Ship:Ochakov
Added pros and cons, armor values, AA values for long-range (152mm) guns, one image to WoWS gallery; removed Historical gallery, made corrections to ruddershift time, Torpedoes dropdown, and bombs per charge |
Added "Surveillance Radar" to Consumable Slot 04 |
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* '''Slot 2:''' {{Repair Party}} (2 charges, 28.0s action, 80.0s cooldown, 151 hp/s) | * '''Slot 2:''' {{Repair Party}} (2 charges, 28.0s action, 80.0s cooldown, 151 hp/s) | ||
* '''Slot 3:''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown) | * '''Slot 3:''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown) | ||
* '''Slot 4:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) | * '''Slot 4:''' {{Surveillance Radar}} (10km ship detection, 3 charges, 20.0s action, 120.0s cooldown) | ||
* '''Slot 5:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) | |||
}} | }} | ||
Latest revision as of 20:53, 5 July 2026
Ochakov — U.S.S.R. Premium Tier VIII Cruiser.
Preliminary designs for several light cruisers were developed in 1950. One of them was armed with four BL-115 twin-gun turrets. The designers managed the displacement efficiently through the arrangement of the main artillery armament. However, the nation's facilities were loaded with the construction of other ships at that time, so the projects didn't progress any further.
Pros
- Surveillance Radar consumable available
- Low detectability
Cons
- Low survivability
- Low damage per minute
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Repair Party
(2 charges, 28.0s action, 80.0s cooldown, 151 hp/s) - Slot 3: Defensive AA Fire
(3 charges, 40.0s action, 80.0s cooldown) - Slot 4: Surveillance Radar
(10km ship detection, 3 charges, 20.0s action, 120.0s cooldown) - Slot 5: Hydroacoustic Search
(3 charges, 100.0s action, 120.0s cooldown)
