Ship:ZF-6
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===Pros=== | ===Pros=== | ||
* | * High damage per minute with AP shells | ||
* | * Main Battery Reload Booster consumable available | ||
===Cons=== | ===Cons=== | ||
* | * Low damage per minute with HE shells | ||
* | * Low ship speed | ||
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 17000 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 17000 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 0% | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 19 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 19 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×1 + 1×2 128mm | ||
|- | |- | ||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 11.86 | | style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 11.86 | ||
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| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 | | style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | G7a T1 Ausf. B | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90.0 | ||
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | ||
|- | |- | ||
| style="color:inherit;" | • Damage || style="color:inherit;" | | | style="color:inherit;" | • Damage || style="color:inherit;" | 18400 | ||
|- | |- | ||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0 | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 8.0 | ||
|- | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 75 | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 75 | ||
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.8 | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.8 | ||
|- | |- | ||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 311% | ||
|} | |} | ||
</div> | </div> | ||
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|- | |- | ||
| style="color:inherit;" | 30 mm || style="color:inherit;" | 2 × 4 + 2 × 2 | | style="color:inherit;" | 30 mm || style="color:inherit;" | 2 × 4 + 2 × 2 | ||
|- | |||
| style="color:inherit;" | 128 mm || style="color:inherit;" | 3 × 1 + 1 × 2 | |||
|} | |} | ||
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|- | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 70 || style="color:inherit;" | 100% || style="color:inherit;" | 4.0 | | style="color:inherit;" | Mid-range || style="color:inherit;" | 70 || style="color:inherit;" | 100% || style="color:inherit;" | 4.0 | ||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 58 || style="color:inherit;" | 100% || style="color:inherit;" | 6.0 | |||
|} | |||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 3 || style="color:inherit;" | 1540 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–6.0 | |||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | | style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | ||
|- | |- | ||
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | | | style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 12 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | ||
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==Gallery== | ==Gallery== | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
[[File:ZF6_ingame_2026.png|400px]] | |||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
</div></div></div> | </div></div></div> | ||
[[Category:Ships of Germany]] | [[Category:Ships of Germany]] | ||
Revision as of 01:07, 6 July 2026
ZF-6 — Germany Premium Tier IX Destroyer.
After conquering France in 1940, the German Navy captured a small number of unfinished French ships. Among them were four Le Hardi-class destroyers, two of which were in the initial stages of construction, L'Opiniâtre and L'Aventurier. The German High Command planned to complete them with German weapons and use them for their own needs; however, the ships were not even launched until the end of the war.
Pros
- High damage per minute with AP shells
- Main Battery Reload Booster consumable available
Cons
- Low damage per minute with HE shells
- Low ship speed
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
|||||
| Slot 3 |
|||||
| Slot 4 |
|||||
| Slot 5 |
|||||
| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 40.0s cooldown) - Slot 2: Smoke Generator
(3 charges, 20.0s action, 160.0s cooldown) - Slot 3: Engine Boost
(3 charges, 120.0s action, 120.0s cooldown) - Slot 4: Main Battery Reload Booster
(4 charges, 15.0s action, 100.0s cooldown) - Slot 5: Defensive AA Fire
(3 charges, 40.0s action, 80.0s cooldown)
