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Ship:Asturias

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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Asturias}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released for Early Access on 19 July 2023.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_spain.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Tech Tree"></span><span class="b-description-img_class">VII</span></div><div class="b-description-img_vehicle">[[File:Ship_PSSC107_Asturias.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">5,700,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Spain Tech Tree Tier&nbsp;VII [[Ship:Cruiser|Cruiser]].</p><p>Ties between the Fascist regime in Italy and the Francoists strengthened after the latter claimed victory in the Spanish Civil War. These ties also manifested themselves in the field of naval construction: Spain planned to get to grips with the latest achievements in Italian shipbuilding in an effort to strengthen its fleet. Italian company Ansaldo furnished Spain with three projects for a heavy cruiser that differed from each other in the composition of their armament. One of the options included four 203 mm twin-gun mounts.</p><p> </p></div>


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* Pro 1
<!--
* Pro 2
Insert the PERFORMANCE SECTION below.
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->


{{CombatCapability
===Cons===
|name=Alternative Firing Modes
* Con 1
|icon=BurstFireModule.png
* Con 2
|description=Asturias can alternate between a regular firing mode and a '''Burst Fire''' firing mode. Firing the guns with the alternative firing mode enabled will fire 2 salvos in quick succession. This firing mode takes much longer to reload.
|requirements=Burst fire can be toggled on and off at will.
|effects=
*Reload time: 32 seconds
*Interval between individual shots: 2 seconds
*Number of bursts in a series: 2
}}


At Tier VII, ''{{#var:ship_name}}'' introduces players to the defining feature of the Spanish cruiser line &mdash; Burst Fire &mdash; while continuing the familiar long-range playstyle of the line.


<h4>Hull</h4>
==Ship Stats==
A typical cruiser, ''{{#var:ship_name}}'' cannot boast of having strong armor. Her 150 mm main belt will protect her against destroyer and light cruiser caliber AP shells at range, but any larger caliber AP shells will be able to easily go through it. Her 16 mm bow and stern plating is overmatched by any battleship-caliber gun she can encounter within her tier spread. Her abysmal torpedo protection of 4% will do next to nothing against torpedoes. Her HP pool, however, is one of the highest in her tier, at 39,600. Regardless, as with most cruisers at her tier, ''{{#var:ship_name}}''’s best defense is to not get hit as much as possible.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Asturias (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Asturias (B)
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 37200 || style="color:inherit;" | 39600
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | —
|}
</div>


''{{#var:ship_name}}''’s maneuverability is average overall. She can attain a high speed of 35 knots, but her rudder shift of 10.2 s and turning circle of 860 meters means it takes time for her to change course. Her concealment is high, only reaching 12.4 km when fully specced for stealth. Captains should take care when choosing their engagements as ''{{#var:ship_name}}'' will be unable to disengage from them quickly.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


<h4>Armament</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}''’s main armament comprises four twin 203 mm guns, in a standard AB-XY layout. Her AP shells feature good penetration and damage capabilities, making them effective against most cruisers and against the upper belts of battleships. Her HE shells are standard for her caliber. Her 13-second reload, which is on the longer end, leads to average damage output overall. Her range of 15.7 km is average for her tier, allowing her to engage enemy ships at a reasonable distance. Her guns have improved ballistics, making it easier to land shells on enemy ships. ''{{#var:ship_name}}''’s gun handling is decent, with a gun traverse speed of 7° per second, as well as good firing angles, allowing captains to minimize their exposure to enemy ships.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Asturias (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Asturias (B)
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 35.0 || style="color:inherit;" | 35.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 860 || style="color:inherit;" | 860
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 18.6 || style="color:inherit;" | 13.3
|}
</div>


''{{#var:ship_name}}'' also has access to the Burst Fire combat capability. The alternative firing mode allows her to fire two salvos in 2 seconds, but afterwards, she will undergo a long reload of 32 seconds. Her Burst Fire will be useful in dealing quick damage to enemies, especially against those who are broadside to her. Another common tactic is for one to Burst Fire before an enemy ship exits their maximum firing range, in order to deal last-minute damage.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Asturias (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Asturias (B)
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 13.8 || style="color:inherit;" | 13.8
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 8.9 || style="color:inherit;" | 8.9
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 8.5
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 8.9 || style="color:inherit;" | 8.9
|}
</div>


''{{#var:ship_name}}'' has two quadruple torpedo tubes with fairly standard torpedo characteristics. While they have a short range of 8 km, their damage is respectable at 15,867. They also have a modest speed of 61 knots. Her torpedoes additionally have a decent reload of 106 s. In most scenarios, her torpedoes will serve as a self-defense weapon, or when captains are forced into close range combat.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SCI Mk VII Mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SCI Mk VII Mod. 2
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 4×2.0 203mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 14.3 || style="color:inherit;" | 15.73
|-
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 13.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 4.6
|-
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 25.7
|}
</div>


''{{#var:ship_name}}''’s AA defenses are mediocre. While her long range AA reaches out to a respectable 5.2 km combined with decent DPS, her medium and short range DPS is underwhelming. Captains looking to repel enemy planes should seek the assistance of allied ships.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 131
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 14.3 km || style="color:inherit;" | 132
|}
</div>


''{{#var:ship_name}}'' carries standard Depth Charge Airstrikes for a Tier VII cruiser. She has access to two charges of the armament with a 6 km range and a 30 second reload. Each charge has one aircraft armed with one bomb dealing up to 3,400 damage. Captains should make active use of this armament whenever there are signs of a submarine's presence nearby, such as fuel spills and sonar pings.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 203 mm proiettili HE 1927
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2850
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 15.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 900
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 125.3
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 34
|}
</div>


<h4>Consumables</h4>
''{{#var:ship_name}}'' carries a plentiful amount of consumables. In addition to her standard {{Damage Control Party}}, she is one of the few Tier VII cruisers with access to {{Repair Party}}. This gives her more longevity in battle, allowing her to have more impact in the late game. She also carries a choice between {{Hydroacoustic Search}} and {{Defensive AA Fire}}, with the former being preferred given her underwhelming AA defenses. Finally, she has a choice between {{Spotting Aircraft}} and {{Catapult Fighter}}. Captains should opt to use the Spotter, as it allows ''{{#var:ship_name}}'' to extend her range and thus keep her opponents at an arm’s length.


<h4>Gameplay</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' plays like a classic long-range cruiser. Using her range, captains should engage enemy ships at a distance. As both her AP and HE shells are quite good, captains should use both at the appropriate situation. Her Burst Fire will prove useful in punishing targets who overextend, or quickly dealing damage before disengaging. Her poor concealment and armor, however, mean she cannot get away with everything.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 203 mm proiettili AP 1927
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 4800
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 900
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 125.3
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 7
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 34
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PSPT004
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 106.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 44300
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 61
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.65%
|}
</div>


While ''{{#var:ship_name}}'' doesn’t invent a new playstyle, her capabilities will be appreciated by captains. Her unique characteristics &mdash; namely her Burst Fire &mdash; provide new opportunities for one to use to succeed in battle.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 5.6
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* High amount of HP for a cruiser
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Guns have flat ballistics
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* AP shells have good armor penetration and damage
|-
* Access to Burst Fire, allowing her to deal damage in quick succession
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
* Torpedoes have a fast reload
|-
* Great maximum speed
| style="color:inherit;" | • Name || style="color:inherit;" | 105 mm Spr.Gr. Kz.
* Access to {{Repair Party}}
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x105mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.9
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1200
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 900
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 26
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 5.0%
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
* Poor armor
* Burst Fire has a long cooldown
* Long rudder shift time and large turning circle
* Short ranged torpedoes
* Below-average AA
* Poor concealment


|Research=
<!-- Check this!  Some do.-->
Researchable upgrades for ''{{#var:ship_name}}'':
# '''Hull:'''  Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to ''[[Cataluña]]''.
# '''Gun Fire Control System:'''  Upgrade to SCI Mk VII Mod. 2 for an extra 10% range on the main battery.


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 3400
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
'''Asturias (A)'''


The recommended upgrades are:
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
* '''Slot 1''': {{Main Armaments Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
* '''Slot 2''': {{Engine Room Protection}} or {{Hydroacoustic Search Modification 1}}
|-
* '''Slot 3''': {{Aiming Systems Modification 1}}
| style="color:inherit;" | 105 mm || style="color:inherit;" | 4 × 2
* '''Slot 4''':  {{Propulsion Modification 1}}
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 8 × 2
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 4 × 1
|}


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
'''Continuous damage''' — average DPS within each action zone
{{Commander Skills 3 CR
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 31.5 || style="color:inherit;" | 85% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 35 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 101.5 || style="color:inherit;" | 90% || style="color:inherit;" | 5.2
|}


| rating11 = 2 <!-- Grease the Gears -->
'''Damage by shell explosions'''
| rating12 = <!-- Swift Fish -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating13 =  <!-- Consumables Specialist -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating14 = 3  <!-- Gun Feeder -->
|-
| rating15 = 1 <!-- Incoming Fire Alert -->
| style="color:inherit;" | 4 || style="color:inherit;" | 950 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.2
| rating16 =  <!-- Last Stand -->
|}


| rating21 = 1 <!-- Demolition Expert -->
'''Asturias (B)'''
| rating22 =  <!-- Fill the Tubes -->
| rating23 =  <!-- Consumables Enhancements -->
| rating24 = 1 <!-- Eye in the Sky -->
| rating25 = 3 <!-- Priority Target -->
| rating26 =  <!-- Focus Fire Training -->


| rating31 = <!-- Heavy HE and SAP Shells -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating32 =  <!-- Enhanced Torpedo Explosive Charge -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| rating33 = 3 <!-- Adrenaline Rush -->
|-
| rating34 = 2 <!-- Heavy AP Shells -->
| style="color:inherit;" | 105 mm || style="color:inherit;" | 4 × 2
| rating35 = 3 <!-- Superintendent -->
|-
| rating36 = 2 <!-- Survivability Expert -->
| style="color:inherit;" | 37 mm || style="color:inherit;" | 8 × 2
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 12 × 1
|}


| rating41 = 2 <!-- Top Grade Gunner -->
'''Continuous damage''' — average DPS within each action zone
| rating42 = <!-- Outnumbered -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating43 = 1 <!-- Radio Location -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating44 = <!-- Inertial Fuse for HE Shells -->
|-
| rating45 = 3 <!-- Concealment Expert -->
| style="color:inherit;" | Short-range || style="color:inherit;" | 91 || style="color:inherit;" | 85% || style="color:inherit;" | 2.0
| rating46 = <!-- AA Defense & ASW Expert -->
|-
}}
| style="color:inherit;" | Mid-range || style="color:inherit;" | 35 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 101.5 || style="color:inherit;" | 90% || style="color:inherit;" | 5.2
|}


<!-- Where to get the Commander skills matrix for the type of ship
'''Damage by shell explosions'''
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->  
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 4 || style="color:inherit;" | 950 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.2
|}
</div>
</div></div></div>


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:


* '''Slot 1''':  {{Damage Control Party}}
<!-- Add the ship code here to populate the upgrade table -->
* '''Slot 2''':  {{Repair Party}} &ndash; 2 charges
{{Ship Upgrades Section|code=PSSC107_Asturias}}
* '''Slot 3''':  {{Hydroacoustic Search}} &ndash; 3 charges '''or''' {{Defensive AA Fire}} &ndash; 3 charges
* '''Slot 4''':  {{Spotting Aircraft}} &ndash; 4 charges '''or''' {{Catapult Fighter}} &ndash; 3 charges


|Camouflage={{TT Ship Camo Insert|shiptier=7}}
|Signals=<!-- write text about best set of signals below -->


{{Signal Flags
<!-- Consumables have to be tagged individually on a slot by slot basis -->
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
{{Ship Consumables Section|consumables=
 
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
| Juliet Charlie          = 2 <!-- No Detonate -->
* '''Slot 2:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 186 hp/s)
| India Yankee            = 1 <!-- -20% Fire duration -->
* '''Slot 3:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) '''or''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown)
| Hotel Yankee            = 1 <!-- ram someone -->
* '''Slot 4:''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) '''or''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown)
| Juliet Yankee Bissotwo  = 1 <!-- -20% flood duration -->
}}
| Victor Lima            = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate -->


| Juliet Whiskey Unaone  =  <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven= 1 <!-- +5% AA damage -->
| Sierra Mike            = 3 <!-- +5% speed -->
| November Foxtrot        = 3 <!-- -5% Consumables reload -->
| India Delta            = 3 <!-- +20% HP from Repair Party -->
| X-Ray Papa Unaone      =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo            = 2 <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
</div>
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Spain]]
 
[[Category:Cruisers]]
|Ref= <!-- write below -->
[[Category:Tier VII ships]]
<references />
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 12.4.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|437}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|446}}:
**The burst fire bonuses to AP shell penetration and damage have been removed.
**Burst fire cooldown time reduced from 45 to 27 s.
*{{WoWS DevBlog Link Insert|450}}:
**Time interval between burst fire salvoes increased from 1.2 to 2 s.
**Burst fire reload time increased from 27 to 28 s.
*{{WoWS DevBlog Link Insert|452}}:
**Main battery reload time increased from 12 to 13 s.
**Burst Fire reload time increased from 28 to 32 s.
*{{WoWS DevBlog Link Insert|459}}:
**Number of Repair Party charges has been reduced from 3 to 2.
}}
*Update 12.6:
**Available from sequential bundle #4 of the Spanish Cruisers event (for Gold Spanish Tokens).
*Introduced into the game as a researchable ship in Update 12.8.
*Update 13.2:
**Fixed several issues with armor for the ship.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 04:15, 30 June 2026


VII
5,700,000

Asturias — Spain Tech Tree Tier VII Cruiser.

Ties between the Fascist regime in Italy and the Francoists strengthened after the latter claimed victory in the Spanish Civil War. These ties also manifested themselves in the field of naval construction: Spain planned to get to grips with the latest achievements in Italian shipbuilding in an effort to strengthen its fleet. Italian company Ansaldo furnished Spain with three projects for a heavy cruiser that differed from each other in the composition of their armament. One of the options included four 203 mm twin-gun mounts.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables