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| | {{#vardefine:ship_name|Atago B}} |
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| {{WoWs_Ship
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| |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
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| <!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. -->
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| |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
| | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_japan.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Premium"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PJSC598_Black_Atago.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — Japan Premium Tier VIII [[Ship:Cruiser|Cruiser]].</p><p>Takao-class cruiser. During World War II, she supported assault groups during the invasions of Malaya and the Philippines, participated in the Battle of the Java Sea, and operated near the Eastern Solomon Islands, the Santa Cruz Islands, Guadalcanal, and the Philippine Sea. On October 23, 1944, during the Battle of Leyte Gulf, Atago was sunk by submarine USS Darter.</p><p> </p></div> |
| Developed from the Myōkō-class cruisers. When commissioned, Atago was one of the most powerful heavy cruisers in the world. The ship surpassed the speed of all Japan's potential rival cruisers. For her time, Atago was well-armored with efficient AA armament, along with powerful artillery and torpedoes.<br /><br />''{{#var:ship_name}}'' first went on sale on 29 November 2019.
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| |Performance=<!-- write text about performance in battles below -->
| | ===Pros=== |
| {{AA Sidebar Warning Insert}}
| | * Pro 1 |
| Tier VIII ''{{#var:ship_name}}'' shares many characteristics with the tech tree Japanese heavy cruisers, making her an ideal captain trainer for that line. Her heavy armament, excellent concealment, and survivability combine to make a potentially powerful package. Despite her age, she remains a well-balanced and effective premium ship.
| | * Pro 2 |
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| <h4>The Ship</h4>
| | ===Cons=== |
| ''{{#var:ship_name}}'' has a top speed of 35.5 knots, one of the fastest at her tier, allowing her to outpace many of her peers. This can be pushed to 37 knots with the Sierra Mike signal, providing her with excellent mobility. She has a fast 8.1 second rudder shift and will rapidly respond to course changes. However, her turning circle of 790 meters is rather large, which makes it awkward to maneuver in confined spaces or around torpedoes. Her base concealment of 11.5 km can be reduced to just 9.8 km if ''{{#var:ship_name}}'' is fully built for stealth.
| | * Con 1 |
| | * Con 2 |
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| ''{{#var:ship_name}}'' mounts a standard cruiser {{Damage Control Party}}, which is active for 5 seconds with a 60 second cooldown. Her second slot has a choice of consumables: {{Hydroacoustic Search}} or {{Defensive AA Fire}}. Hydroacoustic Search is the optimal choice, to detect torpedoes at 3 km and ships at 4 km for 100 seconds. The Defensive AA Fire will provide a 50% boost to her continuous AA damage, but her weak AA defenses mean the benefits are effectively wasted. She carries a {{Catapult Fighter}} in her third slot, which launches three fighters that patrol around the ship for up to 1 minute, where they will provide emotional support to a ship under air attack. Her fourth consumable slot features a {{Repair Party}} that can recover 14% of lost health with a single use. This can potentially recover 5,600 health per use if used efficiently, for a total of 16,800.
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| <h4>Survivability</h4> | | ==Ship Stats== |
| With 25 mm bow and stern plating, ''{{#var:ship_name}}'' can bounce all cruiser-caliber AP as well as the 356 mm rounds of some battleships, but most battleships in her matchmaking range will overmatch this plating. Her plating will also shatter the HE rounds of many destroyers, although Japanese gunboats and German destroyers are notable exceptions, as are ''[[Ragnar]]'' and ''[[Tromp]]'' with their larger caliber guns. Her citadel is protected by a 102 mm armor belt; although this is rather thin, further protection is provided by external torpedo bulges for much of its length. Finally her deck armor is 41 mm thick, allowing her to defeat the HE bombs of British aircraft carriers, as well as the tactical aircraft of US carriers. Her superstructure can still be penetrated by these types, so ''{{#var:ship_name}}'' should not be thought of as bomb-proof.
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 40100 |
| | |- |
| | | style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | — |
| | |} |
| | </div> |
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| ''{{#var:ship_name}}'' has 40,100 hit points as standard, a decent amount although it is on the low side for a Tier VIII heavy cruiser. The ability to recover lost health allows ''{{#var:ship_name}}'' to stay in the fight for longer than her hit points would initially suggest. Experienced players of Japanese cruisers will be accustomed to the ease with which their modules, particularly the rudder, are disabled, and ''{{#var:ship_name}}'' is no different in this regard.
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | — |
| | |- |
| | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | — |
| | |- |
| | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | — |
| | |- |
| | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | — |
| | |} |
| | </div> |
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| <h4>Armament</h4> | | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| ''{{#var:ship_name}}'' has ten 203 mm guns mounted in five twin turrets. These weapons will feel familiar to players who have experienced the tech tree heavy cruisers with their long reload and slow turret traverse. Her range of 15.8 km is also somewhat short for the tier, although her concealment allows her to reach useful firing positions. Compensating for these drawbacks, ''{{#var:ship_name}}'' has the improved dispersion common to Japanese 203 mm guns and some of the best HE rounds at her tier.
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| Her AP rounds are able to pose a threat to enemy cruisers out to maximum range, even if they lack the punch of her US counterparts. With her improved dispersion and large number of guns, ''{{#var:ship_name}}'' can punish broadside cruisers and inflict serious damage on her opponents if players have the right ammunition loaded.
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| Her HE rounds are powerful weapons, with high damage and good fire chance per shell. When engaging battleships, her high explosive shells can penetrate the bow and stern plating of battleships within her matchmaking spread, as well as the decks of British and French battleships. Although her shells have a good individual fire chance, ''{{#var:ship_name}}'' lacks the reload to pose a serious fire threat, but she will deal far more direct damage than most light cruisers.
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| | | style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 35.5 |
| | |- |
| | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 790 |
| | |- |
| | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 10.6 |
| | |} |
| | </div> |
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| ''{{#var:ship_name}}'' mounts a heavy torpedo armament, with two quad launchers on each side. Compared to most other Japanese cruisers, these have improved angles, with the forward launchers able to engage targets at 39° from her bow. However, using both launchers on a side will still require showing broadside to an enemy. Her torpedoes have a long range and hit hard, with a good flooding chance, but they are easily spotted. An alert enemy will have a minimum of almost 10 seconds to take avoiding action.
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 11.52 |
| | |- |
| | | style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 7.16 |
| | |- |
| | | style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 6.66 |
| | |- |
| | | style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 7.16 |
| | |} |
| | </div> |
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| <h4>Anti-Aircraft</h4> | | </div></div></div> |
| ''{{#var:ship_name}}''’s anti-aircraft defenses are weak. She has some long range weapons, but the damage they produce is underwhelming and will not dissuade a determined Tier VI carrier. She will produce 3 flak clouds which can cause serious damage, particularly to lower tier aircraft, but these are easily avoided.
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| Most of ''{{#var:ship_name}}''’s anti-air DPM comes from her short range automatic weapons, as she lacks any medium range weapons. Although the damage from her short range weapons may look impressive, by the time they engage their targets, the aircraft will likely have already finished their attacks.
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 5×2 203mm |
| | |- |
| | | style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 15.78 |
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| | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 16.0 |
| | |- |
| | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 3.8 |
| | |- |
| | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 29.0 |
| | |} |
| | </div> |
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| <h4>Anti-Submarine</h4> | | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| ''{{#var:ship_name}}'' uses an ASW airstrike with a range of 7 km. Each attack will drop two bombs, with up to two attacks queued at a time. These are standard for the tier, doing 4,200 damage on a direct hit.
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion |
| | |- |
| | | style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15 |
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| | | style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0 |
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| | | style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 133 |
| | |- |
| | | style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52 |
| | |- |
| | | style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90 |
| | |- |
| | | style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 128 |
| | |- |
| | | style="color:inherit;" | • Dispersion at 15.78 km || style="color:inherit;" | 133 |
| | |} |
| | </div> |
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| <h4>Battle Performance</h4> | | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| ''{{#var:ship_name}}'' is able to use her concealment to reach positions many other cruisers cannot. This allows her to obtain crossfire on large targets or support friendly destroyers from effective ranges. Her AP rounds can pose a serious threat to broadside cruisers, and her HE is effective against angled targets and destroyers. ''{{#var:ship_name}}'' benefits from the Gun Feeder captain skill, which will allow players to change to the correct ammunition type without waiting for (what can seem like) a lifetime to pass while the target maneuvers away.
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Name || style="color:inherit;" | 203 mm HE Type0 |
| | |- |
| | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3300 |
| | |- |
| | | style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 17.0% |
| | |- |
| | | style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 840 |
| | |- |
| | | style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 125.85 |
| | |- |
| | | style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 34 |
| | |} |
| | </div> |
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| She is equally at home harassing battleships or supporting friendly destroyers. Although her reload may be slow, few destroyers will want to hang around after catching a full salvo of ''{{#var:ship_name}}''’s HE rounds.
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| Her torpedoes, although powerful, should be thought of as emergency weapons or for area denial. Although they can reach out to 10 km, expecting to reliably hit targets at this range is unrealistic, and launching from short ranges is not recommended. When under air attack, her best hope is relying on friendly AAA or enemy misplays.
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Name || style="color:inherit;" | 203 mm AP Type91 |
| | |- |
| | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 4700 |
| | |- |
| | | style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 840 |
| | |- |
| | | style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 125.85 |
| | |- |
| | | style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033 |
| | |- |
| | | style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45 |
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| | | style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60 |
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| | | style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 7 |
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| | | style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 34 |
| | |} |
| | </div> |
| | </div></div></div> |
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
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| | | style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2 |
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| | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | PJPT018 |
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| | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 101.0 |
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| | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 |
| | |- |
| | | style="color:inherit;" | • Damage || style="color:inherit;" | 47800 |
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| | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3 |
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| | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62 |
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| | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6 |
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| | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.87% |
| | |} |
| | </div> |
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| ''{{#var:ship_name}}'' offers two play style options. The safer, traditional option is to build for stealth, allowing her to move about the battlefield and remain unspotted. For those who are more confident in their abilities, ''{{#var:ship_name}}''’s good base concealment means they can forgo the concealment modification and opt for a double rudder shift build. This transforms ''{{#var:ship_name}}'' from a sneaky ambush predator into a slippery open-water gunboat that can rapidly switch direction to avoid enemy fire.
| | </div></div></div> |
| If engaging from open water, player should utilize their range in order to maximize the amount of time they will have to avoid incoming fire. Her good accuracy means she can still expect to land multiple shells per salvo on battleships. If this option is taken, players must vary the evasive action they take, ensuring that their movements do not become predictable.
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 6.6 |
| | |} |
| | </div> |
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| Whichever option is picked, ''{{#var:ship_name}}'' has something to offer everyone, from relative novices to experienced veterans.
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
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| | | style="color:inherit;" | • Shell type || style="color:inherit;" | HE |
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| | | style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type0 |
| | |- |
| | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x127mm |
| | |- |
| | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0 |
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| | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2100 |
| | |- |
| | | style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 725 |
| | |- |
| | | style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21 |
| | |- |
| | | style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0% |
| | |} |
| | </div> |
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| PROS
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| * Heavy main battery armament
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| * Good HE shells
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| * Excellent gun accuracy
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| * Strong torpedoes
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| * Fast rudder shift
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| * Good concealment
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| * {{Repair Party}} consumable
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| * Black is cool
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| CONS
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| * Slow main battery reload
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| * Glacial turret traverse
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| * Low HP for a heavy cruiser
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| * Weak AA defenses
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| |Research=<!-- write text about priority sequence of research below -->
| | </div></div></div> |
| As a premium ship, ''{{#var:ship_name}}'' has no upgrades to research.
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
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| |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 7 |
| | |- |
| | | style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5 |
| | |- |
| | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0 |
| | |- |
| | | style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1 |
| | |- |
| | | style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2 |
| | |- |
| | | style="color:inherit;" | • Damage || style="color:inherit;" | 4200 |
| | |- |
| | | style="color:inherit;" | • Deployment || style="color:inherit;" | Manual |
| | |} |
| | </div> |
| | </div></div></div> |
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS |
| | |- |
| | | style="color:inherit;" | 127 mm || style="color:inherit;" | 4 × 2 |
| | |- |
| | | style="color:inherit;" | 25 mm || style="color:inherit;" | 6 × 3 + 6 × 2 + 30 × 1 |
| | |} |
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| |Upgrades=<!-- write text about best upgrades below --> | | '''Continuous damage''' — average DPS within each action zone |
| '''Concealment Build'''
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" |
| This focuses on building into ''{{#var:ship_name}}''’s excellent stealth, allowing her to work as an ambush ship. In slot 3, the choice is between alleviating some of the turret traverse speed issues or adding to her already good accuracy.
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) |
| | |- |
| | | style="color:inherit;" | Short-range || style="color:inherit;" | 220.5 || style="color:inherit;" | 85% || style="color:inherit;" | 2.5 |
| | |- |
| | | style="color:inherit;" | Long-range || style="color:inherit;" | 63 || style="color:inherit;" | 90% || style="color:inherit;" | 5.8 |
| | |} |
|
| |
|
| * '''Slot 1''': {{Main Armaments Modification 1}}
| | '''Damage by shell explosions''' |
| * '''Slot 2''': {{Engine Room Protection}}
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" |
| * '''Slot 3''': {{Main Battery Modification 2}} -or- {{Aiming Systems Modification 1}}
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) |
| * '''Slot 4''': {{Steering Gears Modification 1}}
| | |- |
| * '''Slot 5''': {{Concealment System Modification 1}}
| | | style="color:inherit;" | 3 || style="color:inherit;" | 840 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8 |
| | | |} |
| '''Open Water Build'''
| | </div> |
| With this setup, ''{{#var:ship_name}}'' trades some concealment for the ability to dodge long range gunfire aimed at her. The concealment can still be reduced to 10.4 km with captain skills, meaning she is still a rather stealthy ship.
| | </div></div></div> |
| | |
| * '''Slot 1''': {{Main Armaments Modification 1}}
| |
| * '''Slot 2''': {{Engine Room Protection}}
| |
| * '''Slot 3''': {{Main Battery Modification 2}}
| |
| * '''Slot 4''': {{Steering Gears Modification 1}}
| |
| * '''Slot 5''': {{Steering Gears Modification 2}}
| |
| | |
| |CommanderSkills=<!-- write text about best set of Commander Skills below -->
| |
| | |
| ''{{#var:ship_name}}'' is a good fit for any captain taken from the Japanese Zao line of cruisers, with the possible exception of captains built for 155 mm Mogami.
| |
|
| |
|
| The special captain Yamamoto Isoruku can work well with ''{{#var:ship_name}}''. His improved Grease the Gears skill provides a 20% buff to her turret traverse, a massive improvement to this badly needed skill. His Second Wind talent will also massively improve her reload, although chances are the game will mostly be finished by the time this activates.
| |
|
| |
|
| '''Stealth build captain'''
| | <!-- Add the ship code here to populate the upgrade table --> |
| | {{Ship Upgrades Section|code=PJSC598_Black_Atago}} |
|
| |
|
| {{Commander Skills 3 CR
| |
| <!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->
| |
|
| |
|
| | rating11 = 2 <!-- Grease the Gears -->
| | <!-- Consumables have to be tagged individually on a slot by slot basis --> |
| | rating12 = <!-- Swift Fish --> | | {{Ship Consumables Section|consumables= |
| | rating13 = <!-- Consumables Specialist -->
| | * '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown) |
| | rating14 = 2 <!-- Gun Feeder -->
| | * '''Slot 2:''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown) '''or''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) |
| | rating15 = <!-- Incoming Fire Alert -->
| | * '''Slot 3:''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown) |
| | rating16 = 3 <!-- Last Stand -->
| | * '''Slot 4:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 200.5 hp/s) |
| | |
| | rating21 = 1 <!-- Demolition Expert -->
| |
| | rating22 = <!-- Fill the Tubes -->
| |
| | rating23 = <!-- Consumables Enhancements -->
| |
| | rating24 = 0 <!-- Eye in the Sky -->
| |
| | rating25 = 3 <!-- Priority Target -->
| |
| | rating26 = <!-- Focus Fire Training -->
| |
| | |
| | rating31 = 1 <!-- Heavy HE and SAP Shells -->
| |
| | rating32 = <!-- Enhanced Torpedo Explosive Charge -->
| |
| | rating33 = 2 <!-- Adrenaline Rush -->
| |
| | rating34 = <!-- Heavy AP Shells -->
| |
| | rating35 = 3 <!-- Superintendent -->
| |
| | rating36 = 1 <!-- Survivability Expert -->
| |
| | |
| | rating41 = <!-- Top Grade Gunner -->
| |
| | rating42 = <!-- Outnumbered -->
| |
| | rating43 = <!-- Radio Location -->
| |
| | rating44 = <!-- Inertial Fuse for HE Shells -->
| |
| | rating45 = 3 <!-- Concealment Expert -->
| |
| | rating46 = <!-- AA Defense & ASW Expert -->
| |
| }} | | }} |
|
| |
|
| '''Open Water Captain'''
| |
| If building for open water, Grease the Gears becomes more important to counter her slow turret traverse times. Incoming fire alert is also more important, giving players an early warning of incoming fire.
| |
|
| |
|
| {{Commander Skills 3 CR
| | ==Gallery== |
| <!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. --> | | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
|
| |
|
| | rating11 = 2 <!-- Grease the Gears -->
| | <gallery> |
| | rating12 = <!-- Swift Fish -->
| | </gallery> |
| | rating13 = <!-- Consumables Specialist -->
| | </div></div></div> |
| | rating14 = 1 <!-- Gun Feeder -->
| |
| | rating15 = 2 <!-- Incoming Fire Alert -->
| |
| | rating16 = 3 <!-- Last Stand -->
| |
| | |
| | rating21 = 1 <!-- Demolition Expert -->
| |
| | rating22 = <!-- Fill the Tubes -->
| |
| | rating23 = <!-- Consumables Enhancements -->
| |
| | rating24 = 0 <!-- Eye in the Sky -->
| |
| | rating25 = 3 <!-- Priority Target -->
| |
| | rating26 = <!-- Focus Fire Training -->
| |
| | |
| | rating31 = 1 <!-- Heavy HE and SAP Shells -->
| |
| | rating32 = <!-- Enhanced Torpedo Explosive Charge -->
| |
| | rating33 = 2 <!-- Adrenaline Rush -->
| |
| | rating34 = <!-- Heavy AP Shells -->
| |
| | rating35 = 3 <!-- Superintendent -->
| |
| | rating36 = 1 <!-- Survivability Expert -->
| |
| | |
| | rating41 = 2 <!-- Top Grade Gunner -->
| |
| | rating42 = <!-- Outnumbered -->
| |
| | rating43 = <!-- Radio Location -->
| |
| | rating44 = 0 <!-- Inertial Fuse for HE Shells -->
| |
| | rating45 = 3 <!-- Concealment Expert -->
| |
| | rating46 = <!-- AA Defense & ASW Expert -->
| |
| | |
| }}
| |
| | |
| |Consumables=<!-- write text about selection of Consumables below -->
| |
| ''{{#var:ship_name}}'' can equip the following consumables:
| |
| * '''Slot 1:''' {{Damage Control Party}}
| |
| * '''Slot 2:''' {{Defensive AA Fire}} - 3 charges '''or''' {{Hydroacoustic Search}} - 3 charges
| |
| * '''Slot 3:''' {{Catapult Fighter}} - 3 charges
| |
| * '''Slot 4:''' {{Repair Party}} - 3 charges
| |
| | |
| |Camouflage=<!-- write text about useful camouflage below -->
| |
| {{Prem Ship Camo Insert|shiptier=8}}
| |
| | |
| |Signals=<!-- write text about best set of signals below -->
| |
| | |
| {{Signal Flags
| |
| <!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| |
| | |
| | November Echo Setteseven = <!-- +5% AA damage -->
| |
| | Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| |
| | India X-Ray = 1 <!-- +1/0.5% (160mm) fire -->
| |
| | Juliet Whiskey Unaone = 1 <!-- +15% flood -->
| |
| | Victor Lima = 1 <!-- +1/0.5% (160mm) fire, +4% flood -->
| |
| | Hotel Yankee = 1 <!-- ram someone -->
| |
| | |
| | November Foxtrot = 2 <!-- -5% Consumables reload -->
| |
| | Sierra Mike = 3 <!-- +5% speed -->
| |
| | India Delta = 3 <!-- +20% HP from Repair Party -->
| |
| | Juliet Yankee Bissotwo = <!-- -20% flood duration -->
| |
| | India Yankee = 1 <!-- -20% Fire duration -->
| |
| | Charlie Kilo = 3 <!-- +5% ship Health Points -->
| |
| | |
| | X-Ray Papa Unaone = 0 <!-- +15% Smoke Gen action time -->
| |
| | Sierra Bravo = 2 <!-- +10% Hydro action time; -10% DAAF reload time -->
| |
| }}
| |
| | |
| |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
| |
| | |
| </gallery>|History=<!-- write text below --> | |
| <div class="thumb tright">
| |
| {{AnnoWiki|content=
| |
| <h2> ''{{#var:ship_name}}'', 1932</h2>
| |
| ====Construction====
| |
| :Builder: Kure Naval Arsenal,<br> Hiroshima, Japan
| |
| :Laid down: 28th April 1927
| |
| :Launched: 16th June 1930
| |
| :Commissioned: 30th March 1932
| |
| ----
| |
| ====Specifications====
| |
| :9,850 tons displacement, standard
| |
| :203.8m length
| |
| :19m beam
| |
| :6.1m draft
| |
| ----
| |
| ====Machinery====
| |
| :Twelve Kampon oil-fired boilers
| |
| : Four Kampon geared shaft turbines
| |
| :2,750 tons of oil
| |
| ----
| |
| ====Performance====
| |
| :35.5 knots at 130,000 shaft horsepower
| |
| :8,500 nm at 14 knots
| |
| ----
| |
| ====Armor====
| |
| :Main belt: 127mm-102mm
| |
| :Decks: 47mm-35mm
| |
| :Turrets: 25mm
| |
| :Fore and Aft Plating: 25mm
| |
| ----
| |
| ====Armament====
| |
| =====Main=====
| |
| :Ten (5x2) 20.3cm/50 3rd Year Type mod. 2 guns
| |
| =====Secondary=====
| |
| :Four (4x1) 12cm/45 10th Year Type dual-purpose guns
| |
| =====Anti-aircraft=====
| |
| :Two (2x1) 40mm 2-pdr AA guns
| |
| =====Torpedoes=====
| |
| :Eight (4x2) 61cm Type 90 torpedoes
| |
| ====Aircraft Facilities====
| |
| :1 Kawanishi E7K floatplane
| |
| :2 Nakajima E4N floatplanes
| |
| :2 aircraft catapults
| |
| | |
| ----
| |
| ====Complement====
| |
| :773 men
| |
| }}
| |
| {{AnnoWiki|content=
| |
| <h2> ''{{#var:ship_name}}'', 1944</h2>
| |
| ====Specifications====
| |
| :14,616 tons displacement, standard
| |
| :203.8mm length
| |
| :20.4m beam
| |
| :6.3m draft
| |
| ----
| |
| ====Armament====
| |
| =====Main=====
| |
| :Ten (5x2) 20.3cm/50 3rd Year Type mod. 2 guns
| |
| =====Secondary=====
| |
| :Eight (4x2) 12.7cm/40 Type 89 dual-purpose guns
| |
| =====Anti-aircraft=====
| |
| :Sixty (4x3, 8x2, 32x1) 25mm Type 96 AA guns
| |
| :Four (2x2) 13.2mm Type 93 AA machine guns
| |
| =====Torpedoes=====
| |
| :Sixteen (4x4) 61cm Type 93 Torpedoes
| |
| ====Aircraft Facilities====
| |
| :1 Mitsubishi F1M2 floatplanes
| |
| :2 Aichi E13A floatplanes
| |
| :2 aircraft catapults
| |
| ----
| |
| }}
| |
| </div> | |
| | |
| [[File:Atago-color.jpg|500px|link=]]
| |
| | |
| ===History===
| |
| | |
| ====Design====
| |
| | |
| Originally planned to be built as ''[[Myoko]]'' class cruisers, ''Atago'' and her sister ships were redesigned into the newer ''Takao'' class heavy cruisers. This new design was created to address many of the issues with the previous classes as well as incorporate knowledge learned from the experimental cruiser ''[[Yūbari]]''. The new hull design was very similar to those prior, but it featured a shorter and thicker armor belt as well as deck mounted torpedo launchers instead of hull mounted tubes. The new cruisers were also designed to achieve higher maximum speeds than their Allied counterparts.
| |
| | |
| The ''Takao'' class was the first class of cruisers designed to carry the new 203mm guns which were later fitted onto most Japanese heavy cruisers. These guns were originally designed to be dual purpose and could elevate as high as 70 degrees. This was later reduced to 55 degrees after the high angles began to cause issues and damage to the guns. Like the ''Myoko'' class, ''Atago'' and her sisters had their main armament mounted in a pyramidal group forward and a superfiring pair in the aft.
| |
| | |
| It wasn’t until the first ''Myoko'' class cruiser was completed that the Japanese designers realized that the new ships would be over the 10,000 ton weight limit. Despite lighter alloys and welding being utilized much more during construction, the new ships were still over the design weight and as a result, suffered from lower speeds and stability issues. To help alleviate this, the planned torpedo armament was reduced from twelve torpedo tubes mounted in four triple launchers to eight torpedo tubes in four double launchers. Later refits and upgrades increased the hull strength and stability of the ''Takao'' class ships. This allowed the cruisers to have their torpedo armaments increased to sixteen tubes mounted in four quadruple launchers. The anti-aircraft and secondary armaments of the cruisers were also built up continuously since their completion and entry into service.
| |
| | |
| ====Service====
| |
| | |
| ''Atago'' was commissioned on 30 March 1932, one day before ''Takao''. The newly completed cruisers were assigned to the 4th Cruiser Squadron in December, but later removed to undergo alterations to address the stability issues with the ships. ''Atago’s'' sister ships ''Takao'', ''Maya'', and ''Chokai'' all rejoined the 4th cruiser squadron by 1937, but ''Atago'' herself would remain in reserve until 1939. During this time, ''Atago'' underwent her first modernization, receiving upgrades to her hull strength and armament. ''Atago'' then joined ''Takao'' in conducting patrol operations off the coast of China until December of 1941.
| |
| | |
| Following the attack on Pearl Harbor, ''Atago'' sailed in support of the invasion of the Philippines and Malaya. In early 1942, ''Atago'' and her sister ships conducted operations in the Dutch East Indies, participating in the Battle of Java Sea. The cruiser squadron participated in raids on American convoy ships and destroyed numerous Allied destroyers and small warships. At the conclusion of the campaign in the Dutch East Indies, ''Atago'' returned to Yokosuka where she received her second modernization. The ship’s anti-aircraft armament was increased and the existing secondary guns were replaced with the newer dual purpose 127mm guns. After completing her modernization, ''Atago'' escorted the Japanese fleet at the Battle of Midway but did not actively participate in the battle.
| |
| | |
| In late 1942, ''Atago'' was deployed to Truk in response of the American push into the Solomon Islands. While ''Atago'' participated in both the Battle of the Eastern Solomons and the Battle of Santa Cruz, she only played a minor role during the engagements. On 15 November 1942, ''Atago'', ''Takao'', and ''Kirishima'' engaged the American battleships USS ''South Dakota'' and USS ''Washington''. The Japanese ships were able to score numerous damaging hits on ''South Dakota''. Ultimately, ''Kirishima'' was lost and the two cruisers suffered minor damage resulting in their return to Kure for repairs. ''Atago'' would again return to the Solomon Islands in early 1943 to assist in the evacuation of the area.
| |
| | |
| ''Atago'' was later deployed to Rabaul in preparation to attack the American forces landing on Bougainville. However, this effort was stopped when on 5 November 1943, the forces stationed at Rabaul came under attack from Allied aircraft from USS ''Saratoga'' and USS ''Princeton''. ''Atago'' again sustained minor damage and returned to Japan for repairs. While in Yokosuka, the ship received additional anti-aircraft weapons as well as a newer radar system.
| |
| | |
| In January of the following year, ''Atago'' returned to service and conducted minor operations while stationed at Truk. The ship later sailed in support of the Japanese Fleet at the Battle of the Philippine Sea, but did not engage any targets. ''Atago'' returned to Japan for the final time in July and received additional anti-aircraft weapons as well as upgrades to her radar mounts.
| |
|
| |
|
| With her last refit complete, ''Atago'' sailed to Singapore where she would join the First Mobile Striking Force and serve as the fleet’s flagship. The Japanese force departed on 22 October 1944 and sailed for Leyte Gulf. White en route to Leyte, the Mobile Force came under attack from two American submarines, USS ''Darter'' and USS ''Dace''. ''Atago'' was hit by four torpedoes from ''Darter'' and despite attempts to keep the ship afloat, sank in the waters off Palawan Island. The First Mobile Striking Force would continue towards Leyte in an attempt to halt the American landings in the Philippine Islands, but would ultimately result in the loss of much of the remaining Japanese naval forces.
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
|
| |
|
| ===Historical Inaccuracies===
| | <gallery> |
| * More than half of ''Atago'''s 25mm/60 anti-aircraft guns are missing. Her actual AA complement consisted of sixty (60) 25mm guns in four quadruple, eight twin and 32 single mounts. In addition, two twin mount 13.2mm AA machine guns are also missing.
| |
| | |
| |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>
| |
| File:Atago-color.jpg|Colored photo of ''Atago'', 1932.
| |
| File:Japanese cruiser Atago in 1939.jpg|''Atago'' at Yokosuka Naval Base, Japan, 30 Nov 1939.
| |
| File:Atago photo 2.jpeg|US Navy Office of Naval Intelligence (ONI) reference document on ''Atago''.
| |
| File:Atago project.jpeg|Detailed ONI document of ''Atago'' project.
| |
| </gallery> | | </gallery> |
| | </div></div></div> |
|
| |
|
| |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
| | [[Category:Ships of Japan]] |
| {{VideoYT|pg2YnKBOZ30}}
| | [[Category:Cruisers]] |
| | | [[Category:Tier VIII ships]] |
| |Ref= <!-- write below -->
| | [[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
| <references />
| |
| # [https://en.wikipedia.org/wiki/Japanese_cruiser_Atago Japanese cruiser ''Atago'' - Wikipedia]
| |
| # [https://en.wikipedia.org/wiki/Takao-class_cruiser ''Takao''-class cruiser - Wikipedia]
| |
| {{WoWS Ship Changelog Insert|1=
| |
| *Available for purchase in the Premium Store during Update 0.7.11 during the Black Friday promotion. Could also drop from Black Friday containers.
| |
| {{WoWS Ship Testing Changes Insert|1=
| |
| *<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0qASw9jx71aCMWVxRpq2mwBpcNN4PpZ34WxrXJWWYQKgzQicY5nDGbjZK1cTjgLCcl October 15, 2018]</span>:
| |
| **First announcement.
| |
| }}
| |
| *Update 0.7.11.1:
| |
| **Fixed a bug due to which the armor could differ from the armor of the original version of the ship.
| |
| *Update 0.8.0:
| |
| **Minor fixes to geometry and textures.
| |
| *Update 0.9.2:
| |
| **Armor thickness changed: the central part was reinforced from 25 mm to 27 mm.
| |
| *Update 0.9.6:
| |
| **The value of the in-game turning circle radius was changed to 790 m to correct prior discrepancy.
| |
| *Update 0.9.10:
| |
| **The distribution of HP in the hull was slightly updated.
| |
| *Update 0.10.0:
| |
| **The firing range of the secondary battery was increased to 6.6 km.
| |
| *Update 0.11.1:
| |
| **Minor corrections to geometry and textures of the ship.
| |
| **AA guns changed to be closer to the historical composition:
| |
| *** Added six twin and six triple 25 mm/60 Type 96 AA mounts.
| |
| *** Added two single 25 mm/60 Type 96 AA mounts increasing the total from 28 to 30.
| |
| **Because of this the characteristics of the ship's AA defenses changed:
| |
| *** Port AA rating increased from 47 to 53.
| |
| *** Continuous damage per second increased from 105 to 138.
| |
| *** Continuous damage per second of short-range AA guns increased from 133 to 221.
| |
| **Engine acceleration values changed:
| |
| *** Time to reach full speed forwards from 50 to 40 s.
| |
| *** Time to reach full speed in reverse from 30 to 20 s.
| |
| *Update 12.11:
| |
| **Improved geometry and textures of the ship.
| |
| **Improved geometry and textures of the Special permanent camouflage.
| |
| }}
| |
| }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
| |