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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Juruá}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
<!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY. -->
''{{#var:ship_name}}'' first went on sale on 11 February 2021.


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_pan_america.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Premium"></span><span class="b-description-img_class">VI</span></div><div class="b-description-img_vehicle">[[File:Ship_PVSD506_Jurua.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">4,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Pan-America Premium Tier&nbsp;VI [[Ship:Destroyer|Destroyer]].</p><p>In 1939, Brazil ordered from Great Britain a series of six modern H-class destroyers with enhanced anti-submarine weapons; however, due to the outbreak of World War II, the British bought these destroyers out. The lead ship, Juruá, was initially named HMS Handy in the British Navy but was then renamed HMS Harvester. She participated in the evacuation of troops from Dunkirk, escorted convoys in the North Atlantic, and was later transferred to Force H and escorted convoys to Malta. On March 3, 1943, the former Juruá rammed German submarine U-444, sustained hull damage, and sank the next day after being hit by submarine U-432.</p><p> </p></div>


|Performance={{AA Sidebar Warning Insert}}
===Pros===
''Juruá'' marks the third entry of Pan American ships into ''World of Warships''.  In game terms, ''Juruá'' is a clone of HMS ''[[Gallant]]''. She is something of a mix of existing destroyer styles, packing torpedoes that will remind players of those found on Japanese destroyers married with main battery guns that are analogous to those of the American destroyer line. 
* Pro 1
* Pro 2


''Juruá''’s torpedoes are identical to those deployed aboard Tier VI British cruiser ''[[Leander]]'' and pack a nasty punch for the tier, topping out at over 15,000 alpha damage.  She carries them in a pair of quadruple-tube, centerline-mounted launchers — just like American counterpart ''[[Farragut]]'' — with a speed and range similar to the fish found deployed aboard ''[[Shinonome]]'' and ''[[Ernst Gaede]]''.  What makes ''Juruá'' unique is that she retains the ability of British cruisers to launch her torpedoes singly.  This greatly increases her tactical flexibility, allowing her to spread her torpedo salvos around in a variety of different directions and angles and wreak havoc on enemy formations.  The trade-off for this flexibility is the longest torpedo reload of all Tier VI destroyers and some of the worst torpedo firing angles of any destroyer in the game; the farthest forward that ''Juruá'' can rotate her torpedo launchers is nearly 60 degrees off the bow, for example. 
===Cons===
* Con 1
* Con 2


Her guns will feel vaguely familiar to players accustomed to ''Farragut''.  While her firing range is significantly shorter than that of her US Navy counterpart, ''Juruá''’s reload time, turret traverse time, and shell arcs are comparable.  ''Juruá'' acquits herself well in close-range combat — especially if captains equip Main Battery Modification 2 — or as an extreme nuisance to enemy capital ships with the higher-than-average (for Tier VI, anyway) fire chance on her high explosive rounds.  She's more than capable of defeating any of the Tier VI Japanese destroyers or ''Farragut'' in a straight up gunfight, but her low health pool will work against her when up against ''Ernst Gaede'' or ''[[Gnevny]]''.  Unless they're badly wounded, courting a gun duel with either of the latter is inadvisable. 


Packing the same standard consumables available to most other Tier VI destroyers {{Engine Boost}} and {{Smoke Generator}} ''Juruá'' is a well-rounded destroyer whose primary play style is likely to be focused around her torpedo armament, but who is capable of flexing her main battery guns in the mid- and late-game to finish off opposing destroyers that have survived to that point. 
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 12000
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" |
|}
</div>
 
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Best turning radius of Tier VI destroyers (540 meters).
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Second best detection range, only being worse than ''[[Hatsuharu]]''.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Torpedoes are hard hitting, while being relatively fast and having good concealment.  
|-
* Can single fire said torpedoes, just like British cruisers.
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 36.0
* High fire chance with HE shells. 
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 540
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 3.9
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Torpedoes reload slowly, at 96 seconds.  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* HE shells lose much of their velocity at range.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Low amount of health — only 12,000 hit points — puts her near the bottom of Tier VI destroyers.
|-
* Poor torpedo firing arcs.
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 6.63
* Short main battery range.  
|-
* Anti-aircraft armament does a pathetic 4.2 damage per second, at a paltry 1.2 km range. 
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 2.69
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 2.43
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 2.69
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
</div></div></div>
As a premium ship, ''{{#var:ship_name}}'' has no modules to research.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×1 120mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 10.18
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 5.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 18.0
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 91
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Dispersion at 10.18 km || style="color:inherit;" | 91
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 120 mm HE
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1700
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 808
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 22.68
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 20
|}
</div>


The recommended upgrades for ''Gallant'' are:
*'''Slot 1''': {{Main Armaments Modification 1}}
*'''Slot 2''': {{Engine Room Protection}}&nbsp;<nowiki>*</nowiki>
*'''Slot 3''': {{Aiming Systems Modification 1}}&nbsp;<nowiki>*</nowiki>
*'''Slot 4''': {{Propulsion Modification 1}}


'''Upgrade Slot 2''' provides access to {{Engine Boost Modification 1}}, a special upgrade that increases the duration of the {{Engine Boost}} consumable by 50%. This upgrade is a viable alternative to '''Engine Room Protection''' because the additional speed provides ''{{#var:ship_name}}'' with more ability to reposition and maneuver around enemy ships while maintaining enough distance to remain undetected.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 120 mm AP
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2100
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 808
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 22.68
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 20
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PVPT001
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 96.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 43000
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 61
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.57%
|}
</div>


'''Upgrade Slot 3''' provides access to {{Smoke Generator Modification 1}}, a special upgrade that increases the duration of the {{Smoke Generator}} consumable by 30%.  The increase is only 6 seconds but some captains might find it useful.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 13 mm || style="color:inherit;" | 2 × 4
|}


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 10.5 || style="color:inherit;" | 95% || style="color:inherit;" | 1.5
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Max damage || style="color:inherit;" | 5000
|-
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
</div>
</div></div></div>


{{Commander Skills 3 DD
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
| rating11 =  <!-- Grease the Gears -->
| rating12 = 1 <!-- Liquidator -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 = 2 <!-- Preventive Maintenance -->


| rating21 = 2 <!-- Pyrotechnician -->
<!-- Add the ship code here to populate the upgrade table -->
| rating22 =  <!-- Swift Fish -->
{{Ship Upgrades Section|code=PVSD506_Jurua}}
| rating23 = 1 <!-- Consumables Enhancements -->
| rating24 =  <!-- Extra-Heavy AP Shells -->
| rating25 = 1 <!-- Priority Target -->
| rating26 = 3 <!-- Last Stand -->


| rating31 = 2 <!-- Main Battery & AA Specialist -->
| rating32 =  <!-- Fill the Tubes -->
| rating33 = 2 <!-- Adrenaline Rush -->
| rating34 =  <!-- Inertial Fuse for HE Shells -->
| rating35 = 2 <!-- Superintendent -->
| rating36 = 2 <!-- Survivability Expert -->


| rating41 =  <!-- Main Battery & AA Expert -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| rating42 = <!-- Swift in Silence -->
{{Ship Consumables Section|consumables=
| rating43 =  <!-- Radio Location -->
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
| rating44 =  <!-- Fearless Brawler -->
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown)
| rating45 = 3 <!-- Concealment Expert -->
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
| rating46 =  <!-- Dazzle -->
}}
}}


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Smoke Generator}} - 3 charges
* '''Slot 3:''' {{Engine Boost}} - 3 charges
|Camouflage={{Prem Ship Camo Insert|shiptier=6}}
''Juruá'' can also be had with a special Boa camouflage.
|Signals=<!-- write text about best set of signals below -->
{{Signal Flags
| November Echo Setteseven =  <!-- +5% AA damage -->
| Mike Yankee Soxisix =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| India X-Ray =  <!-- +1/0.5% (160mm) fire, +5% you detonate -->
| Juliet Whiskey Unaone =  <!-- +15% flood, +5% you detonate -->
| Victor Lima =  <!-- +1/0.5% (160mm) fire, +4% flood -->
| Hotel Yankee =  <!-- ram someone -->
| November Foxtrot =  <!-- -5% Consumables reload -->
| Sierra Mike =  <!-- +5% speed -->
| India Delta =  <!-- +20% HP from Repair Party -->
| Juliet Yankee Bissotwo =  <!-- -20% flood duration -->
| India Yankee =  <!-- -20% Fire duration -->
| Juliet Charlie =  <!-- No Detonate -->
| X-Ray Papa Unaone =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo =  <!-- +10% Hydro action time;  -10% DFAA reload time -->
| Zulu =
| India Bravo Terrathree =
| Equal Speed Charlie London =
| Zulu Hotel =
| Papa Papa =
| Wyvern =
| Red Dragon =
| Dragon Flag =
| Ouroboros =
| Hydra =
| Basilisk =
| Leviathan =
| Scylla =
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|History=<!-- write text below -->
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:? (?) type? float planes, one catapult
}}
</div>
 
 
*Juruá was part of a 6 ship class of destroyers ordered for the Brazilian Navy. These ships were nearly identical to the H class destroyers of the UK. Juruá herself was laid down by Vickers-Armstrong in June 1938, but with the outbreak of the second world war, the UK bought all six ships on September 4, 1939, and Juruá - renamed HMS Hardy - was launched just over 3 weeks later, on September 29th. The ship was redesigned to suit British needs, and was completed without Y turret in favor of more ASW capabilities. Renamed Harvester, she was commissioned in May 1940.
* Harvester took part in the evacuation of Dunkirk, and was assigned to Atlantic convoy duty afterward. On October 30th, along with her sister Highlander (ex-Jaguaribe), she sunk U-32. After some time in Force H, she was reassigned once more to convoy duty in June 1941. She was refit for escort duty, landing A turret and her 12.7mm machine guns in order to fit Hedgehog and 2 more single Oerlikons, bringing the total armament to 2x1 120mm, 1x1 76mm, 4x1 20mm, 3 DCR, 8 DCT, Hedgehog, and Type 271 radar.
* On March 10-11th, 1943, Harvester engaged U-444 while defending Convoy HX 228. Forcing the U boat to the surface with depth charges, Harvester sped up to 27 knots, ramming and sinking the sub, which went down with only 5 survivors. Harvester picked up 1, with the Free French Flower-class corvette ''Aconit'' picking up 4. Harvester survived the ramming, but was severely damaged, with the port shaft out of action and the starboard shaft barely functional. At 0900, the shaft gave out. Harvester signaled to ''Aconit'' "I am stopped. Stand by me." At 1100, Harvester was rocked by a torpedo from U-432. As the men prepared to abandon the sinking ship, a second torpedo streaked in at the stricken ship.The captain, seven officers, 136 ratings and 39 survivors from other ships were lost. ''Aconit'' rammed and sunk U-432, then picked up 60 survivors from Harvester, including 12 survivors from the Liberty ship William C. Gorgas. Aconit also captured 12 survivors from U-432, including the second officer.
 
*The senior surviving officer of Harvester, Lieutenant J L Briggs (who had been gunnery control officer) interviewed the second-in-command of U-432, who had launched both torpedoes: "Why did you need to fire the second torpedo so shallow? What did you want to do, kill as many as you could?" The oberleutnant replied "didn't think you were sinking fast enough."
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Pan-America]]
 
[[Category:Destroyers]]
|Ref= <!-- write below -->
[[Category:Tier VI ships]]
<references />
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.10.0.
*Available to players in February 2021.
*Update 0.10.1:
**Fixed geometry and textures.
*Update 0.10.10:
**Reworked the display of visual effects on the Boitatá permanent camouflage.
*Update 12.1:
**Improved the geometry and textures of the ship.
*Update 12.2:
**Improved the geometry and textures of the Boitatá permanent camouflage
}}
 
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 04:19, 30 June 2026


VI
4,500 doubloons

Juruá — Pan-America Premium Tier VI Destroyer.

In 1939, Brazil ordered from Great Britain a series of six modern H-class destroyers with enhanced anti-submarine weapons; however, due to the outbreak of World War II, the British bought these destroyers out. The lead ship, Juruá, was initially named HMS Handy in the British Navy but was then renamed HMS Harvester. She participated in the evacuation of troops from Dunkirk, escorted convoys in the North Atlantic, and was later transferred to Force H and escorted convoys to Malta. On March 3, 1943, the former Juruá rammed German submarine U-444, sustained hull damage, and sank the next day after being hit by submarine U-432.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1


Consumables