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Leberecht Maass

Ship:Leberecht Maass

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Automated stats update via wiki pipeline
Added pros and cons, armor values, one image to WoWS gallery; made corrections to ruddershift, torpedoes and number of depth charges
 
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===Pros===
===Pros===
* Pro 1
* Large HP pool
* Pro 2
* Hydroacoustic search consumable available
* HE shells have high armor penetration capability
 


===Cons===
===Cons===
* Con 1
* High detectability
* Con 2
* Low HE shell damage
* Low main battery damage per minute
 




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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 16
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 16
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 10
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 16
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 640 || style="color:inherit;" | 640
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 640 || style="color:inherit;" | 640
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 7.6 || style="color:inherit;" | 5.4
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.8 || style="color:inherit;" | 4.2
|}
|}
</div>
</div>
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PGPT009 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PGPT010
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | G7 Steinbutt !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | G7 Steinbarsch
|-
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 || style="color:inherit;" | 1
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2x4 533mm || style="color:inherit;" | 2x4 533mm
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PGPT009 || style="color:inherit;" | PGPT010
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | G7 Steinbutt || style="color:inherit;" | G7 Steinbarsch
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90.0 || style="color:inherit;" | 90.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90.0 || style="color:inherit;" | 90.0
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 38100 || style="color:inherit;" | 40200
| style="color:inherit;" | • Damage || style="color:inherit;" | 13700 || style="color:inherit;" | 14400
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3 || style="color:inherit;" | 0.3
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 8.0 || style="color:inherit;" | 8.5
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 65 || style="color:inherit;" | 65
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 65 || style="color:inherit;" | 65
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3 || style="color:inherit;" | 1.3
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3 || style="color:inherit;" | 1.3
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.27% || style="color:inherit;" | 2.4%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 227% || style="color:inherit;" | 240%
|}
|}
</div>
</div>
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 2
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 12
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
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<gallery>
<gallery>
File: Maass_in_Hamburg(A).png
</gallery>
</gallery>
</div></div></div>
</div></div></div>

Latest revision as of 19:16, 4 July 2026


VII
5,100,000

Leberecht Maass — Germany Tech Tree Tier VII Destroyer.

In the competition for a new destroyer in 1934, the design submitted by Deutsche Werke prevailed. The lead destroyer of the series, the Z-1 Leberecht Maass, was laid down in October 1934 and entered service in February 1937. During World War II, the destroyer took part in the blockade of the Polish coastline and was involved in laying mines in the North Sea. Tragically, on February 23, 1940, during Operation Viking, the destroyer was mistakenly targeted by Luftwaffe bombers and subsequently sank.

Pros

  • Large HP pool
  • Hydroacoustic search consumable available
  • HE shells have high armor penetration capability


Cons

  • High detectability
  • Low HE shell damage
  • Low main battery damage per minute


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1


Consumables