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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Västerås}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_europe.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Tech Tree"></span><span class="b-description-img_class">VI</span></div><div class="b-description-img_vehicle">[[File:Ship_PWSD106_Vasteras.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">3,000,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Europe Tech Tree Tier&nbsp;VI [[Ship:Destroyer|Destroyer]].</p><p>In 1933 and 1934, the Polish Navy, planning to build a series of new destroyers, held a competition involving European shipbuilders. Kockums, a Swedish shipyard from Malmö, also participated in the competition with its project. The project was based on the Göteborg-class destroyers that had just been laid down and differed from them with a 50% greater displacement and enhanced armament. The prevailing project came from a British firm, resulting in the appearance of the Grom-class destroyers.</p><p> </p></div>
[[File:sweden2.png|50px|frameless|right|link=]]The design of a large, fast-moving, and well-armed destroyer, developed by Swedish shipbuilders for the Polish Navy. All of her main battery artillery was placed in twin mounts.


|Performance=<!-- write text about performance in battles below -->
===Pros===
<!--
* Pro 1
PERFORMANCE SECTION GUIDELINES
* Pro 2
1.  Write a brief intro paragraph of 1-3 sentences.
2.  Write 1-3 paragraphs of "meat".  Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever.  Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. 
3.  Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.
-->
{{AA Sidebar Warning Insert}}
Tier VI destroyer ''Vasteras'' embodies the standard characteristics of the European destroyer line. Although she features many of the trademark European strengths, such as fast reloading torpedoes and the {{Repair Party}} consumable, she lacks other important strengths of higher tier ships of the line.


In terms of armament, ''Vasteras'' can be considered a gun-torpedo hybrid in many regards. Her torpedoes have a very quick reload time of just under one minute, which is the fastest at Tier VI. They boast a fairly long range, and decent speed. Because of these strengths, the torpedoes have a pitiful alpha damage of 7,533, which is by far the lowest of all Tier VI destroyers. This prevents ''Vasteras'' from being able to successfully rush and kill enemies at close range. In terms of gun power, ''Vasteras'' is fairly weak. She has six 120mm guns in three double turrets, one bow and two aft. These turrets, similar to ''[[Visby]]’s'', have a very poor turret traverse speed, making close range engagements with enemy destroyers difficult. The long reload and bad HE fire chance, along with the small gun caliber, make damaging armored enemies with guns unviable as a source of damage.
===Cons===
* Con 1
* Con 2


''Vasteras'' has a mediocre HP pool of 12,100 fully upgraded. As with all destroyers, use of the Survivability Expert skill is highly recommended. Despite this medium amount of health, she gets access to the {{Repair Party}} consumable, which is extremely uncommon among mid tier destroyers. This allows ''Vasteras'' to take risky engagements and recover from them much more efficiently than her peers. She also has strong handling, with a  3 second rudder shift time, and a tight turning circle. This allows ''Vasteras'' to effectively dodge incoming fire from longer ranges.


As a European destroyer, ''Vasteras'' has one of the strongest AA suites of her tier. Her AA range is longer than her air detectability, so players should disable AA guns until she is spotted by planes in order to preserve her concealment. Although ''Vasteras''' AA appears to be stronger than other Tier VI destroyers, it is unlikely that they will be able to defend her from a Tier VI carrier, and a Tier VIII carrier will surely be able to attack her.  
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Västerås (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Västerås (B)
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 11000 || style="color:inherit;" | 12100
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | —
|}
</div>


Taking all her characteristics into account, captains of ''Vasteras'' should adopt a long range playstyle, using her good concealment and excellent torpedo range to attack sluggish targets from range. Due to her poor turret traverse and bad gun DPM, and especially due to her lack of {{Smoke Generator}}, ''Vasteras'' players should avoid contesting key areas and fighting other destroyers early in the game. However, the extra survivability provided by her {{Repair Party}} can make a significant difference in the later part of the match.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Västerås (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Västerås (B)
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 38.0 || style="color:inherit;" | 38.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 590 || style="color:inherit;" | 590
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.5 || style="color:inherit;" | 4.0
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Västerås (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Västerås (B)
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 6.86 || style="color:inherit;" | 6.86
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 2.99 || style="color:inherit;" | 2.99
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 2.51
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 2.99 || style="color:inherit;" | 2.99
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
</div></div></div>
* Quick reloading torpedoes
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Above average concealment for her tier
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Good maneuverability
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SUO Mk 6 Mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SUO Mk 6 Mod. 2
* Access to {{Repair Party}}
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 3×2 120mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 9.01 || style="color:inherit;" | 9.91
|-
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 7.5
|-
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 8
|-
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 22.5
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 82
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 9.01 km || style="color:inherit;" | 83
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* No access to {{Smoke Generator}}
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Weak main battery
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Poor firing range
|-
* Low torpedo alpha damage
| style="color:inherit;" | • Name || style="color:inherit;" | 120 mm HE M1936
* Annoyingly slow turret traverse speed
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1600
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 7.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 900
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 24
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 20
|}
</div>




|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Hull:'''  Upgrade to Hull (B) for more hit points, an additional main battery gun and faster rudder shift time. Research of this module unlocks progression to [[Skåne]].
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Gun Fire Control System:'''  Upgrade to SUO Mk 6 mod. 2 for an extra 10% range on the main battery.  
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 120 mm AP M1936
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 900
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 24
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 20
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PWPT003 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PWPT004
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PWPT003 || style="color:inherit;" | PWPT004
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 59.0 || style="color:inherit;" | 59.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 16500 || style="color:inherit;" | 20500
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3 || style="color:inherit;" | 0.3
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 65 || style="color:inherit;" | 65
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.4 || style="color:inherit;" | 1.4
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 95.0% || style="color:inherit;" | 1.19%
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
'''Västerås (A)'''


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 40 mm || style="color:inherit;" | 3 × 1
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 2 × 1
|}


The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
'''Continuous damage''' — average DPS within each action zone
* '''Slot 1''': {{Main Armaments Modification 1}}
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
* '''Slot 2''': {{Engine Room Protection}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
* '''Slot 3''': {{Torpedo Tubes Modification 1}}
|-
* '''Slot 4''': {{Propulsion Modification 1}}
| style="color:inherit;" | Short-range || style="color:inherit;" | 24.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 63 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|}


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
'''Västerås (B)'''


{{Commander Skills 3 DD
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| rating11 =  <!-- Grease the Gears -->
|-
| rating12 = 2 <!-- Liquidator -->
| style="color:inherit;" | 40 mm || style="color:inherit;" | 3 × 2
| rating13 =  <!-- Consumables Specialist -->
|-
| rating14 = <!-- Gun Feeder -->
| style="color:inherit;" | 25 mm || style="color:inherit;" | 2 × 1
| rating15 = <!-- Incoming Fire Alert -->
|}
| rating16 = 3 <!-- Preventive Maintenance -->


| rating21 = <!-- Pyrotechnician -->
'''Continuous damage''' — average DPS within each action zone
| rating22 = 2 <!-- Swift Fish -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating23 = 2 <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating24 = <!-- Extra-Heavy AP Shells -->
|-
| rating25 = <!-- Priority Target -->
| style="color:inherit;" | Short-range || style="color:inherit;" | 17.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.5
| rating26 = 3 <!-- Last Stand -->
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 87.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Max damage || style="color:inherit;" | 2000
|-
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
</div>
</div></div></div>


| rating31 =  <!-- Main Battery & AA Specialist -->
| rating32 = 2 <!-- Fill the Tubes -->
| rating33 = 2 <!-- Adrenaline Rush -->
| rating34 =  <!-- Inertial Fuse for HE Shells -->
| rating35 =  <!-- Superintendent -->
| rating36 = 3 <!-- Survivability Expert -->


| rating41 =  <!-- Main Battery & AA Expert -->
<!-- Add the ship code here to populate the upgrade table -->
| rating42 = 1 <!-- Swift in Silence -->
{{Ship Upgrades Section|code=PWSD106_Vasteras}}
| rating43 =  <!-- Radio Location -->
| rating44 =  <!-- Fearless Brawler -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 =  <!-- Dazzle -->
}}




|Consumables=<!-- write text about selection of Consumables below -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
''{{#var:ship_name}}'' can equip the following consumables:
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
* '''Slot 2:''' {{Engine Boost}}
* '''Slot 2:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
* '''Slot 3:''' {{Repair Party}}
* '''Slot 3:''' {{Repair Party}} (3 charges, 10.0s action, 80.0s cooldown, 110 hp/s)
 
}}
|Camouflage={{TT Ship Camo Insert|shiptier=6}}
 
|Signals=<!-- write text about best set of signals below -->
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
 
| Juliet Charlie          = 3 <!-- No Detonate -->
| India Yankee            =  <!-- -20% Fire duration -->
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  =  <!-- -20% flood duration -->
| Victor Lima            = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            =  <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 
| Juliet Whiskey Unaone  = 2 <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven=  <!-- +5% AA damage -->
| Sierra Mike            = 3 <!-- +5% speed -->
| November Foxtrot        =  <!-- -5% Consumables reload -->
| India Delta            = 2 <!-- +20% HP from Repair Party -->


| X-Ray Papa Unaone      =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo            =  <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Europe]]
 
[[Category:Destroyers]]
|Ref= <!-- write below -->
[[Category:Tier VI ships]]
 
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.9.0.
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/e6lbhb/st_european_destroyers/ Dec 5, 2019]</span>:
**Preliminary characteristics.
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/emrb57/st_changes_to_european_destroyers_and_marceau/ Jan 10, 2020]</span>:
**Number of charges of the Repair Party consumable increased from 1(2) to 2(3).
**Main battery reload time decreased from 6.5 to 5.5 s.
**Detectability ranges decreased:
*** By ships from 7.66 to 6.86 km.
*** After firing main guns in smoke from 2.75 to 2.44 km.
*** By aircraft from 3.24 to 2.9 km.
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/ewqh3s/st_changes_to_test_ships/ Jan 31, 2020]</span>:
**Detectability ranges increased:
*** By ships from 6.86 to 7.06 km.
*** After firing main guns in smoke from 2.44 to 2.51 km.
*** By aircraft from 2.9 to 2.99 km.
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/f0a56y/st_changes_to_test_ships_and_devonshire/ Feb 7, 2020]</span>:
**Turret traverse speed decreased from 10 to 8 degrees per second.
**Torpedo tube reload time increased from 55 to 59 s.
**Main battery reload time increased from 5.5 to 6.5 s.
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/f7c9jh/st_changes_to_test_ships/ Feb 21, 2020]</span>:
**Main battery reload time increased from 6.5 to 7 s.
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/fed4es/st_changes_to_test_ships/ Mar 6, 2020]</span>:
**Main battery reload time increased from 7.0 to 7.5 s.
**Maximum HE shell damage decreased from 1,700 to 1,600.
**HE shell fire chance decreased from 8 to 7%.
}}
*Introduced in Update 0.9.2 for European tokens in the Armory.
*Introduced as a researchable ship in Update 0.9.3.
**Basic torpedo modules are now researchable. The characteristics of the new base module are similar to the characteristics of the researchable torpedo module of the destroyer of the previous tier.
*Update 0.9.6:
**Fixed geometry and textures.
*Update 0.11.7:
**The special (early access) permanent camouflage was renamed to "Traditions of the North".
*Update 13.3:
**The number of bombs per Depth Charge drop increased from 8 to 12.
}}
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Revision as of 04:20, 30 June 2026


VI
3,000,000

Västerås — Europe Tech Tree Tier VI Destroyer.

In 1933 and 1934, the Polish Navy, planning to build a series of new destroyers, held a competition involving European shipbuilders. Kockums, a Swedish shipyard from Malmö, also participated in the competition with its project. The project was based on the Göteborg-class destroyers that had just been laid down and differed from them with a 50% greater displacement and enhanced armament. The prevailing project came from a British firm, resulting in the appearance of the Grom-class destroyers.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1


Consumables