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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Muavenet}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released with patch 12.4.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_europe.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Tech Tree"></span><span class="b-description-img_class">V</span></div><div class="b-description-img_vehicle">[[File:Ship_PWSD205_Muavenet.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">1,350,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Europe Tech Tree Tier&nbsp;V [[Ship:Destroyer|Destroyer]].</p><p>In 1938, Turkey ordered four ships of the latest I-class from Great Britain. Two of them, however, including Muavenet, were purchased by Great Britain when World War II broke out. Muavenet, which became HMS Inconstant, began her service in the Home Fleet, then was transferred to the Eastern Fleet, where she participated in amphibious operations around Madagascar. In the summer of 1942, the ship was part of convoys to Malta. Later, she fought in the Atlantic, where she escorted northbound convoys and provided cover for the Normandy landings. Finally, in 1946, the ship was returned to Turkey, where she again acquired the name Muavenet in honor of destroyer Muâvenet-i Millîye, which had sunk British battleship Goliath during the Gallipoli campaign of World War I.</p><p> </p></div>


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* Pro 1
<!--
* Pro 2
Insert the PERFORMANCE SECTION below.
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->


<h4>The Ship</h4>
===Cons===
* Con 1
* Con 2


Tier V ''Muavenet'' marks the start of the European gunboat destroyer branch. The line features main battery guns which can only fire HE rounds, and relatively weak torpedo armaments.


''Muavenet'' is rather sluggish for a destroyer. With a top speed of 35.5 knots, she lags behind many of her rivals at Tier V, although this can be improved with her Engine Boost consumable. Her rudder shift time of 3.1 seconds is rather slow for a destroyer, although this is somewhat offset by a turning circle of 540 m, one of the best in tier.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Muavenet (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Muavenet (B)
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 9800 || style="color:inherit;" | 11900
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | —
|}
</div>


''Muavenet'' and the following ships gain access to a {{Smoke Generator}} consumable, which allows for easier escape from dangerous situations or to freely engage targets while remaining unspotted. She carries 3 charges with a 160 second cooldown between uses. Her smokescreens are unremarkable and match those laid by Japanese and Russian destroyers, with a 20 second action time and 77 second dispersion time. Her {{Engine Boost}} consumable can be used to increase her top speed to 38.3 knots for 90 seconds. By default, she has 4 charges, with a 90 second wait between uses.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Muavenet (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Muavenet (B)
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 35.5 || style="color:inherit;" | 35.5
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 540 || style="color:inherit;" | 540
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.6 || style="color:inherit;" | 4.0
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Muavenet (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Muavenet (B)
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 6.6 || style="color:inherit;" | 6.6
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 2.7 || style="color:inherit;" | 2.7
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 2.42
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 2.7 || style="color:inherit;" | 2.7
|}
</div>


<h4>Armament</h4>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SUO Mk 5 Mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SUO Mk 5 Mod. 2
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 4×1 120mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 9.55 || style="color:inherit;" | 10.51
|-
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 5.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 12
|-
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 18.0
|}
</div>


As befits her origins, ''Muavenet''’s main battery shares many similarities with British destroyer ''[[Acasta]]''. Her HE DPM can rapidly strip away hit points from enemy destroyers, although her limited main battery and small gun caliber means she trails behind dedicated gunboats like ''[[Nicholas]]'', ''[[Gremyashchy]]'' and ''[[Jaguar]]''. With a potential 3.8 fires per minute, she is one of the better fire-starting destroyers at Tier V, and can be a constant annoyance to larger ships by harassing and putting pressure on Damage Control Parties.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
Her lack of main battery AP rounds means that she loses some tactical flexibility when compared with other destroyers. Without AP ammunition, she can only chip away at cruisers as she lacks the ability to score citadel hits. Her shells float at long range, making longer range gunnery difficult against more agile targets.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 86
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 9.55 km || style="color:inherit;" | 87
|}
</div>


''Muavenet''’s torpedoes are some of the weakest at her tier. They retain the low damage of ''[[Visby]]'', coupled with a shorter range of 7 km. She does have a small stealth window of 400 m where she can fire torpedoes without being seen, but this does not leave much room for disengaging. With the <u>Concealment Expert</u> skill, this increases to 1.1 km. With only one quad launcher, she poses little direct torpedo threat to any other ships. Her torpedoes may finish off an already damaged ship or cause a flood on a target, but they should be viewed as weapons of opportunity rather than a primary source of damage.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 120 mm HE
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1700
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 808
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 22.68
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 20
|}
</div>




<h4>Anti-Aircraft</h4>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PWPT014
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 75.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 16500
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.2
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 72
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 95.0%
|}
</div>


''Muavenet''’s anti-aircraft armament is entirely focused on short-range 20 mm weapons. Although they have excellent damage for a Tier V destroyer, they lack the range to provide any real deterrent.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
'''Muavenet (A)'''


{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 6 × 1
|}


<h4>Anti-Submarine</h4>
'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 84 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
|}


''Muavenet'' drops a pattern of six depth charges at one second intervals with two sets of charges stored. These have a reload time of 40 seconds. Each charge can cause a potential 2,400 damage to enemy submarines. This is fairly low, and when combined with her small drop area she may struggle to sink a full health submarine. As she also lacks a Hydroacoustic Search consumable, she is a poor ASW ship and may need to rely on friendly ships to locate a submerged target.
'''Muavenet (B)'''


<h4>Battle Performance</h4>
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 4 × 2 + 2 × 1
|}


''Muavenet'' plays somewhat like ''Acasta''. Due to her relatively weak torpedoes, she needs to rely on her rapid-firing guns to cause damage. Although her lack of AP rounds might not initially feel like a big drawback, it can limit her tactical options, particularly against lightly armored cruisers that are vulnerable to destroyer-caliber AP rounds.
'''Continuous damage''' — average DPS within each action zone
Although ''Muavenet'' has superior DPM to many other destroyers, she must be cautious when engaging in a gunfight as she can find her rather small health pool rapidly depleted.
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
''Muavenet'' can launch her torpedoes from stealth, but her small torpedo complement and their low damage means that their impact will be limited. With only one launcher, she is unable to cover large areas, and many large ships will be able to receive multiple hits with minimal damage. Overall, ''Muavenet''’s torpedoes should not be thought of as primary weapons.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
Her Smoke Screen consumable can allow ''Muavenet'' to safely engage larger targets, but as she lacks a Hydroacoustic Search this can leave the player at risk of being torpedoed in her smoke.
|-
 
| style="color:inherit;" | Short-range || style="color:inherit;" | 122.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
 
|}
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
</div>
* High HE DPM
</div></div></div>
* Good fire-starting potential
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* Small turning circle
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Smoke Screen consumable
{| class="wikitable" style="margin:0; color:inherit; width:100%"
 
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
|-
* Small health pool
| style="color:inherit;" | • Max damage || style="color:inherit;" | 2500
* No AP rounds
|-
* Weak torpedoes with short range and low damage
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
* Slow
|-
* No Hydroacoustic Search
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 2
 
|-
|Research=
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
<!-- Check this! Some do.-->
|}
Researchable upgrades for ''{{#var:ship_name}}'':  
</div>
# '''Hull:'''  Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to ''[[Stord]]''.
</div></div></div>
# '''Gun Fire Control System:'''  Upgrade to SUO Mk 5 Mod. 2 for an extra 10% range on the main battery.
 
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 
|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->


The recommended upgrades are:
* '''Slot 1''': Main Armaments Modification 1
* '''Slot 2''':  Engine Room Protection
* '''Slot 3''':  Aiming Systems Modification 1


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<!-- Add the ship code here to populate the upgrade table -->
{{Commander Skills 3 DD
{{Ship Upgrades Section|code=PWSD205_Muavenet}}
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->


| rating11 = 1 <!-- Grease the Gears -->
| rating12 =  <!-- Liquidator -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 = 3 <!-- Preventive Maintenance -->
| rating21 = 2 <!-- Demolition Expert -->
| rating22 =  <!-- Swift Fish -->
| rating23 = 1 <!-- Consumables Enhancements -->
| rating24 =  <!-- Extra-Heavy Ammunition (AP and ASW) -->
| rating25 =  <!-- Priority Target -->
| rating26 = 3 <!-- Last Stand -->
| rating31 = 2 <!-- Main Battery & AA Specialist -->
| rating32 =  <!-- Fill the Tubes -->
| rating33 = 2 <!-- Adrenaline Rush -->
| rating34 =  <!-- Inertial Fuse for HE Shells -->
| rating35 = 1 <!-- Superintendent -->
| rating36 = 3 <!-- Survivability Expert -->
| rating41 =  <!-- Main Battery & AA Expert -->
| rating42 =  <!-- Swift in Silence -->
| rating43 =  <!-- Radio Location -->
| rating44 = 1 <!-- Fearless Brawler -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 =  <!-- Dazzle -->


<!-- Consumables have to be tagged individually on a slot by slot basis -->
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown)
* '''Slot 3:''' {{Engine Boost}} (4 charges, 90.0s action, 90.0s cooldown)
}}
}}


<!-- Where to get the Commander skills matrix for the type of ship
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->
|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Smoke Generator}} &ndash; 3 charges
* '''Slot 3:''' {{Engine Boost}} &ndash; 4 charges
|Camouflage={{TT Ship Camo Insert|shiptier=5}}
|Signals=<!-- write text about best set of signals below -->
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| Juliet Charlie          = 2 <!-- No Detonate -->
| India Yankee            =  <!-- -20% Fire duration -->
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  =  <!-- -20% flood duration -->
| Victor Lima            = 1 <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            = 1 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
| Juliet Whiskey Unaone  = 1 <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven=  <!-- +5% AA damage -->
| Sierra Mike            = 2 <!-- +5% speed -->
| November Foxtrot        =  <!-- -5% Consumables reload -->
| India Delta            =  <!-- +20% HP from Repair Party -->
| X-Ray Papa Unaone      = 1 <!-- +15% Smoke Gen action time -->
| Sierra Bravo            =  <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
</div>
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Europe]]
 
[[Category:Destroyers]]
|Ref= <!-- write below -->
[[Category:Tier V ships]]
<references />
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 12.2.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|417}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|422}}:
**Fixed incorrect progression of ASW armament parameters:
***Depth charge damage reduced from 5,000 to 2,400.
***Number of depth charges per drop increased from 5 to 6.
*{{WoWS DevBlog Link Insert|429}}:
**AP shells have been removed.
*{{WoWS DevBlog Link Insert|446}}:
**Torpedo range increased from 6 to 7 km.
**Detectability range by air increased from 2.6 to 2.7 km.
}}
*Update 12.4:
**Available from sequential bundle #1 of the European Destroyers event (for European Tokens).
*Introduced into the game as a researchable ship in Update 12.6.
*Update 13.3:
**Depth Charge damage increased from 2,400 to 2,500.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 04:21, 30 June 2026


V
1,350,000

Muavenet — Europe Tech Tree Tier V Destroyer.

In 1938, Turkey ordered four ships of the latest I-class from Great Britain. Two of them, however, including Muavenet, were purchased by Great Britain when World War II broke out. Muavenet, which became HMS Inconstant, began her service in the Home Fleet, then was transferred to the Eastern Fleet, where she participated in amphibious operations around Madagascar. In the summer of 1942, the ship was part of convoys to Malta. Later, she fought in the Atlantic, where she escorted northbound convoys and provided cover for the Normandy landings. Finally, in 1946, the ship was returned to Turkey, where she again acquired the name Muavenet in honor of destroyer Muâvenet-i Millîye, which had sunk British battleship Goliath during the Gallipoli campaign of World War I.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1


Consumables