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===Pros===
===Pros===
* Pro 1
* Access to SAP shells
* Pro 2
* High SAP damage per minute
* Smoke Screen consumable with pooled usage time available


===Cons===
===Cons===
* Con 1
* Relatively low alpha per salvo
* Con 2
* Total usage time of Smoke Screen consumable is shorter than an ordinary destroyer
 




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 12600 || style="color:inherit;" | 13800
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 12600 || style="color:inherit;" | 13800
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 0%
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 16
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 16
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 10
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 10
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 500 || style="color:inherit;" | 500
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 500 || style="color:inherit;" | 500
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 4.0 || style="color:inherit;" | 3.5
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 3.1 || style="color:inherit;" | 2.7
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Name || style="color:inherit;" | PAPA185
| style="color:inherit;" | • Name || style="color:inherit;" | 127mm CS Mk38
|-
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2700
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2700
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| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PAPT068
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Mk15 mod. 0
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 95.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 95.0
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 32100
| style="color:inherit;" | • Damage || style="color:inherit;" | 11600
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 9.2
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 55
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 55
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.1
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.1
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 1.9%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 190%
|}
|}
</div>
</div>
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|-
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 4 × 1
| style="color:inherit;" | 20 mm || style="color:inherit;" | 4 × 1
|-
| style="color:inherit;" | 127 mm || style="color:inherit;" | 4 × 1
|}
|}


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|-
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 42 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
| style="color:inherit;" | Short-range || style="color:inherit;" | 42 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 70 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8
|}
|}


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|-
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 4 × 2
| style="color:inherit;" | 20 mm || style="color:inherit;" | 4 × 2
|-
| style="color:inherit;" | 127 mm || style="color:inherit;" | 4 × 1
|}
|}


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|-
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 66.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
| style="color:inherit;" | Short-range || style="color:inherit;" | 66.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 70 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8
|}
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 1 || style="color:inherit;" | 1400 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8
|}
|}
</div>
</div>
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 1
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 10
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
|}
</div>
</div>
</div></div></div>
</div></div></div>
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{{Ship Consumables Section|consumables=
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
* '''Slot 2:''' {{Smoke Generator}} (25.0s cooldown)
* '''Slot 2:''' {{Smoke Generator}} (140.0s total usage, 20.0s minimum action, 25.0s cooldown)
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
}}
}}
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==Gallery==
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
[[File:Hughes.png|400px]]
<gallery>
<gallery>
</gallery>
</gallery>

Revision as of 13:00, 5 July 2026


VII
5,350,000

Hughes — U.S.A. Tech Tree Tier VII Destroyer.

A destroyer of the Sims class—the final series of the so-called "1,500-ton" destroyers. USS Hughes entered service in September 1939 and spent the entirety of World War II in the Pacific Theater. The ship took part in the Battle of Midway and the Battle of the Santa Cruz Islands. She also provided support during landings on the Gilbert, Marshall, and Palau Islands. During the Philippines Campaign, USS Hughes was struck by a kamikaze attack but returned to service. The ship was decommissioned in 1946.

Pros

  • Access to SAP shells
  • High SAP damage per minute
  • Smoke Screen consumable with pooled usage time available

Cons

  • Relatively low alpha per salvo
  • Total usage time of Smoke Screen consumable is shorter than an ordinary destroyer


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1


Consumables