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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Sinop}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
<!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. -->


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_ussr.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Tech Tree"></span><span class="b-description-img_class">VII</span></div><div class="b-description-img_vehicle">[[File:Ship_PRSB107_Sinop.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">6,700,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.S.S.R. Tech Tree Tier&nbsp;VII [[Ship:Battleship|Battleship]].</p><p>After the Izmail-class battlecruisers were laid down, the Naval General Staff commenced the development of a new generation of battleships. The requirements for the new ships were formulated between 1913 and 1914, but the development was halted when World War I broke out. The project was resumed only in 1916. A project variant proposed a warship with nine main guns housed in triple-gun turrets, a 275 mm-thick armored belt with a 100 mm-thick bulkhead behind it, 152 mm secondary guns, and a 30-knot speed. Work on the project was halted in 1917.</p><p> </p></div>
A high-speed battleship project, armed with 406 mm guns that were developed right before the beginning of World War I. Her advantages included well-designed armor protection and a strong secondary battery.
<br><br>{{Model3DViewer|2fd80d4840d746c08cfe6ec44eb92dc2}}


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* Pro 1
* Pro 2


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
===Cons===
* Great speed, can reach 28.35kts by equipping the sierra mike signal flag.
* Con 1
* Good rudder shift for a battleship
* Con 2
* Impressive guns with good close-range dispersion
* Great turret setup with impressive angles allowing for easy angling
* Strong secondary armament
* Extraordinarily good armor
* Big healthpool (65,000)
* Respectable concealment


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
* Vulnerable citadel if broadside, avoided by having good positioning and angling.
* Slow turret traverse at 60 seconds (Can be reduced to 48 seconds by mounting Expert Marksman)
* Long reload at 33 seconds
* Limited charges on the damage control system consumable (But that is mitigated by having a short cooldown)
* Dispersion at range can be frustrating
* Massive turning circle of 960 meters
* Weak against destroyers
* Underwhelming anti-aircraft suite


|Research=<!-- write text about priority sequence of research below -->
==Ship Stats==
<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:  
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* '''Main Battery:''' 
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* '''Hull:'''  Upgrade to Hull (B) for XXX.  Research of this module unlocks progression to YYY.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Torpedoes:''' 
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Sinop (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Sinop (B)
* '''Gun Fire Control System:'''  Upgrade to XXX for an extra 10% range on the main battery.
|-
* '''Propulsion:''' 
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 61600 || style="color:inherit;" | 65000
-->
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | —
|}
</div>


<!-- FOR PREMIUM SHIPS:
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Sinop (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Sinop (B)
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 27.0 || style="color:inherit;" | 27.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 960 || style="color:inherit;" | 960
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 23.6 || style="color:inherit;" | 16.9
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Sinop (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Sinop (B)
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 14.57 || style="color:inherit;" | 14.57
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 14.49
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0
|}
</div>


The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
</div></div></div>
* '''Slot 1:''' {{Main Armaments Modification 1}}
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* '''Slot 2:''' {{Damage Control System Modification 1}}
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 3:''' {{Aiming Systems Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | GFCS VII mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | GFCS VII mod. 2
* '''Slot 4:''' {{Damage Control System Modification 2}}
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 3×3 406mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 15.79 || style="color:inherit;" | 17.37
|-
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 33.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 1.8
|-
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 60.0
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
With a limited number of damage control team uses, fire control and prevention becomes important.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{{Commander Skills 3 BB
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
|-
| rating11 = 1 <!-- Gun Feeder -->
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Russian BB dispersion
| rating12 = <!-- Pyrotechnician -->
|-
| rating13 = <!-- Consumables Specialist -->
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 11.8 × range(km) + 35
| rating14 = 2 <!-- Emergency Repair Specialist -->
|-
| rating15 = <!-- Incoming Fire Alert -->
| style="color:inherit;" | • Sigma || style="color:inherit;" | 1.5
| rating16 = 1 <!-- Preventive Maintenance -->
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 220
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 94
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 153
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 212
|-
| style="color:inherit;" | • Dispersion at 15.79 km || style="color:inherit;" | 221
|}
</div>


| rating21 = 2 <!-- Grease the Gears -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating22 = <!-- Inertial Fuse for HE Shells -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating23 = <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating24 = 1 <!-- Vigilance -->
|-
| rating25 = 2 <!-- Priority Target -->
| style="color:inherit;" | • Name || style="color:inherit;" | 406 mm HE Model 1914
| rating26 = <!-- AA Gunner -->
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 5850
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 41.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 766.5
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 1116
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 68
|}
</div>


| rating31 = 1 <!-- Super-Heavy AP Shells -->
| rating32 =  <!-- Long-Range Secondary Battery Shells -->
| rating33 = 3 <!-- Adrenaline Rush -->
| rating34 = 2 <!-- Basics of Survivability -->
| rating35 =  <!-- Enhanced Anti-Torpedo Protection -->
| rating36 =  <!-- Expert AA Marksman -->


| rating41 = <!-- Swift in Silence -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating42 = <!-- Improved Secondary Battery Aiming -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating43 = 1 <!-- Close Quarters Combat -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating44 = 3 <!-- Emergency Repair Expert -->
|-
| rating45 = 3 <!-- Concealment Expert -->
| style="color:inherit;" | • Name || style="color:inherit;" | 406 mm AP Model 1914
| rating46 = 3 <!-- Fire Prevention Expert -->
|-
}}
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 12500
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 766.5
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 1040
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 68
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 5.6
|}
</div>
 
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Model 1907
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x152mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 7.5
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 823
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 12.0%
|}
</div>
 
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | OFU-35
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x152mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 7.5
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 950
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 12.0%
|}
</div>


|Consumables=<!-- write text about selection of Consumables below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' can equip the following consumables:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1:''' {{Fast Damage Control Team}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 3 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 2:''' {{Repair Party}}
|-
* '''Slot 2:''' {{Catapult Fighter}}
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | HE-56
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x100mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 16.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1400
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 895
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 17
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0%
|}
</div>


The captain must be mindful that while his damage control team is very efficient, it can handle a limited number of incidents before becoming exhausted.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|Camouflage={{TT Ship Camo Insert|shiptier=7}}
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 9
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 3400
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
'''Sinop (A)'''


|Signals=<!-- write text about best set of signals below -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 100 mm || style="color:inherit;" | 6 × 2
|-
| style="color:inherit;" | 76 mm || style="color:inherit;" | 4 × 1
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 12 × 1
|-
| style="color:inherit;" | 13 mm || style="color:inherit;" | 2 × 1
|}


{{Signal Flags
'''Continuous damage''' — average DPS within each action zone
| November Echo Setteseven =  
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| Mike Yankee Soxisix =  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| India X-Ray =  
|-
| Juliet Whiskey Unaone =  
| style="color:inherit;" | Short-range || style="color:inherit;" | 17.5 || style="color:inherit;" | 70% || style="color:inherit;" | 1.5
| Victor Lima =  
|-
| Hotel Yankee =
| style="color:inherit;" | Mid-range || style="color:inherit;" | 154 || style="color:inherit;" | 75% || style="color:inherit;" | 3.2
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 84 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8
|}


| November Foxtrot =  
'''Damage by shell explosions'''
| Sierra Mike =  
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| India Delta =  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| Juliet Yankee Bissotwo =  
|-
| India Yankee =  
| style="color:inherit;" | 3 || style="color:inherit;" | 680 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8
| Juliet Charlie =  
|}
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
'''Sinop (B)'''
File:SinopStart.jpg
File:SinopRear.jpg
File:SinopRearGun.jpg
File:SinopFire.jpg
File:SinopKill.jpg
File:SinopBroad.jpg


</gallery>
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 130 mm || style="color:inherit;" | 6 × 2
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 4 × 4 + 12 × 2
|}


|History=<!-- write text below -->
'''Continuous damage''' — average DPS within each action zone
<div class="thumb right">[[File:Sinop Drawing.jpg|upright|thumb|x350px|link=|Ship design sketch from Poslednie Ispoliny Rossiyskogo Imperatorskogo Flota ("Last Giants of the Russian Imperial Fleet") by S.E. Vinogradov, St. Petersburg 1999]]</div>
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 262.5 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 94.5 || style="color:inherit;" | 75% || style="color:inherit;" | 6.0
|}


===History===
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 4 || style="color:inherit;" | 1000 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–6.0
|}
</div>
</div></div></div>


''Sinop'' is derived from a a 1917 naval design for a Black Sea battleship. The design was created by one of the best Russian engineers, V.P. Kostenko. It was semi-official and none of the documents were found from the navy requesting it. It had no chance of ever being built in the conditions of 1916-17 Russia, but shows a Russian attempt at the post-Jutland battleship. The info on it is fragmentary due to the nature of the situation in 1917-18 in the South of Russia.


The ship's name is an homage to the Battle of Sinop (or Battle of Sinope), a Russian naval victory over the Ottoman Empire during the Crimean War that took place on 30 November 1853 at Sinop, a sea port in northern Anatolia where a squadron of Imperial Russian warships struck and defeated a squadron of Ottoman ships anchored in the harbor. The battle was a contributing factor to bringing France and Britain into the conflict. It is commemorated in Russia as a Day of Military Honour.
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{{Ship Upgrades Section|code=PRSB107_Sinop}}


In total, four design versions were considered.


{{{!}} class="wikitable" style="text-align:center;"
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{{!}}-
{{Ship Consumables Section|consumables=
! Version !! Displacement !! Length !! Beam !! Draft !! Armaments !! Main Belt !! Engines !! Speed
* '''Slot 1:''' {{Damage Control Party}} (4 charges, 10.0s action, 40.0s cooldown)
{{!}}-
* '''Slot 2:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 308 hp/s)
{{!}} #1 {{!}}{{!}} 42,360 tons {{!}}{{!}} 252 m {{!}}{{!}} 30 m {{!}}{{!}} 10.1 m {{!}}{{!}} 8x 16"/45<br/>20x 6"/50 {{!}}{{!}} 250 mm + 100 mm {{!}}{{!}} 144,000 hp {{!}}{{!}} 31.5 knots
* '''Slot 3:''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown)
{{!}}-
}}
{{!}} #2 {{!}}{{!}} 44,000 tons {{!}}{{!}} 240 m {{!}}{{!}} 30 m {{!}}{{!}} 10.1 m {{!}}{{!}} 9x 16"/45<br/>20x 6"/50 {{!}}{{!}} 275 mm + 100 mm {{!}}{{!}} 120,000 hp {{!}}{{!}} 30.0 knots
{{!}}-
{{!}} #3 {{!}}{{!}} 43,600 tons {{!}}{{!}} 240 m {{!}}{{!}} 30 m {{!}}{{!}} 10.1 m {{!}}{{!}} 10x 16"/45<br/>20x 6"/50 {{!}}{{!}} 300 mm + 100 mm {{!}}{{!}} 96,000 hp {{!}}{{!}} 28.0 knots
{{!}}-
{{!}} #4 {{!}}{{!}} 45,000 tons {{!}}{{!}} 230 m {{!}}{{!}} 30 m {{!}}{{!}} 10.1 m {{!}}{{!}} 12x 16"/45<br/>20x 6"/50 {{!}}{{!}} 325 mm + 100 mm {{!}}{{!}} 72,000 hp {{!}}{{!}} 25.0 knots
{{!}}}


===In-game historical inaccuracies===
* ''Sinop'' is actually the name of a ''Ekaterina II''-class battleship that was in service with the Imperial Russian Navy from 1889 to 1910.
* The historical 1917 Black Sea battleship design had the unusual feature of the B turret being at the same level as the A turret, however in World of Warships the B turret has been raised to super-fire over the A turret, which is not a modification that could be made to the ship without severely affecting it's stability. As a ship designed for the Black Sea fleet, the vessel would not have featured an ice-breaker bow.
* Designed for the Imperial Russian Navy, not the Soviet Navy.
* ''Sinop'' is depicted in World of Warships in two fictional Soviet-era refits that were invented by WG. None of her original 1917 designs exist in the game.


|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
==Gallery==
Sinop Diagram.png|Diagram of Sinop design
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{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.8.1.
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://medium.com/@devblogwows/low-tier-ussr-bb-7d13efcf866e Jan 25, 2019]</span>:
**Preliminary characteristics.
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/anecle/st_prem_ships_and_soviet_battleships/ Feb 5, 2019]</span>:
**Shell air drag coefficient decreased from 0.4059 to 0.3813.
**Krupp value increased from 2400 to 2430.
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/b0lq7t/graf_zeppelin_and_soviet_battleships_changes/ Mar 13, 2019]</span>:
**Dispersion formula changed:
*** Horizontal and vertical dispersion depending on distance now changes more smoothly.  Inside of 12 km accuracy was slightly reduced.
**Damage Control Party duration decreased to 10 s.
*<span class="plainlinks">[https://medium.com/@devblogwows/st-soviet-battleships-changes-28865b674e06 Mar 29, 2019]</span>:
**Stock main battery firing range decreased from 16.15 to 15.79 km.
**Researchable engine removed, maximum speed of the ship now 27 knots (was 29).
**Main battery 180 degree turn time increased from 30 to 60 s.
**Fighter Plane consumable parameters brought to the standard values: action time 60 s, reload time 135 (90) s.
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/bbl5k1/st_changes_to_test_ships_and_le_terrible/ Apr 10, 2019]</span>:
**Sigma parameter decreased from 1.7 to 1.6.
}}
*Update 0.8.3:
**Available for completing a combat mission from the "Soviet Era" container, obtained in the Armory for Allowance tokens or doubloons during the "Victory" competition.
*Introduced into the game as a researchable ship in Update 0.8.4.
*Update 0.8.7:
**Minor geometry and texture fixes.
*Update 0.9.1:
**Sigma parameter decreased from 1.6 to 1.55.
*Update 0.9.2:
**Sigma parameter decreased from 1.55 to 1.50.
*Update 0.9.3:
**Minor fixes for textures and ship model.
*Update 0.9.5:
**Small changes to geometry and textures.
*Update 0.9.6:
**The value of the in-game turning circle radius was changed to 960 m to correct prior discrepancy.
*Update 0.10.0:
**The firing range of the secondary battery was increased to 5.6 km.
*Update 0.10.10:
**Maximum AP shell damage decreased from 12,950 to 12,500.
*Update 0.11.8
**The Seven Seas permanent camouflage was added.
*Update 0.11.10:
**Minor fixes to the geometry and textures of the ship.
*Update 12.0:
**Improved the geometry and textures of the ship.
}}


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[[Category:Ships of U.S.S.R.]]
[[Category:Battleships]]
[[Category:Tier VII ships]]
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Revision as of 04:10, 30 June 2026


VII
6,700,000

Sinop — U.S.S.R. Tech Tree Tier VII Battleship.

After the Izmail-class battlecruisers were laid down, the Naval General Staff commenced the development of a new generation of battleships. The requirements for the new ships were formulated between 1913 and 1914, but the development was halted when World War I broke out. The project was resumed only in 1916. A project variant proposed a warship with nine main guns housed in triple-gun turrets, a 275 mm-thick armored belt with a 100 mm-thick bulkhead behind it, 152 mm secondary guns, and a 30-knot speed. Work on the project was halted in 1917.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables