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Added pros/cons and adjusted some parameters
 
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===Pros===
===Pros===
* Pro 1
* High survivability
* Pro 2
* High rate of fire
* High secondary battery gun efficiency


===Cons===
===Cons===
* Con 1
* High detectability
* Con 2
* Low maneuverability




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 39900 || style="color:inherit;" | 46400
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 39900 || style="color:inherit;" | 46400
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 22%
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 350mm
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 30mm
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13mm
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19mm
|}
|}
</div>
</div>
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Kaiser (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Kaiser (B)
|-
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| style="color:inherit;" | • Shell type || colspan="2" style="color:inherit;" | HE  
|-
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 88 mm Spr.Gr.
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 88 mm Spr.Gr.
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x88mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x2 88mm || style="color:inherit;" | 4x2 88mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 30.0 || style="color:inherit;" | 60.0
|-
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1000
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1000
|-
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 950
| style="color:inherit;" | • Shell velocity (m/s) || colspan="2" style="color:inherit;" | 950
|-
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 15
| style="color:inherit;" | • Penetration (mm) || colspan="2" style="color:inherit;" | 15
|-
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 4.0%
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 4.0%
|}
|}
</div>
</div>
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|-
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 35 || style="color:inherit;" | 75% || style="color:inherit;" | 4.6
| style="color:inherit;" | Long-range || style="color:inherit;" | 35 || style="color:inherit;" | 75% || style="color:inherit;" | 4.6
|}
|}


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==Gallery==
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div>[[File:World of Warships Screenshot 2026.07.06 - 03.12.15.23.png|left|thumb]]<div class="b-popup_content" style="display: none;"><div>


<gallery>
<gallery>

Latest revision as of 20:13, 5 July 2026


IV
774,000

Kaiser — Germany Tech Tree Tier IV Battleship.

The new Kaiser class marked a big leap forward compared with her predecessors: She incorporated steam turbines and a more practical arrangement for her main gun turrets. In particular, Kaiser featured two rear superfiring turrets and two side turrets placed in a diagonal pattern, resulting in one less turret compared to previous designs. SMS Kaiser was launched on March 22, 1911—the birthday of Kaiser Wilhelm. During the Battle of Jutland, Kaiser sank destroyer HMS Nomad and cruiser HMS Defence, and she also heavily damaged battleship Warspite.

Pros

  • High survivability
  • High rate of fire
  • High secondary battery gun efficiency

Cons

  • High detectability
  • Low maneuverability


Ship Stats

Hull Information

Main Battery

Secondary Battery

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection


Consumables