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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line)
{{#vardefine:ship_name|Kirov}}
-->{{WoWs_Ship|Promo=<!-- in case of gift or promo ship write conditions to get it. -->
__NOTOC____NOEDITSECTION__
|Ship=PRSC525_Kirov
|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
One of the first large warships designed and built in the U.S.S.R. (Project 26). Despite her small displacement, she is equipped with powerful long-range main guns and has good speed. In contrast to the majority of her contemporaries, ''Kirov'' has weak armor. <br><br>''Kirov'' is available for purchase in the [[Armory]] for 43,000 Coal{{Coal}}.<br><!-- <br>{{Model3DViewer|b80c3be2027e48ff8145139850916e09}}-->


|Performance=
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_ussr.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Premium"></span><span class="b-description-img_class">V</span></div><div class="b-description-img_vehicle">[[File:Ship_PRSC525_Kirov.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">3,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.S.S.R. Premium Tier&nbsp;V [[Ship:Cruiser|Cruiser]].</p><p>After the dual impact of World War I and the Russian Civil War, the Soviet Navy needed cruisers. Between 1931 and 1932, negotiations were held with the Italian company Ansaldo, whose most modern cruiser at the time was Raimondo Montecuccoli. A cruiser project with Italian-made mechanisms was approved later. The ship was supposed to have a total of nine main battery guns. Kirov, which was laid down in October 1935, participated in the Soviet-Finnish war. During World War II, she was involved in the defense of Tallinn and Leningrad, as well as in the evacuation of Tallinn as the flagship of the main forces.</p><p> </p></div>
{{AA Sidebar Warning Insert}}  
''Kirov'' is a very different beast to Tier IV ''[[Svietlana]]''. While ''Svietlana'' is essentially an oversized destroyer with better armor and more guns, ''Kirov'' has more in common with its Japanese counterpart, ''[[Furutaka]]''. Where ''Svietlana'' relies on sheer volume of fire from its fast-firing 130 mm guns, ''Kirov'' has much more powerful 180mm guns, capable of severely damaging even battleships at close ranges, and with a maximum range comparable to that of the German ''[[Königsberg]]''. The 180mm guns also have fairly good ballistics, which makes hitting targets at long ranges easier. ''Kirov'' is also capable of high speeds, and accelerates fairly well.


However, these qualities come at a price. First, ''Kirov'' is very much a glass cannon, with poor armor even for a Tier V cruiser. She can take citadel damage from almost any angle from even other cruisers. She is also a large ship with exceptionally poor concealment, comparable to that of battleships, and will be among the first ships spotted, especially when aircraft are in play.  The most serious weakness of ''Kirov'' is her lack of maneuverability.  She has a turning circle radius worse than some battleships, exacerbated by a middling rudder shift time. This can cause considerable difficulty trying to negotiate areas with a lot of islands and obstacles at speed, and also makes it hard to dodge shells and especially torpedoes.
===Pros===
* Pro 1
* Pro 2


''Kirov'' does have a fairly good anti-aircraft suite that somewhat offsets this, however. It also uses the same torpedoes as the ''[[Gnevny]]''-class destroyers. Their short range and high speed make them a situational weapon at best.
===Cons===
* Con 1
* Con 2


This combination of high speed, poor maneuverability, poor armor, and excellent guns with long range mean that ''Kirov'' works best at stand-off distances. It is very risky to play ''Kirov'' at close ranges, especially against enemies with torpedoes.


'''Note:''' As of Update 9.5, Kirov is now a Premium ship whose hull characteristics are an amalgamation of what used to be the stock (A) and researchable (B) hulls. It combines the aviation facilities and anti-aircraft suite of (A) Hull with all other characteristics being derived from (B) Hull along with granting access to both catapult aircraft and Hydroacoustic Search simultaneously.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 26200
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Excellent 180 mm guns: hard-hitting, long range, high velocity, with an acceptable rate-of-fire.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* High speed and good acceleration.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Respectable AA suite backed up by an optional {{Catapult Fighter}}.
|-
* Fairly good turret traverse speeds.
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
* Can now mount both {{Hydroacoustic Search}} and a catapult aircraft simultaneously.
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Poor maneuverability.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Poor armor, but still better than her replacement, ''[[Kotovsky]]''.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Exceptionally poor concealment range even with camouflage equipped.
|-
* Large silhouette and citadel.
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 35.5
* Suicidally short range on the torpedoes negates their high speed and damage.
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 860
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 10.2
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Main Battery:''' 
|-
* '''Hull:'''  Upgrade to Hull (B) for XXX.  Research of this module unlocks progression to YYY.
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 13.79
* '''Torpedoes:''' 
|-
* '''Gun Fire Control System:'''  Upgrade to XXX for an extra 10% range on the main battery.  
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 6.44
* '''Propulsion:''' 
|-
-->
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 8.01
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 6.44
|}
</div>


<!-- FOR PREMIUM SHIPS:
</div></div></div>
As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×3 180mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 16.32
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 13.5
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 4.4
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 22.5
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 145
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 136
|-
| style="color:inherit;" | • Dispersion at 16.32 km || style="color:inherit;" | 146
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1''': {{Main Armaments Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 2''': {{Damage Control System Modification 1}}
|-
* '''Slot 3''': {{AA Guns Modification 1}} to boost AA performance or {{Aiming Systems Modification 1}} to improve main battery dispersion.
| style="color:inherit;" | • Name || style="color:inherit;" | HE-32
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2500
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 13.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 800
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 97.5
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 30
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->


{{Commander Skills 3 CR
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- Ratings 1,2,3 are legit. Others are ignored.-->  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating11 = 3 <!-- Grease the Gears -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating12 = <!-- Swift Fish -->
|-
| rating13 = 1 <!-- Consumables Specialist -->
| style="color:inherit;" | • Name || style="color:inherit;" | AP-32
| rating14 = 3 <!-- Gun Feeder -->
|-
| rating15 = 3 <!-- Incoming Fire Alert -->
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 4100
| rating16 = <!-- Last Stand -->
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 800
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 97.5
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 7
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 30
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PRPT013
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 70.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 40200
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.1
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 64
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.4%
|}
</div>


| rating21 = 3 <!-- Pyrotechnician -->
</div></div></div>
| rating22 = <!-- Fill the Tubes -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating23 = 1 <!-- Consumables Enhancements -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating24 = <!-- Eye in the Sky -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating25 = 1 <!-- Priority Target -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating26 = <!-- Expert AA Marksman -->
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 4.3
|}
</div>


| rating31 = 3 <!-- Heavy HE and SAP Shells -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating33 = 3 <!-- Adrenaline Rush -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating34 = 1 <!-- Heavy AP Shells -->
|-
| rating35 = 2 <!-- Superintendent -->
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| rating36 = 3 <!-- Survivability Expert -->
|-
| style="color:inherit;" | • Name || style="color:inherit;" | HE-56
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x100mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1400
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 895
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 17
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0%
|}
</div>


| rating41 = 2 <!-- Top Grade Gunner -->
| rating42 =  <!-- Outnumbered -->
| rating43 =  <!-- Radio Location -->
| rating44 =  <!-- Inertial Fuse for HE Shells -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 =  <!-- AA Gunner -->
}}


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' can equip the following consumables:
* '''Slot 1:'''  {{Damage Control Party}}
* '''Slot 2:'''  {{Hydroacoustic Search}}
* '''Slot 3:'''  {{Spotting Aircraft}} or {{Catapult Fighter}}


|Camouflage={{Prem Ship Camo Insert|shiptier=5}}
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 100 mm || style="color:inherit;" | 6 × 1
|-
| style="color:inherit;" | 45 mm || style="color:inherit;" | 6 × 1
|-
| style="color:inherit;" | 13 mm || style="color:inherit;" | 4 × 1
|}
 
'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 52.5 || style="color:inherit;" | 85% || style="color:inherit;" | 1.5
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 38.5 || style="color:inherit;" | 90% || style="color:inherit;" | 2.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 35 || style="color:inherit;" | 90% || style="color:inherit;" | 4.0
|}
 
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 1 || style="color:inherit;" | 130 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–4.0
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Max damage || style="color:inherit;" | 2400
|-
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
</div>
</div></div></div>


|Signals=<!-- write text about best set of signals below -->


{{Signal Flags
<!-- Add the ship code here to populate the upgrade table -->
| November Echo Setteseven = 1
{{Ship Upgrades Section|code=PRSC525_Kirov}}
| Mike Yankee Soxisix =
| India X-Ray = 3
| Juliet Whiskey Unaone =
| Victor Lima = 3
| Hotel Yankee =  


| November Foxtrot = 2
| Sierra Mike = 3
| India Delta =
| Juliet Yankee Bissotwo =
| India Yankee = 1
| Juliet Charlie = 1
}}


|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
<!-- Consumables have to be tagged individually on a slot by slot basis -->
File:KirovStart.jpg
{{Ship Consumables Section|consumables=
File:KirovBroad.jpg
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
File:KirovAerial.jpg
* '''Slot 2:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
File:KirovSpotter.jpg|A spotter plane helps ''Kirov'' reach more distant enemies.
* '''Slot 3:''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) '''or''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown)
File:KirovDead.jpg
}}
</gallery>


|History=<!-- write text below -->
''Kirov'' (Russian: Киров) was a Project 26 ''Kirov''-class cruiser of the Soviet Navy that served during the Winter War, World War II and into the Cold War. She attempted to bombard Finnish coast defense guns during action in the Winter War, but was driven off by a number of near misses that damaged her. She led the evacuation of Tallinn at the end of August 1941, before being blockaded in Leningrad where she could only provide gunfire support during the siege of Leningrad. She bombarded Finnish positions during the Vyborg–Petrozavodsk Offensive in mid-1944, but played no further part in the war. ''Kirov'' was reclassified as a training cruiser on 2 August 1961 and sold for scrap on 22 February 1974.


|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
==Gallery==
File:1973 CPA 4276.jpg|
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
File:CruiserKirov.JPG|A model of ''Kirov'' displayed in the Central Naval Museum in Saint Petersburg.
File:Kirov Forward Turrets 3.jpg|''Kirov'' memorial and environment.
File:Kirov Forward Turrets 2.jpg|''Kirov'' memorial.
File:Kirov Forward Turrets 4 plaque.jpg|''Kirov'' memorial plaque.


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|Ref= <!-- write below -->
<gallery>
<references />
</gallery>
# [https://en.wikipedia.org/wiki/Soviet_cruiser_Kirov Soviet cruiser ''Kirov'' - Wikipedia]
</div></div></div>
# [https://en.wikipedia.org/wiki/Kirov-class_cruiser ''Kirov''-class cruiser - Wikipedia]
# [https://worldofwarships.com/en/news/general-news/squall-line-kirov/ Squall Line: Kirov - News - World of Warships]
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game from Update 0.5.3.2.
*Introduced into the game as a researchable ship in Update 0.5.4.
*Update 0.5.5:
**The ship was lowered in the water by 0.88 m.
*Update 0.5.6:
**The firing range of the 37 mm 70-K anti-aircraft (Hull (B)) guns was increased from 2 to 3.2 km.
**The durability of the 37 mm 70-K AA gun was increased by 20%.
*Update 0.5.7:
**The rotation of the radar array models was fixed.
*Update 0.5.8:
**The appearance of the main battery turrets was improved.
*Update 0.5.10:
**The radar array model was fixed.
*Update 0.5.11:
**Secondary Battery Modification 2 was made available in Upgrade Slot 2.
*Update 0.6.11:
**Fixed a bug that caused the main guns to pass through elements of the ship when in restricted firing angles.
*Update 0.6.12:
**Detectability when firing main guns in smoke was changed to 8.01 km.
**The Nikitin KOR-2 (M-62)'s detectability range was increased from 4 to 7 km when detected from the air, and to 8 km when detected from the sea.
*Update 0.6.13:
**Fire extinguishing time now 30 s instead of 60 s.
**The main battery reload time was decreased from 15 to 13.5 s.
**The appearance of the ship was improved using a special technology for improved rendering of thin elements.
*Update 0.7.10:
**The ranges of the Hydroacoustic Search consumable were unified - 4 km for detecting ships, 3 km for detecting torpedoes.
*Update 0.9.2:
**HE shell penetration was increased from 29 to 30 mm.
**The central deck armor's thickness was increased from 13 to 16 mm.
*Update 0.9.5:
**Kirov received the status of Premium ship.
**Removed from the tech tree and made available in the Armory for 43,000 Coal.
**Base modules were removed, and the ship's characteristics were changed to match those of the former (B) modules, with the exception of AA defense, which corresponds to Kirov Hull (A).
**The option to choose between Spotter Plane and Fighter consumables was made available.
*Update 0.9.10:
**A transaction error that occurred when accelerating the training of a commander assigned to Kirov was fixed.
*Update 0.10.):
**The firing of the secondary battery was increased to 4.3 km.
*Update 0.10.4:
**The image displayed in the tooltips with ship descriptions in Port was fixed.
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[[Category:Ships of U.S.S.R.]]
[[Category:Cruisers]]
[[Category:Tier V ships]]
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 04:13, 30 June 2026


V
3,500 doubloons

Kirov — U.S.S.R. Premium Tier V Cruiser.

After the dual impact of World War I and the Russian Civil War, the Soviet Navy needed cruisers. Between 1931 and 1932, negotiations were held with the Italian company Ansaldo, whose most modern cruiser at the time was Raimondo Montecuccoli. A cruiser project with Italian-made mechanisms was approved later. The ship was supposed to have a total of nine main battery guns. Kirov, which was laid down in October 1935, participated in the Soviet-Finnish war. During World War II, she was involved in the defense of Tallinn and Leningrad, as well as in the evacuation of Tallinn as the flagship of the main forces.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1


Consumables