Ship:Burrows
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===Pros=== | ===Pros=== | ||
* | * Access to 137mm SAP shells that penetrate 38mm armor | ||
* | * High SAP damage per minute | ||
* Smoke Screen consumable with pooled usage time available | |||
===Cons=== | ===Cons=== | ||
* | * Only has one set of torpedo tubes | ||
* | * Total usage time of Smoke Screen consumable is shorter than an ordinary destroyer | ||
* Very bad firing angles when using all guns | |||
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 23900 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 23900 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 0% | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 19 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 19 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 720 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 720 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.0 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Name || style="color:inherit;" | | | style="color:inherit;" | • Name || style="color:inherit;" | 137mm CS Mk1 | ||
|- | |- | ||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3000 | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3000 | ||
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| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 | | style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | Mk16 mod. 1 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 80.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 80.0 | ||
|- | |- | ||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 6.0 | ||
|- | |- | ||
| style="color:inherit;" | • Damage || style="color:inherit;" | | | style="color:inherit;" | • Damage || style="color:inherit;" | 19033 | ||
|- | |- | ||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 10.5 | ||
|- | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 66 | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 66 | ||
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.4 | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.4 | ||
|- | |- | ||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 323% | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ||
|- | |- | ||
| style="color:inherit;" | 76 mm || style="color:inherit;" | 2 × 1 | | style="color:inherit;" | 76 mm || style="color:inherit;" | 4 × 2 + 2 × 1 | ||
|- | |- | ||
| style="color:inherit;" | | | style="color:inherit;" | 20 mm || style="color:inherit;" | 6 × 2 | ||
|- | |- | ||
| style="color:inherit;" | | | style="color:inherit;" | 137 mm || style="color:inherit;" | 3 × 2 | ||
|} | |} | ||
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|- | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 227.5 || style="color:inherit;" | 100% || style="color:inherit;" | 4.0 | | style="color:inherit;" | Mid-range || style="color:inherit;" | 227.5 || style="color:inherit;" | 100% || style="color:inherit;" | 4.0 | ||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 42 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8 | |||
|} | |||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 2 || style="color:inherit;" | 1680 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8 | |||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | | style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | ||
|- | |- | ||
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | | | style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 16 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | ||
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{{Ship Consumables Section|consumables= | {{Ship Consumables Section|consumables= | ||
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown) | * '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown) | ||
* '''Slot 2:''' {{Smoke Generator}} (20.0s cooldown) | * '''Slot 2:''' {{Smoke Generator}} (200.0s total usage, 15.0s minimum action, 20.0s cooldown) | ||
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown) | * '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown) | ||
}} | }} | ||
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==Gallery== | ==Gallery== | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
[[File:Burrows.png|400px]] | |||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
</div></div></div> | </div></div></div> | ||
[[Category:Ships of U.S.A.]] | [[Category:Ships of U.S.A.]] | ||
Latest revision as of 13:28, 5 July 2026
Burrows — U.S.A. Tech Tree Tier X Destroyer.
A large post-war destroyer armed with 137 mm main battery guns. She represents a further development of the universal warship concept, designed to support squadrons with rapid-firing artillery and powerful AA defenses.
Pros
- Access to 137mm SAP shells that penetrate 38mm armor
- High SAP damage per minute
- Smoke Screen consumable with pooled usage time available
Cons
- Only has one set of torpedo tubes
- Total usage time of Smoke Screen consumable is shorter than an ordinary destroyer
- Very bad firing angles when using all guns
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 40.0s cooldown) - Slot 2: Smoke Generator
(200.0s total usage, 15.0s minimum action, 20.0s cooldown) - Slot 3: Engine Boost
(3 charges, 120.0s action, 120.0s cooldown)
Gallery
WoWs Gallery
Categories:
