Welcome to Wargaming.net Wiki!
Navigation

User:TotalWarfare

Jump to: navigation, search
No edit summary
No edit summary
Line 9: Line 9:
=====Cons=====
=====Cons=====
* Shooting accurately over long ranges is challenging
* Shooting accurately over long ranges is challenging
 
* Poor torpedo protection


==== Iowa ====
==== Iowa ====
Line 22: Line 22:
=====Cons=====
=====Cons=====
* Shooting accurately over long ranges is challenging
* Shooting accurately over long ranges is challenging
* Poor torpedo protection


==== Montana ====
==== Montana ====
Line 35: Line 36:
* Shooting accurately over long ranges is challenging
* Shooting accurately over long ranges is challenging
* Long rudder-shift time
* Long rudder-shift time


==== Maine ====
==== Maine ====
Line 245: Line 247:
=====Cons=====
=====Cons=====
* Shooting accurately over long ranges is challenging
* Shooting accurately over long ranges is challenging
* Long rudder-shift time


====Enterprise====
====Enterprise====

Revision as of 16:44, 30 June 2026

North Carolina

Pros
  • Main guns are effective at short and medium ranges
  • Enhanced Repair Party consumable
  • High AA defense efficiency
Cons
  • Shooting accurately over long ranges is challenging
  • Poor torpedo protection

Iowa

Pros
  • Main guns are effective at short and medium ranges
  • Enhanced Repair Party consumable
  • Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery)
  • High AA defense efficiency


Cons
  • Shooting accurately over long ranges is challenging
  • Poor torpedo protection

Montana

Pros
  • Main guns are effective at short and medium ranges
  • Enhanced Repair Party consumable
  • Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery)
  • High AA defense efficiency


Cons
  • Shooting accurately over long ranges is challenging
  • Long rudder-shift time


Maine

Pros
  • Immediate Threat Elimination Combat Instructions:
    • Reduces damage the ship suffers from fire and flooding when used
    • Progress meter fills with each main battery shell hitting an enemy ship
  • Enhanced Repair Party consumable
  • Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery)


Cons
  • Shooting accurately over long ranges is challenging




Von Der Tann

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Small HP Pool
  • Few charges of the Repair Party consumable
  • Low damage per salvo


Moltke

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Derfflinger

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Mackensen

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Prinz Heinrich

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Zeiten

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Small HP Pool
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Prinz Rupprecht

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Small HP Pool
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Schlieffen

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Small HP Pool
  • Few charges of the Repair Party consumable
  • Low damage per salvo




















Undine

Pros
  • Last Sonar cooldown time
  • Short reload time, long-range, high damage per salvo torpedoes
  • High dive capacity
Cons
  • Slow dive capacity recharge
  • Access to acoustic homing torpedoes only.
  • Small HP pool

Sturdy

Pros
  • Last Sonar cooldown time
  • Short reload time, long-range, high damage per salvo torpedoes
  • High dive capacity
Cons
  • Slow dive capacity recharge
  • Access to acoustic homing torpedoes only.
  • Small HP poo

Thrasher

Pros
  • Last Sonar cooldown time
  • Short reload time, long-range, high damage per salvo torpedoes
  • High dive capacity
Cons
  • Slow dive capacity recharge
  • Access to acoustic homing torpedoes only.
  • Small HP pool


Premium Ships


Kheper/North Carolina CLR

Pros
  • Main guns are effective at short and medium ranges
  • Enhanced Repair Party consumable (Increased amount of HP recovered)
  • High AA defense efficiency
Cons
  • Shooting accurately over long ranges is challenging

BA Montana

Pros
  • Main guns are effective at short and medium ranges
  • Enhanced Repair Party consumable (Increased amount of HP recovered)
  • Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery)
  • High AA defense efficiency
Cons
  • Shooting accurately over long ranges is challenging
  • Long rudder-shift time

Enterprise

Pros
  • Large number of aircraft in an attacking flight
  • Equipped with Attack, Torpedo and dive bombers
Cons
  • AP dive bombers only
  • Low bomber speed

Provorny

Pros
  • Large HP Pool
  • Main battery shells have high armor penetration capabilities
  • Repair Party Consumable available
Cons
  • High Detectability
  • Smoke Generator consumable unavailable
  • High rudder shift time

Neustrashimy/Neustrashimy B

Pros
  • Access to the Specialized Repair Teams Consumable
  • Low Detectability
  • Easy to shoot accurately over long ranges
Cons
  • Low Damage per minute
  • Short-range torpedoes
  • Low maneuverability

AL Prinz Heinrich

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Wahnsinn

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Small HP Pool
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Von Zuckerhoff

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Small HP Pool
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Warspite

Pros
  • AP shells do not ricochet off the fore- and aft-end plating of ships of an equal tier or lower
  • High firing accuracy
  • High maneuverability
Cons
  • Low Speed
  • Low Damage per Minute

Alliance

Pros
  • High Dive Capacity
  • High underwater speed
  • Has both short range and long range torpedoes
Cons
  • Slow dive capacity recharge
  • Low torpedo damage

Seal

Pros
  • Equipped with short range artillery
  • High Dive Capacity
Cons
  • Acoustic torpedoes only
  • Slow dive capacity recharge

Elli

Pros
  • High Speed torpedoes
  • Hydroacoustic Search available
Cons
  • Short Range torpedoes
  • Depth Charges only
  • Low torpedo damage

Regele Carol I

Pros
  • Access to Emergency Engine Power
  • Access to Specialized Repair Team
Cons
  • Slow Torpedoes


Viribus Unitus

Pros
  • Large quantity of Repair Party Consumable
  • Increased chance of Causing Fires
Cons
  • Low Maximum Speed
  • No torpedo armament


Yimeng

Pros
  • Access to Torpedo Defense System
  • Access to Heavy Repair Teams
  • Long secondary battery range
Cons
  • Short Main Battery Range
  • Limited number of Repair Team consumable