Ship:Öland
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | | style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | ||
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| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | | | style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 16 | ||
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| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | ||
Latest revision as of 19:19, 3 July 2026
Öland — Europe Tech Tree Tier VIII Destroyer.
When choosing the best design for a new destroyer, Swedish experts studied foreign ships. They noted a trend toward an increase in displacement and main caliber weaponry being "dual purpose" with increasing frequency. In 1941 and 1942, a series of ship projects with 1,750 to 2,500 tons displacements, speeds of 35–38 knots, and main battery armament of 2–3 twin-gun mounts were presented. Öland and Uppland were built according to a compromise project incorporating two of the latest main battery mounts designed for maximum rate of fire. The project turned out to be a success, although a belated one. Over her years of service, the destroyer underwent four upgrades, including the installation of radars and the latest anti-submarine equipment.
Pros
- Solid gun performance and main battery DPM
- Fast torpedoes with relatively long range and good reload
- Access to Defensive AA fire and Repair Party
Cons
- No Smoke Generator consumable
- Low torpedo damage
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 40.0s cooldown) - Slot 2: Engine Boost
(3 charges, 120.0s action, 120.0s cooldown) - Slot 3: Repair Party
(3 charges, 14.0s action, 80.0s cooldown, 127 hp/s) - Slot 4: Defensive AA Fire
(3 charges, 40.0s action, 80.0s cooldown)
