Welcome to Wargaming.net Wiki!
Variants
Navigation

Ship:Shinonome

Jump to: navigation, search
imported>iDuckman:na
13.11
 
Automated stats update via wiki pipeline
Line 1: Line 1:
<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line)
{{#vardefine:ship_name|Shinonome}}
-->{{WoWs_Ship
__NOTOC____NOEDITSECTION__


|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_japan.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Premium"></span><span class="b-description-img_class">VI</span></div><div class="b-description-img_vehicle">[[File:Ship_PJSD706_Shinonome.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">5,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Japan Premium Tier&nbsp;VI [[Ship:Destroyer|Destroyer]].</p><p>Shinonome, a Fubuki-class destroyer, was laid down in August 1926 and assigned to Destroyer Division 12 in July 1928. During the Sino-Japanese War, she conducted coastal patrols and was involved in the invasion of French Indochina in 1940. During World War II, Shinonome was stationed on Hainan Island, providing cover for the Japanese landings at Kota Bharu in Malaya. Shinonome was sunk in 1941 in the vicinity of Miri, Sarawak, after being struck by two aerial bombs from a Dornier Do 24 Dutch flying boat.</p><p> </p></div>


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
===Pros===
One of the first ''[[Fubuki]]''-class destroyers, with an incredible striking power from her three 610 mm torpedo launchers. The ship significantly surpassed preceding-class destroyers in terms of artillery firepower. However, her anti-aircraft defenses were weak, which was characteristic of all Japanese destroyers.<br><br>''Shinonome'' is available only as a reward for completing the [[Ship:Honorable_Service|Honorable Service]] campaign.
* Pro 1
<!-- <br><br>{{Model3DViewer|f2cb0a1a9d74493690827204a358d2d5}}-->
* Pro 2


|Performance=<!-- write text about performance in battles below -->
===Cons===
{{AA Sidebar Warning Insert}}
* Con 1
''Shinonome'' is a Tier VI premium Japanese destroyer.  Astute captains will immediately notice her similarities to sister ship ''[[Fubuki]]''. 
* Con 2


Forgoing all of the intricate details like anti-aircraft rating and handling characteristics, any comparison of the two ships boils down to this:  ''Fubuki'' has four guns in two twin mounts and 10.0 km torpedoes, while ''Shinonome'' has six guns in three twin mounts to go with 8.0 km range torpedoes.  Digging deeper, we see that ''Fubuki''’s torpedoes not only travel farther, they hit harder: over 16,000 rated damage each compared to ''Shinonome''’s 14,400 damage apiece.  While this makes ''Fubuki''’s torpedoes more dangerous than ''Shinonome''’s, ''Shinonome''’s torpedoes are nothing to sneeze at.  They are a comfortable middle ground between ''Fubuki''’s two different torpedo modules, retaining the lower damage output of the Type 8 mod. 1's, but picking up some additional range as well as speed.


Both sister ships share the Japanese destroyer line's slow turret traverse; this weakness can make fighting at close range tricky, especially against American destroyers and their quick-turning guns.  ''Shinonome'' gets more gun barrels, but has a slower reload time and less range.  While she won't be winning many gun duels, the extra barrels give her a bigger damage potential per salvo against weakened enemies. ''Shinonome''’s anti-aircraft suite is even more pathetic than ''Fubuki''’s; captains are advised to simply disable her AA guns and never turn them on. 
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 12900
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


Overall, captains who are familiar with the play style of the Japanese destroyer line will feel right at home in ''Shinonome''.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Hard hitting HE shells, with a good aim they are capable of doing ~3,000 damage per salvo against destroyers.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Guns have excellent ballistics and accuracy capable of fighting destroyers better than ''[[Fubuki]]''
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Carries one more turret compared to ''[[Fubuki]]''
|-
* Excellent torpedoes with the fastest reload at her tier with decent speed and range
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 35.0
* Three triple torpedo launchers capable of launching 9 torpedos ~every minute, same as ''[[Fubuki]]''.
|-
* Decent rudder shift time and good turn radius allows dodging shells, torpedos, aircraft easy.
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 640
* Okay concealment.
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 4.2
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Ridiculously slow top speed for a destroyer, tied with ''[[Fubuki]]'' for the worst.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Torpedos have 2 km less range, less damage, and flood chance than ''[[Fubuki]]''.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Very poor main battery rate of fire at 9 seconds, slow turret traverse speed, and poor range.
|-
* Nonexistent AA with only a single twin mount, helpless against planes.
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 6.81
* Despite decent gun damage and accuracy, she can still fall quickly to rapid firing destroyers if one isn't careful.
|-
* Can only be obtained by completing the ''[[Honorable Service]]'' campaign
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.02
<br />
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 2.62
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.02
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
</div></div></div>
As a premium ship, ''Shinonome'' doesn't have any upgrades to research.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×2 127mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 9.0
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 9.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 6.7
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 30.0
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 82
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 9 km || style="color:inherit;" | 82
|}
</div>


|Upgrades=<!-- write text about best upgrades below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''Shinonome'' has more guns and shorter-range torpedoes than upgraded ''Fubuki'', tipping the preference more toward a Gun build.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1''' - {{Main Armaments Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 2''' - {{Engine Room Protection}}
|-
* '''Slot 3''' - {{Main Battery Modification 2}} <nowiki>*</nowiki> to do ''something'' about the horrid turret traverse.
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type1
* '''Slot 4''' - {{Propulsion Modification 1}}
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2150
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 9.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 915
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 23
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21
|}
</div>


'''Upgrade Slot 3''' also offers {{Aiming Systems Modification 1}} and {{Torpedo Tubes Modification 1}}. AA Guns Modification 1 is pointless since her AA consists of a cook with a revolver.


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm AP Type0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 915
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 23
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 21
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PJPT026
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 73.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 40200
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 63
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.4%
|}
</div>


{{Commander Skills 3 DD
</div></div></div>
<!-- Ratings 1,2,3 are legit. Others are ignored.-->  
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating11 = 1 <!-- Grease the Gears -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating12 = <!-- Liquidator -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating13 = <!-- Consumables Specialist -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| rating14 =  <!-- Gun Feeder -->
|-
| rating15 = <!-- Incoming Fire Alert -->
| style="color:inherit;" | 13 mm || style="color:inherit;" | 1 × 2
| rating16 = 2 <!-- Preventive Maintenance -->
|}


| rating21 = <!-- Demolition Expert-->
'''Continuous damage''' — average DPS within each action zone
| rating22 = 2 <!-- Swift Fish -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating23 = 2 <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating24 = <!-- Extra-Heavy AP Shells -->
|-
| rating25 = <!-- Priority Target -->
| style="color:inherit;" | Short-range || style="color:inherit;" | 7 || style="color:inherit;" | 95% || style="color:inherit;" | 1.5
| rating26 = 3 <!-- Last Stand -->
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Max damage || style="color:inherit;" | 4600
|-
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
</div>
</div></div></div>


| rating31 =  <!-- Main Battery & AA Specialist -->
| rating32 = 2 <!-- Fill the Tubes -->
| rating33 = 2 <!-- Adrenaline Rush -->
| rating34 =  <!-- Inertial Fuse for HE Shells -->
| rating35 =  <!-- Superintendent -->
| rating36 =  <!-- Survivability Expert -->


| rating41 =  <!-- Main Battery & AA Expert -->
<!-- Add the ship code here to populate the upgrade table -->
| rating42 = 2 <!-- Swift in Silence -->
{{Ship Upgrades Section|code=PJSD706_Shinonome}}
| rating43 = 1 <!-- Radio Location -->
| rating44 =  <!-- Fearless Brawler -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 =  <!-- Dazzle -->
}}


|Consumables=<!-- write text about selection of Consumables below -->
''Shinonome'' equips the following consumables:
* '''Slot 1:'''  {{Damage Control Party}}
* '''Slot 2:'''  {{Smoke Generator}}
* '''Slot 3:'''  {{Engine Boost}}


|Camouflage=<!-- write text about useful camouflage below -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
{{Prem Ship Camo Insert|shiptier=6}} 
{{Ship Consumables Section|consumables=
 
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
|Signals=<!-- write text about best set of signals below -->
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown)
''Shinonome'' captains should mount standard signal flags to improve the ship’s performance in battle. Captains looking to improve upon the ship’s armament should mount Victor Lima ({{Victor Lima|Size=18px}}), Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}), and November Foxtrot ({{November Foxtrot|Size=18px}}) signal flags. Sierra Mike ({{Sierra Mike|Size=18px}}) signal flags are recommended to increase the ships top speed.
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
}}


{{Signal Flags
| November Echo Setteseven =
| Mike Yankee Soxisix =
| India X-Ray = 2
| Juliet Whiskey Unaone = 3
| Victor Lima = 2
| Hotel Yankee = 


| November Foxtrot = 1
==Gallery==
| Sierra Mike = 2
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| India Delta =  
| Juliet Yankee Bissotwo =  
| India Yankee =  
| Charlie Kilo    = 3 <!-- + HP -->


| X-Ray Papa Unaone =
<gallery>
| Sierra Bravo =
 
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:ShinoEscort.jpg|''Shinonome'' screens ahead of the fleet. In the background are ''[[Arizona]]'', ''[[Dunkerque]]'', and ''[[New Orleans]]''.
File:ShinoEngages.jpg|''Shinonome'' engages three ''[[North Carolina]]'' class battleships in a desperate attempt to stall the enemy advance.
File:ShinoDies.jpg|''Shinonome'' takes a devastating salvo from an enemy ''[[Mikhail Kutuzov]]''. The incoming 16 inch shells from ''[[North Carolina]]'' will finish the job.
File:ShinoJustice.jpg|JUSTICE! The ''Shinonome'' takes the enemy ''[[Mikhail Kutuzov]]'' with it.
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h3>Construction</h3>
:Sasebo Dockyard; Nagasaki, Japan
:Laid down: 12 August 1926
:Launched: 26 November 1927
:Commissioned: 27 May 1928
----
===Specifications===
:1,750 tons displacement, standard
:118.41m length
:10.36m beam
:3.2m draft
----
====Machinery====
:4 boilers, 2 turbines
----
====Performance====
:35 knots at 50,000 shaft horsepower
:5,000nm at 14 knots
----
====Armament====
=====Main=====
:Six (3x2) 127mm guns
=====Anti-aircraft=====
:Two (2x1) 13mm guns
=====Torpedoes=====
:Nine (3x3) 610mm torpedo tubes
}}</div>
[[File:Shinonome II.jpg|500px|link=]]
===History===
====Design====
Throughout the early 1920’s, Japan set about designing new destroyers with extended operational range, higher speeds, and heavier weapons than any other destroyer afloat. These designs would ultimately culminate into the “special type” destroyers which would become the standard for all future Japanese destroyer projects. The triple 610mm torpedo mounts from the ''[[Mutsuki]]'' class destroyers were retained but their location on the ships were changed. Rather than mounting one launcher on the bow and the remainder astern, all torpedo mounts were kept amidship. This prevented the mounts from being affected by seawater and improved seagoing characteristics. Additionally, main gun caliber was increased to 127mm and for the first time on a Japanese destroyer, guns were mounted in enclosed, weatherproof gun houses.


As the designs for the warships neared completion, it became evident that the ships would be over the limit of 1,400 tons displacement. Not desiring to reduce the armament, other components of the ships were reduced or removed instead. Lighter, less powerful machinery was carried, anti-aircraft armament was decreased, magazine storage was reduced, and lighter metal alloys were used during construction. As a result of these changes, the new ''[[Fubuki]]'' class ships were significantly slower than their proposed top speed of 40 knots. These changes also resulted in a significant reduction of structural integrity which would become apparent in the Fourth Fleet incident during which several “special type” destroyers suffered severe damage to their hulls in a typhoon. Following this, all “special type” destroyers were modified further. The magazine storage and superstructures of the ships were reduced and all hulls were strengthened.
<gallery>
 
Additional modifications occurred before and during World War II. Shields were mounted on the torpedo launchers to further guard against weather and seawater. The second turret was removed in favor of additional small caliber anti-aircraft weaponry, and additional 25mm and 13.2mm guns were added later in the war. Near the end of the war, all surviving units began to receive additional radar systems.
 
====Service====
''Shinonome'' was commissioned in May 1928. Her interwar service was typical and unremarkable. Assigned to DesDiv (Destroyer Division) 12 of DesRon (Destroyer Squadron) 3 in the First Fleet, she sailed for Hainan Island in November 1941 to prepare for imminent hostilities. On 4 December 1941, DesDiv 12 escorted an invasion convoy destined for Khota Bharu in Malaya, remaining on station through 11 December, then returning to Camranh Bay. On 16 December, DesDiv 12 again covered an invasion convoy headed for British Borneo. On 17 December, ''Shinonome'' was attacked by a Dutch seaplane which scored two bomb hits.  One detonated her aft magazine and ''Shinonome'' sank with all her crew, one of the first Japanese warships lost during World War II.
 
===Historical Inaccuracies===
* Light green camouflage was only applied on aircraft carriers towards the end of the war; ''Shinonome'' was sunk in December 1941.
* "Shinonome" is in her 1927 configuration, see ''[[Fubuki]]'' for her near accurate version of herself in 1941.
* ''Shinonome'''s name, written in ''katakana'' on both sides of the hull are missing (see Historical Gallery).
* The infobox image actually depicts ''Fubuki'' prior to the removal of her original (A) hull. ''Shinonome'' does not have an AA gun tub behind 'A' turret, and the AA platform between the funnels shows two twin 25 mm guns instead of a single twin 13 mm machine gun.
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:Shinonome II.jpg|''Shinonome'' in 1930.
File:IJN_Shinonome.jpg|''Shinonome'' and the Second Destroyer Squadron, 1930.
File:Japanese Destroyer Shinonome.jpg|Another view of ''Shinonome''.
File:Ijn-destroyer-shinonome-0057.jpg|US Office of Naval Intelligence recognition drawing of ''Shinonome''.
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Japan]]
 
[[Category:Destroyers]]
|Ref= <!-- write below -->
[[Category:Tier VI ships]]
# [https://en.wikipedia.org/wiki/Japanese_destroyer_Shinonome_(1927) Japanese destroyer Shinonome (1927) - Wikipedia]
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
# [https://en.wikipedia.org/wiki/Fubuki-class_destroyer ''Fubuki''-class destroyer - Wikipedia]
{{WoWS Ship Changelog Insert|1=
*Available to supertesters in the game starting from Update 0.5.13.
*Update 0.5.14:
**Updated hull model using a special technique for drawing rails and other thin objects on the ship.
*Introduced in the game as a reward for completing the Honorable Service Campaign in December 2016.
*Update 0.6.0:
**Fixed display of the boat at low graphics settings.
*Update 0.6.2:
**Fixed small visual bugs at low and medium graphics settings.
**The national flag was moved from the stern to the mast.
*Update 0.6.12:
**Detectability when firing main guns in smoke changed to 2.62 km.
*Update 0.6.13:
**Fire extinguishing time now 30 s instead of 60 s.
**Improved display of thin elements.
*Update 0.6.15:
**A bonus was added to the "Type 10" permanent camouflage: a 10% discount to the cost of post-battle maintenance.
*Update 0.7.2:
**Players who have collected the "Uniforms" sub-collection of the "Yamomoto Isoroku" collection can use an alternate permanent camouflage color.
*Update 0.7.6:
**Improved display of thin elements on the hull.
*Update 0.7.11:
**HE shell damage increased from 1,800 to 2,150, fire change increased from 7 to 9%.
*Update 0.8.7:
**Added a special permanent camouflage in the National style with the following bonuses:
*** −3% to being visible from ships.
*** +4% to the dispersion of shells of the enemy firing at your ship.
*** −10% to the cost of post-battle ship maintenance.
*** +100% to experience earned in a battle.
*** +35% to credits earned in a battle.
*Update 0.9.8:
**Minor fixes to textures and geometry of the ship.
*Update 0.10.8:
**The number of depth charges was increased from 1 to 2.
*Update 12.0:
**Improved the geometry and textures of the ship.
}}
 
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 04:09, 30 June 2026


VI
5,500 doubloons

Shinonome — Japan Premium Tier VI Destroyer.

Shinonome, a Fubuki-class destroyer, was laid down in August 1926 and assigned to Destroyer Division 12 in July 1928. During the Sino-Japanese War, she conducted coastal patrols and was involved in the invasion of French Indochina in 1940. During World War II, Shinonome was stationed on Hainan Island, providing cover for the Japanese landings at Kota Bharu in Malaya. Shinonome was sunk in 1941 in the vicinity of Miri, Sarawak, after being struck by two aerial bombs from a Dornier Do 24 Dutch flying boat.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1


Consumables