Ship:Jupiter '42
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===Pros=== | ===Pros=== | ||
* | * AP shells with reduced chances of ricocheting | ||
* | * Each torpedo deals heavy damage | ||
* Low detectability | |||
===Cons=== | ===Cons=== | ||
* | * Only AP shells available | ||
* | * Short-range torpedoes | ||
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 14300 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 14300 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 0% | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 16 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 16 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 10 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 16 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 590 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 590 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 3.5 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 | | style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533 mm Mk VII | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 120.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 120.0 | ||
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | ||
|- | |- | ||
| style="color:inherit;" | • Damage || style="color:inherit;" | | | style="color:inherit;" | • Damage || style="color:inherit;" | 18433 | ||
|- | |- | ||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0 | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 7.0 | ||
|- | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 59 | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 59 | ||
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| style="color:inherit;" | • Name || style="color:inherit;" | 102 mm HE 35 lb | | style="color:inherit;" | • Name || style="color:inherit;" | 102 mm HE 35 lb | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x 1 102mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0 | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |- | ||
| style="color:inherit;" | 1 || style="color:inherit;" | | | style="color:inherit;" | 1 || style="color:inherit;" | 1050 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–4.0 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | | style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | ||
|- | |- | ||
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | | | style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 6 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | ||
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==Gallery== | ==Gallery== | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
[[File:Jupiter_42_ingame_2026.png|400px]] | |||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
Latest revision as of 02:04, 6 July 2026
Jupiter '42 — U.K. Premium Tier VII Destroyer.
A J-class ship, distinct from the earlier generation of "standard" destroyers, featuring a novel layout, larger size, and more powerful armament. HMS Jupiter initially served in the Home Fleet before being shifted to the Mediterranean. Starting in December 1941, the ship joined Allied operations in Southeast Asia, and it was in this region that she sent a Japanese submarine to the bottom. On February 27, 1942, Jupiter was lost when she hit a mine during the Battle of the Java Sea and sank.
Pros
- AP shells with reduced chances of ricocheting
- Each torpedo deals heavy damage
- Low detectability
Cons
- Only AP shells available
- Short-range torpedoes
Ship Stats
Hull Information
Main Battery
Torpedoes
Secondary Battery
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
|||||
| Slot 3 |
|||||
| Slot 4 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 40.0s cooldown) - Slot 2: Smoke Generator
(6 charges, 10.0s action, 70.0s cooldown) - Slot 3: Hydroacoustic Search
(3 charges, 180.0s action, 120.0s cooldown) - Slot 4: Engine Boost
(3 charges, 120.0s action, 120.0s cooldown)
