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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Baleares}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_spain.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Tech Tree"></span><span class="b-description-img_class">VI</span></div><div class="b-description-img_vehicle">[[File:Ship_PSSC106_Baleares.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">3,000,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Spain Tech Tree Tier&nbsp;VI [[Ship:Cruiser|Cruiser]].</p><p>In 1926, Spain ordered two modern "Washington Treaty" cruisers. Vickers-Armstrong created a project based on County-class cruisers with reinforced AA defenses and armor protection. The cruisers were named Canarias and Baleares after the major Spanish archipelagos of the same name. The construction was delayed, but the Nationalists who seized the shipyards forced the ships' construction to speed up until completion. Baleares participated in the offensive against Málaga and in the hunt for transport ships; she carried out raids on coastal fortifications and bombarded cities. The cruiser was sunk by Republican destroyers in the Battle of Cape Palos.</p><p> </p></div>


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* Pro 1
<!--
* Pro 2
Insert the PERFORMANCE SECTION below.
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->


Tier VI ''Baleares'' marks a change in the Spanish cruisers, moving from 152 mm guns to a battery of 203 mm rifles, providing a much more powerful punch compared to previous ships in the line. With no notable gimmicks, she is a straightforward ship to play.
===Cons===
* Con 1
* Con 2


<h4>The Ship</h4>
Her top speed of 33 knots allows her to keep pace with most of her peers, although she will struggle to chase down or escape from opponents. She is also rather unmaneuverable, with a slow rudder shift time of 9.6 seconds and a large turning circle of 740 meters. Finally, she takes a long time to accelerate to her top speed. ''Baleares'' takes a long time to respond to helm commands and is slow to regain her speed when maneuvering.
She carries a standard cruiser {{Damage Control Party}} which is active for 5 seconds with 60 seconds between uses. She also has a {{Hydroacoustic Search}} which operates for 100 seconds with a 120-second cool down. This can be used to detect torpedoes at 3 km and ships at 4 km range. Her final consumable slot mounts a {{Defensive AA Fire}}, which is active for 40 seconds and will provide a 50% boost to her AA DPS.


<h4>Survivability</h4>
==Ship Stats==
With 16 mm of plating, ''Baleares’'' bow and stern can bounce heavy cruiser AP if sufficiently angled, although she is vulnerable to all calibers of HE. Her citadel runs between her bridge and rear structure, although most of the area above the waterline is sloped. There is also some extra protection provided by the presence of torpedo bulges along her hull, which can result in shells detonating before penetrating the citadel. ''Baleares'' has a decent health pool for a heavy cruiser, but with no way to replenish lost hit points, players must be careful not to throw their health away.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Baleares (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Baleares (B)
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 30300 || style="color:inherit;" | 35100
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | —
|}
</div>


<h4>Armament</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''Baleares'' mounts eight 203 mm guns in four twin turrets, marking a significant increase in power over ''[[Galicia]]''. Her guns have a range of 15.6 km, allowing her to engage targets from a comfortable range when she is top tier. Her main guns have a reload of 13 seconds, rather fast for their caliber, which gives her one of the highest DPM totals for a 203 mm armed ship.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
Her AP shells are fairly typical of 203 mm weapons for her tier, although the penetration is lacking when compared to ships like ''[[Pensacola]]'' or her sister ''[[Canarias]]''. They can cause heavy damage to same-tier cruisers should the opportunity arise, but higher-tier and heavily armored targets will be able to shrug off hits.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
Similarly, her HE rounds are unremarkable. Individually, her shells have a decent fire chance, but like most heavy cruisers, she lacks the rapid reload to satisfy an arsonist.
|-
Her torpedoes are mounted in four triple launchers, two on each side. These weapons hit relatively hard and have a good flood chance, and ''Baleares'' can put plenty of fish in the water, but with only 7 km range, her torpedoes cannot be launched from stealth. If players can reach an ambush position around islands, then she can pose a serious threat to most targets.
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


<h4>Anti-Air</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''Baleares'' has a somewhat unusual anti-aircraft battery. Most of the DPM is found in her long-range weapons; indeed, she has some of the best long-range defenses at her tier. Unfortunately, she does not follow this up with the shorter-range guns. Unlike most ships, she lacks any sort of midrange AA weapons, and her short range weapons add little to her firepower.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Baleares (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Baleares (B)
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 33.0 || style="color:inherit;" | 33.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 740 || style="color:inherit;" | 740
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 17.5 || style="color:inherit;" | 12.5
|}
</div>


<h4>Anti-Submarine</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''Baleares'' carries an ASW airstrike with a 5 km range, potentially allowing her to engage submarines with a degree of safety. The airstrike has a 20 second reload between attacks, limiting the amount of damage that players can cause to a submarine. Her Hydroacoustic Search can halp in detecting submarines, but the short detection range means that players will potentially need to put themselves in harm's way to track a submerged target.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Baleares (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Baleares (B)
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 11.7 || style="color:inherit;" | 11.7
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 7.23 || style="color:inherit;" | 7.23
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 6.79
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 7.23 || style="color:inherit;" | 7.23
|}
</div>


<h4>Battle Performance</h4>
</div></div></div>
Players will need to use effective positioning and ammunition selection in order to maximize their damage output. A well-aimed salvo can potentially cripple an enemy cruiser or destroyer if the right ammunition is selected. For this reason, the Gun Feeder captain skill is recommended, as it will allow players to more quickly switch ammunition types.  
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''Baleares'' will reward patient play, using her concealment to reach an advantageous position before unleashing volleys into distracted enemies. Players should ensure they do not overextend, as Baleares lacks the tools to escape enemy attention.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SCI Mk VI Mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SCI Mk VI Mod. 2
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 4×2 203mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 14.18 || style="color:inherit;" | 15.6
|-
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 13.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 4.6
|-
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 22.5
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Torpedo tubes are inside the hull, hard to knock out.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Good concealment
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Good health pool
|-
* Surprisingly tanky armor
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 130
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 14.18 km || style="color:inherit;" | 131
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Low DPM from all weapons
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Low fire starting potential
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Poor maneuverability
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 203 mm HE 256 lb
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2850
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 15.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 855
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 116.1
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 34
|}
</div>


|Research=
<!-- Check this!  Some do.-->
Researchable upgrades for ''{{#var:ship_name}}'':
# '''Hull:'''  Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to ''[[Asturias]]''.
# '''Gun Fire Control System:'''  Upgrade to SCI Mk VI Mod. 2 for an extra 10% range on the main battery.


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 203 mm AP 256 lb Mk I
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 4550
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 855
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 116.1
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 7
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 34
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PSPT006
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 80.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 43900
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.2
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 59
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.2
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.62%
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 5.0
|}
</div>


The recommended upgrades are:
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* '''Slot 1''': {{Main Armaments Modification 1}}
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 2''': {{Engine Room Protection}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 3''': {{Aiming Systems Modification1}}
|-
* '''Slot 4''': {{Propulsion Modification 1}} -or- {{Steering Gears Modification 1}}
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 120 mm granada rompedora HE
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x120mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.1
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1700
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 808
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 20
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0%
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{{Commander Skills 3 CR
{| class="wikitable" style="margin:0; color:inherit; width:100%"
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 88 mm Spr.Gr.
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x88mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1000
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 890
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 15
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 4.0%
|}
</div>


| rating11 = 2 <!-- Grease the Gears -->
| rating12 =  <!-- Swift Fish -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 = 3 <!-- Last Stand -->


| rating21 = 2 <!-- Pyrotechnician -->
</div></div></div>
| rating22 = <!-- Fill the Tubes -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating23 = <!-- Consumables Enhancements -->
| rating24 =  <!-- Eye in the Sky -->
| rating25 = 3 <!-- Priority Target -->
| rating26 =  <!-- Expert AA Marksman -->


| rating31 = <!-- Heavy HE and SAP Shells -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating33 = 3 <!-- Adrenaline Rush -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating34 = <!-- Heavy AP Shells -->
|-
| rating35 = 1 <!-- Superintendent -->
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 6
| rating36 = 2 <!-- Survivability Expert -->
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 20.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 2900
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
'''Baleares (A)'''


| rating41 = 1 <!-- Top Grade Gunner -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating42 =  <!-- Outnumbered -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| rating43 = <!-- Radio Location -->
|-
| rating44 =  <!-- Inertial Fuse for HE Shells -->
| style="color:inherit;" | 88 mm || style="color:inherit;" | 4 × 1
| rating45 = 3 <!-- Concealment Expert -->
|-
| rating46 = <!-- AA Gunner -->
| style="color:inherit;" | 120 mm || style="color:inherit;" | 8 × 1
}}
|}


<!-- Where to get the Commander skills matrix for the type of ship
'''Continuous damage''' — average DPS within each action zone
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 94.5 || style="color:inherit;" | 90% || style="color:inherit;" | 5.2
|}


|Consumables=<!-- write text about selection of Consumables below -->
'''Damage by shell explosions'''
''{{#var:ship_name}}'' equips the following consumables:
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 3 || style="color:inherit;" | 600 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.2
|}


* '''Slot 1''':  {{Damage Control Party}}
'''Baleares (B)'''
* '''Slot 2''':  {{Hydroacoustic Search}} &ndash; 3 charges '''or''' {{Defensive AA Fire}} &ndash; 3 charges


|Camouflage={{TT Ship Camo Insert|shiptier=6}}
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
|Signals=<!-- write text about best set of signals below -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 88 mm || style="color:inherit;" | 4 × 1
|-
| style="color:inherit;" | 120 mm || style="color:inherit;" | 8 × 1
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 8 × 1
|}


{{Signal Flags
'''Continuous damage''' — average DPS within each action zone
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 66.5 || style="color:inherit;" | 85% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 94.5 || style="color:inherit;" | 90% || style="color:inherit;" | 5.2
|}


| Juliet Charlie          = 2 <!-- No Detonate -->
'''Damage by shell explosions'''
| India Yankee            = 1 <!-- -20% Fire duration -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| Hotel Yankee            = 1 <!-- ram someone -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| Juliet Yankee Bissotwo  = <!-- -20% flood duration -->
|-
| Victor Lima            = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
| style="color:inherit;" | 3 || style="color:inherit;" | 600 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.2
| India X-Ray            = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
|}
</div>
</div></div></div>


| Juliet Whiskey Unaone  = 2 <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven= 2 <!-- +5% AA damage -->
| Sierra Mike            = 3 <!-- +5% speed -->
| November Foxtrot        = 1 <!-- -5% Consumables reload -->
| India Delta            = 0 <!-- +20% HP from Repair Party -->


| X-Ray Papa Unaone      = 0 <!-- +15% Smoke Gen action time -->
<!-- Add the ship code here to populate the upgrade table -->
| Sierra Bravo            = 2 <!-- +10% Hydro action time;  -10% DFAA reload time -->
{{Ship Upgrades Section|code=PSSC106_Baleares}}
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


</gallery>
<!-- Consumables have to be tagged individually on a slot by slot basis -->
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
* '''Slot 2:''' {{Repair Party}} (2 charges, 28.0s action, 80.0s cooldown, 151.5 hp/s)
* '''Slot 3:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) '''or''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown)
}}


|History=<!-- write text below -->
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
</div>


|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|Ref= <!-- write below -->
<gallery>
<references />
</gallery>
</div></div></div>


{{WoWS Ship Changelog Insert|1=
[[Category:Ships of Spain]]
*Available for testing by supertesters in the game starting from Update 12.4.
[[Category:Cruisers]]
{{WoWS Ship Testing Changes Insert|1=
[[Category:Tier VI ships]]
*{{WoWS DevBlog Link Insert|437}}:
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|452}}:
**Main battery firing range increased from 14.2 to 15.6 km.
*{{WoWS DevBlog Link Insert|463}}:
**Detectability range by air increased from 6.6 to 7.2 km.
}}
*Update 12.6:
**Available from sequential bundle #3 of the Spanish Cruisers event (for Gold Spanish Tokens).
*Introduced into the game as a researchable ship in Update 12.8.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 04:15, 30 June 2026


VI
3,000,000

Baleares — Spain Tech Tree Tier VI Cruiser.

In 1926, Spain ordered two modern "Washington Treaty" cruisers. Vickers-Armstrong created a project based on County-class cruisers with reinforced AA defenses and armor protection. The cruisers were named Canarias and Baleares after the major Spanish archipelagos of the same name. The construction was delayed, but the Nationalists who seized the shipyards forced the ships' construction to speed up until completion. Baleares participated in the offensive against Málaga and in the hunt for transport ships; she carried out raids on coastal fortifications and bombarded cities. The cruiser was sunk by Republican destroyers in the Battle of Cape Palos.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables