Welcome to Wargaming.net Wiki!
Variants
Navigation

Ship:Paolo Emilio

Jump to: navigation, search
Pockington (talk | contribs)
fixed torpedo stats
Pockington (talk | contribs)
fixed rudder shift, tweaked SAP parameters, fixed AA differences, and fixed ASW charge count
 
Line 49: Line 49:
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 810
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 810
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 6.9
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.3
|}
|}
</div>
</div>
Line 126: Line 126:
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Name || style="color:inherit;" | PIPA021
| style="color:inherit;" | • Name || style="color:inherit;" | 135 mm proiettili CS 1938
|-
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3050
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3050
Line 135: Line 135:
|-
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 38
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 38
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.03
|-
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 60
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 60
Line 143: Line 141:
|-
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 45
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 25
|}
|}
</div>
</div>
Line 154: Line 150:
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 3x4
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533mm Si 270
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533mm Si 270
Line 170: Line 166:
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.7
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.7
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 4.06%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 406%
|}
|}
</div>
</div>
Line 189: Line 185:
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 31.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
| style="color:inherit;" | Short-range || style="color:inherit;" | 127 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 94.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
|}
|}
</div>
</div>
Line 204: Line 198:
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 1
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 8
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0

Latest revision as of 19:27, 3 July 2026


IX
21,500 doubloons

Paolo Emilio — Italy Premium Tier IX Destroyer.

After the beginning of naval cooperation between Italy and the U.S.S.R., the Ansaldo company prepared a number of ship designs under Soviet orders. An armored scout with a standard displacement of 3,700 tons was among them. The ship had high speed, eight 130 mm guns in four mounts, and armor protection in the form of a full-fledged armored belt and armored deck.

Pros

  • High top speed.
  • High survivability.
  • Exhaust smoke generator consumable available.
  • Heavy torpedo damage.

Cons

  • Short range torpedoes.
  • Very poor concealment.


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables