Ship:Prinz Adalbert
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===Pros=== | ===Pros=== | ||
* | * Fast Damage Control Party consumable available. | ||
* | * Large guns with good accuracy. | ||
* Manually controllable secondaries, with increased range. | |||
===Cons=== | ===Cons=== | ||
* | * Limited Damage Control Party consumable charges. | ||
* | * It takes 60 seconds to extinguish fires. | ||
* Poor survivability. | |||
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 63900 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 63900 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 37 | ||
|} | |} | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 100 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 30 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 16 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 27 | ||
|} | |} | ||
</div> | </div> | ||
Revision as of 13:49, 5 July 2026
Prinz Adalbert — Germany Tech Tree Tier X Cruiser.
Super-heavy cruiser, representing a hypothetical further development of the idea of a powerful ocean raider armed with "battleship" guns. The ship's main armament of nine 350 mm guns is complemented by dual-purpose and anti-aircraft artillery systems that were under development in Germany in the early 1940s.
Pros
- Fast Damage Control Party consumable available.
- Large guns with good accuracy.
- Manually controllable secondaries, with increased range.
Cons
- Limited Damage Control Party consumable charges.
- It takes 60 seconds to extinguish fires.
- Poor survivability.
Ship Stats
Hull Information
Main Battery
Torpedoes
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(4 charges, 10.0s action, 40.0s cooldown) - Slot 2: Repair Party
(3 charges, 28.0s action, 80.0s cooldown, 319.5 hp/s) - Slot 3: Hydroacoustic Search
(3 charges, 120.0s action, 120.0s cooldown) or Defensive AA Fire
(3 charges, 40.0s action, 80.0s cooldown)
Gallery
WoWs Gallery
Historical Gallery
Categories:
