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Ship:Jupiter '42

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===Pros===
===Pros===
* Pro 1
* AP shells with reduced chances of ricocheting
* Pro 2
* Each torpedo deals heavy damage
* Low detectability


===Cons===
===Cons===
* Con 1
* Only AP shells available
* Con 2
* Short-range torpedoes




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 14300
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 14300
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 0%
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 16
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 16
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 10
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 16
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 590
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 590
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 4.5
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 3.5
|}
|}
</div>
</div>
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| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PBPT146
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533 mm Mk VII
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 120.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 120.0
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 51700
| style="color:inherit;" | • Damage || style="color:inherit;" | 18433
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.2
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7.0
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 59
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 59
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| style="color:inherit;" | • Name || style="color:inherit;" | 102 mm HE 35 lb
| style="color:inherit;" | • Name || style="color:inherit;" | 102 mm HE 35 lb
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x102mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x 1 102mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 1 || style="color:inherit;" | 150 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–4.0
| style="color:inherit;" | 1 || style="color:inherit;" | 1050 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–4.0
|}
|}
</div>
</div>
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 1
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 6
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
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==Gallery==
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
[[File:Jupiter_42_ingame_2026.png|400px]]
<gallery>
<gallery>
</gallery>
</gallery>

Latest revision as of 02:04, 6 July 2026


VII
7,500 doubloons

Jupiter '42 — U.K. Premium Tier VII Destroyer.

A J-class ship, distinct from the earlier generation of "standard" destroyers, featuring a novel layout, larger size, and more powerful armament. HMS Jupiter initially served in the Home Fleet before being shifted to the Mediterranean. Starting in December 1941, the ship joined Allied operations in Southeast Asia, and it was in this region that she sent a Japanese submarine to the bottom. On February 27, 1942, Jupiter was lost when she hit a mine during the Battle of the Java Sea and sank.

Pros

  • AP shells with reduced chances of ricocheting
  • Each torpedo deals heavy damage
  • Low detectability

Cons

  • Only AP shells available
  • Short-range torpedoes


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Steering Gears Modification 1
Depth Charges Modification 1


Consumables