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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line)
{{#vardefine:ship_name|Orlan}}
-->{{WoWs_Ship|Promo=<!-- in case of gift or promo ship write conditions to get it. -->
__NOTOC____NOEDITSECTION__


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_ussr.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Premium"></span><span class="b-description-img_class">I</span></div><div class="b-description-img_vehicle">[[File:Ship_PRSC101_Orlan.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">PRICE TYPE</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.S.S.R. Premium Tier&nbsp;I [[Ship:Cruiser|Cruiser]].</p><p>Five drafts of a small destroyer that could be mass-produced were proposed in 1941. It was assumed that such ships would be built at shipyards in the Volga basin and, upon completion, would be transferred to the North Sea and the Baltic. The Navy's General Staff considered the idea in 1942, but they rejected it because the ship's displacement was too large. A year later, the performance specifications for a destroyer were presented, but the project wasn't pursued.</p><p> </p></div>
A patrol ship with very powerful artillery. ''Orlan'' was intended to operate in island waters. She boasted a very high level of maneuverability owing to her small dimensions and decent speed.<br><br>{{Model3DViewer|4fc47e5db9cf41f4a4a1e0b5ce8edc77}}


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* Pro 1
* Pro 2


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
===Cons===
* Second-fastest Tier I ship.
* Con 1
* Low rudder shift time.
* Con 2
* Good firing range.
* Low reload time.


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
* Few hit points.
* Low shell damage.
* Low damage per minute.
* Slow turret rotation.


==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 4550
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 25.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 310
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 3.2
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Main Battery:''' 
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Hull:'''  Upgrade to Hull (B) for XXX.  Research of this module unlocks progression to YYY.
|-
* '''Torpedoes:''' 
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.68
* '''Gun Fire Control System:'''  Upgrade to XXX for an extra 10% range on the main battery.  
|-
* '''Propulsion:''' 
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 4.06
-->
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 3.03
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 4.06
|}
</div>


<!-- FOR PREMIUM SHIPS:
</div></div></div>
As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2×2 130mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 9.67
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 4.3
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 14
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 18.6
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 87
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 9.67 km || style="color:inherit;" | 88
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1''': {{Main Armaments Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | HE-46US
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 800
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 7.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 870
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 33.4
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 22
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->


{{Commander Skills 3 CR
</div></div></div>
<!-- Ratings 1,2,3 are legit. Others are ignored.-->  
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating11 = 3 <!-- Grease the Gears -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating12 = <!-- Swift Fish -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating13 = 1 <!-- Consumables Specialist -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| rating14 = 3 <!-- Gun Feeder -->
|-
| rating15 = 3 <!-- Incoming Fire Alert -->
| style="color:inherit;" | 76 mm || style="color:inherit;" | 2 × 1
| rating16 = <!-- Last Stand -->
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 3 × 1
|-
| style="color:inherit;" | 13 mm || style="color:inherit;" | 2 × 1
|}


| rating21 = 3 <!-- Pyrotechnician -->
'''Continuous damage''' — average DPS within each action zone
| rating22 = <!-- Fill the Tubes -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating23 = 1 <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating24 = <!-- Eye in the Sky -->
|-
| rating25 = 1 <!-- Priority Target -->
| style="color:inherit;" | Short-range || style="color:inherit;" | 3.5 || style="color:inherit;" | 85% || style="color:inherit;" | 1.5
| rating26 =  <!-- Expert AA Marksman -->
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 3.5 || style="color:inherit;" | 90% || style="color:inherit;" | 2.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 3.5 || style="color:inherit;" | 90% || style="color:inherit;" | 2.5
|}
</div>
</div></div></div>


| rating31 = 3 <!-- Heavy HE and SAP Shells -->
| rating32 =  <!-- Enhanced Torpedo Explosive Charge -->
| rating33 = 3 <!-- Adrenaline Rush -->
| rating34 = 1 <!-- Heavy AP Shells -->
| rating35 = 2 <!-- Superintendent -->
| rating36 = 3 <!-- Survivability Expert -->


| rating41 = 2 <!-- Top Grade Gunner -->
<!-- Add the ship code here to populate the upgrade table -->
| rating42 =  <!-- Outnumbered -->
{{Ship Upgrades Section|code=PRSC101_Orlan}}
| rating43 =  <!-- Radio Location -->
| rating44 =  <!-- Inertial Fuse for HE Shells -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 =  <!-- AA Gunner -->
}}




|Consumables=<!-- write text about selection of Consumables below -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
''{{#var:ship_name}}'' can equip the following consumables:
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 25.0s cooldown)
 
}}
|Camouflage={{TT Ship Camo Insert|shiptier=1}}
 
 
|Signals=<!-- write text about best set of signals below -->


{{Signal Flags
| November Echo Setteseven =
| Mike Yankee Soxisix =
| India X-Ray = 1
| Juliet Whiskey Unaone =
| Victor Lima = 1
| Hotel Yankee =


| November Foxtrot =  
==Gallery==
| Sierra Mike = 2
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| India Delta =  
| Juliet Yankee Bissotwo =  
| India Yankee =  
| Juliet Charlie = 1
}}


|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | -->
<gallery>
<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
''Orlan'' (Орлан, "Sea Eagle") is based off the Project 37 destroyer, an attempt by Russian designers to create a cheap multi-role warship that could be built in the Volga shipyards without inferring with the main shipyards. After completion, their small size would've enabled their transport to the Northern and Baltic fleet by way of inland waterways. They were originally designed to be equipped with a sonar station and depth charges for anti submarine duties, a 533mm triple torpedo tube for engaging larger ships, and 100mm guns. Four designs, differing only in armament, were drawn up in 1941 and shown to the General Staff of the Navy in July of 1942. He rejected them for being too large and ordered a revision. A revised design was finished in 1943 and featured an increase in gun caliber to 130mm and a decrease in torpedo size to 450mm. This design was also rejected and all work on the ship was stopped in 1945.
 
''Orlan'' seems to be an amalgamation of the gun arrangement of the 4th 1941 design, and the gun caliber of the revised 1943 design. The triple torpedo tube present in both designs was likely deleted in the name of game balance. She was given the name "Orlan" by Wargaming in accordance with the Soviet tradition to name patrol vessels after animals.
 
|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
ЭМ_пр37_вар1.jpg|1st 1941 proposal.
ЭМ_пр37_вар2.jpg|2nd 1941 proposal.
ЭМ_пр37_вар3.jpg|3rd 1941 proposal.
ЭМ_пр37_вар4.jpg|4th 1941 proposal.
Proekt_37.jpg|Revised 1943 proposal.


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of U.S.S.R.]]
 
[[Category:Cruisers]]
|Ref= <!-- write below -->
[[Category:Tier I ships]]
<references />
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
 
{{WoWS Ship Changelog Insert|1=
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0SXdgTUHK5hTG8sE9xicMr486SRjCbeT9Zd6uFLzfng9zPmhLGJyMFi1jrrH8EzUXl October 25, 2018]</span>:
**Hitpoints redistributed between the ship's extremities and superstructure.
**Main battery reload time reduced to 4.3 seconds.
}}
*Available for testing by supertesters in the game from Update 0.5.0.1.
*Update 0.5.0.3:
**Orlan was introduced as the Tier I for the Russian/USSR nation.
*Update 0.5.1:
**The survivability of the main battery was increased to that of a similar level as Hashidate.
*Update 0.5.2:
**Credit earnings were increased by 4%.
**Experience earnings were increased by 11%.
*Update 0.5.6:
**The firing range of the 37 mm 70-K (A hull) was increased from 2 to 3.2 km.
**The durability of the 37 mm 70-K was increased by 20%.
*Update 0.5.10:
**Removed armor-piercing shells.
**Upgradeable gun module replaced with a fire control module
**The amount of hit points and damage dealt by HE shells was decreased by 50%.
*Update 0.5.12:
**Main battery firing range was increased from 7,990 to 8,790 m.
*Update 0.6.6:
**A visual armor flickering bug was fixed.
*Update 0.6.7:
**Credit earnings were decreased by 5%.
**Experience earnings were decreased by 5%.
*Update 0.6.8:
**The main battery reload time was decreased from 5.0 to 4.5 s.
*Update 0.6.9:
**The appearance of the ship was improved using a special technology for improved rendering of thin elements.
*Update 0.6.12:
**Detectability when firing main guns in smoke was changed to 3.03 km.
*Update 0.6.13:
**Fire extinguishing time now 30 s instead of 60 s.
*Update 0.8.2:
**Researchable modules were removed, and their bonuses were included in the stock ship parameters. For each researched module, 600 ship xp was added; for each purchased module, players were compensated 6,000 credits.
*Update 0.8.4:
**The citadel was removed and replaced with a vital part of the ship, like a destroyer.
*Update 0.8.5:
**Credit earnings were increased by 10%.
**Experience earnings were increased by 5%.
*Update 0.9.5:
**Small changes to geometry and textures of the ship.
}}
 
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 04:11, 30 June 2026


I
PRICE TYPE

Orlan — U.S.S.R. Premium Tier I Cruiser.

Five drafts of a small destroyer that could be mass-produced were proposed in 1941. It was assumed that such ships would be built at shipyards in the Volga basin and, upon completion, would be transferred to the North Sea and the Baltic. The Navy's General Staff considered the idea in 1942, but they rejected it because the ship's displacement was too large. A year later, the performance specifications for a destroyer were presented, but the project wasn't pursued.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1


Consumables