 1 <!-- Fill the Tubes -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating23 = 0 <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating24 = 0 <!-- Eye in the Sky -->
|-
| rating25 = 2 <!-- Priority Target -->
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
| rating26 = 0 <!-- Expert AA Marksman -->
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 85
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 9.35 km || style="color:inherit;" | 85
|}
</div>


| rating31 = 0 <!-- Heavy HE and SAP Shells -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating32 = 1 <!-- Enhanced Torpedo Explosive Charge -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating33 = 3 <!-- Adrenaline Rush -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating34 = 0 <!-- Heavy AP Shells -->
|-
| rating35 = 0 <!-- Superintendent -->
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Type 4*
| rating36 = 2 <!-- Survivability Expert -->
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1250
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 9.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 825
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 45.4
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25
|}
</div>


| rating41 = 1 <!-- Top Grade Gunner -->
| rating42 = 0 <!-- Outnumbered -->
| rating43 = 1 <!-- Radio Location -->
| rating44 = 0 <!-- Inertial Fuse for HE Shells -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 = 0 <!-- AA Gunner -->
}}


</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 3.2
|}
</div>


|Consumables=<!-- write text about selection of Consumables below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' can equip the following consumables:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1:''' {{Damage Control Party}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 76 mm HE Mk2
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x76mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1300
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 680
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 13
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 5.0%
|}
</div>






|Camouflage=<!-- write text about useful camouflage below -->
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 6 mm || style="color:inherit;" | 2 × 1
|}


'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 7 || style="color:inherit;" | 85% || style="color:inherit;" | 1.5
|}
</div>
</div></div></div>


|Signals=<!-- write text about best set of signals below -->
''Chikuma'' captains should mount the standard flags to improve the ship's performance in battle. India X-Ray ({{India X-Ray|Size=18px}}) and Victor Lima ({{Victor Lima|Size=18px}}) flags are recommended to improve the main battery's fire chance. To improve the ship’s survivability, captains should mount November Foxtrot ({{November Foxtrot|Size=18px}}) and India Yankee ({{India Yankee|Size=18px}}) flags. Sierra Mike ({{Sierra Mike|Size=18px}}) flags are recommended to increase the ship’s top speed. Lastly, economic and special signal flags can be mounted to improve the ship’s economic gains per battle.
{{Signal Flags
| November Echo Setteseven = 
| Mike Yankee Soxisix =
| India X-Ray = 2
| Juliet Whiskey Unaone =
| Victor Lima = 3
| Hotel Yankee = 1


| November Foxtrot = 3
<!-- Add the ship code here to populate the upgrade table -->
| Sierra Mike = 2
{{Ship Upgrades Section|code=PJSC035_Chikuma_1912}}
| India Delta =
| Juliet Yankee Bissotwo =
| India Yankee = 2
| Juliet Charlie = 2


| Zulu =
| India Bravo Terrathree =
| Equal Speed Charlie London = 1
| Zulu Hotel = 1
| Papa Papa =


| Wyvern =
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| Red Dragon = 1
{{Ship Consumables Section|consumables=
| Dragon Flag = 1
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
| Ouroboros =  
| Hydra = 1
}}
}}


|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>


</gallery>|History=<!-- write text below -->
==Gallery==
===Construction===
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
:Sasebo Naval Yard; Nagasaki, Japan<br />
:Laid down: 1 April 1909<br />
:Launched: 1 April 1911<br />
:Commissioned: 17 May 1912


====Specifications====
<gallery>
:5,000 tons displacement, standard<br />
</gallery>
:144.8m length<br />
</div></div></div>
:14.2m beam<br />
:5.1m draft


====Machinery====
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
:16 boilers, 2 turbines


====Performance====
<gallery>
:26 knots at 22,500 shaft horsepower<br />
</gallery>
:10,000 nautical miles at 10 knots
</div></div></div>
 
====Armor====
:Main belt: 50-89mm<br />
:Decks: 38-57mm<br />
:Conning tower: 102mm
 
====Armament====
=====Main=====
:Eight (8x1) 152mm guns<br />
=====Secondary=====
:Four (4x1) 78mm guns<br />
=====Torpedoes=====
:Three (3x1) 457mm torpedo tubes<br />
 
===History===
 
====Design====
The three Chikuma-class cruisers (筑摩型防護巡洋艦 Chikuma-gata bōgojun'yōkan) were protected cruisers operated by the Imperial Japanese Navy. They participated in numerous actions during World War I. The class is named after the Chikuma River, in the Nagano prefecture of Japan.
 
The Chikuma class was the final class of protected cruisers in the Imperial Japanese Navy, and was followed by the Tenryū class of light cruisers.
 
The basic design of the Chikuma-class cruisers was modeled after the Royal Navy Town-class with some modifications and was also largely influenced by the design of the Tone[2] The silhouette of the Chikuma-class was readily distinguishable due to its four tall smokestacks.
 
Chikuma was propelled by two Curtis steam turbine engines (produced by Kawasaki, with a total capacity of 22,500 shp, which drove two screws. The engine had 16 Kampon boilers. These newly developed engines gave the ship an incredible (for the time) 26.87 knot speed in trials, but problems with material strength in the gears of the new engines created a maintenance nightmare, and Chikuma could seldom live up to its potential. The ship was armed with eight QF 6 inch /40 naval guns, one each fore and aft, and three mounted in sponsons on each side of the hull. Ships of the Chikuma-class were unusual in having the same weapons for its side armament as for its main battery. These guns were supplemented by four QF 12 pounder 12 cwt naval guns and two 7.7 mm Lewis Guns. In addition, she carried three torpedo launchers with 457-mm torpedoes. After 1919, two 8 cm/40 3rd Year Type naval gun were added for anti-aircraft defense abeam of the fourth funnel, replacing three of the 12-pdrs.
 
====Service====
Chikuma participated in World War I, as part of Japan's contribution to the Allied war effort under the Anglo-Japanese Alliance. She was in the Japanese squadron which gave chase to the German East Asia Squadron led by Admiral-Graf Maximilian von Spee in 1914. The Imperial Japanese Navy also dispatched the cruisers Ibuki, Chikuma and Nisshin to the Indian Ocean to deal with the threat posed to shipping by the German cruiser Emden.
 
From December 1914 to January 1915, Chikuma and Yahagi were assigned to patrols off the coast of northern Queensland, Australia and on 26 March 1917, the British Admiralty further requested the deployment of Chikuma and Hirado to Australia and New Zealand to protect shipping against German commerce raiding operations.
 
After World War I, Chikuma was assigned to patrols of the China coast from 1921-1924. After 1924, she was deemed too obsolete to be of any further combat use, and was primarily used as a moored training ship at Yokosuka Naval District after having been officially transferred to the reserves.
 
Chikuma was officially stricken from the navy list on 1 April 1931. Her hulk was designed Hai Kan No.3 and expended as a target in 1935.
 
|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>
File:IJN Chikuma in 1912.jpg
 
</gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
 
|Ref= <!-- write below -->
<references />
# [https://en.wikipedia.org/wiki/Japanese_cruiser_Chikuma_(1911) Japanese cruiser ''Chikuma'' (1911) - Wikipedia]
# [https://en.wikipedia.org/wiki/Chikuma-class_cruiser Chikuma Class cruiser - Wikipedia]
 
{{WoWS Ship Changelog Insert|1=
*Added to the game in Update 0.2.2.5 (alpha version).
*Update 0.5.2:
**Experience earnings increased by +7%.
**Credit earnings increased by +5%.
*Update 0.5.8:
**The armored model of the hull was refined.
*Update 0.6.2:
**The national flag was moved from the stern to the mast.
*Update 0.6.9:
**Improved appearance with the use of a special technology for improved rendering of thin elements (rigging).
*Update 0.6.12:
**Detectability when firing main guns in smoke changed to 4.01 km.
*Update 0.6.13:
**Fire extinguishing time now 30 s instead of 60 s.
*Update 0.7.6:
**Improved display of thin elements on the hull.
*Update 0.7.11:
**High-explosive shells were changed:
*** Damage reduced from 2,600 to 2,500.
*** The chance of setting fire was reduced from 13% to 9%.
**Main battery reload time reduced from 12 to 11.5 s.
*Update 0.10.0:
**Minor fixes to ship geometry and textures.
*Update 0.10.10:
**Secondary battery maximum firing range reduced from 3.5 to 3.2 km.
}}


}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
[[Category:Ships of Japan]]
[[Category:Cruisers]]
[[Category:Tier II ships]]
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 04:05, 30 June 2026


II
69,000

Chikuma — Japan Tech Tree Tier II Cruiser.

After the war against Russia, Japan started developing light cruisers. Cruiser Tone (laid down in 1905) was used as the basis for the new design. The project was influenced by Russian auxiliary cruisers' hull designs and the British Town-class ships. For the first time, turbines were used on a Japanese cruiser. During World War I, Chikuma was part of the squadron that pursued Admiral von Spee's division and later—cruiser Emden.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Secondary Battery

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1


Consumables