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added missing information on launch day.
 
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===Pros===
===Pros===
* Pro 1
* Hybrid ship, torpedo bombers available.
* Pro 2
* High firing accuracy.
* Low detectability.


===Cons===
===Cons===
* Con 1
* Low damage per minute.
* Con 2
 




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 38900
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 38900
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 13
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 100
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 27
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 25
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 780
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 780
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 13.0
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 10.0
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 4 × 3
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PJPT917
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Type90 mod. 1
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 76.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 76
|-
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 47800
| style="color:inherit;" | • Damage || style="color:inherit;" | 17,233
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 10.0
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.87%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 287
|}
|}
</div>
</div>
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| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type0
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type0
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x127mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4x2 127mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.0
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 3 || style="color:inherit;" | 840 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
| style="color:inherit;" | 3 || style="color:inherit;" | 1470 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
|}
|}
</div>
</div>
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PJPT608_Tone1_stock
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Type 5
|-
|-
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 2
|-
|-
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 7400
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 2767
|-
|-
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 0.2%
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 20%
|-
|-
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 35
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 35
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| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 100
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 100
|-
|-
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 0.1
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 2.3
|-
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
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<gallery>
<gallery>
</gallery>
</gallery>[[File:Tonepermacamo.png|thumb|Tone in her default permanent camouflage.]]</div></div></div>
</div></div></div>


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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>

Latest revision as of 21:51, 8 July 2026


VIII
11,000 doubloons

Tone — Japan Premium Tier VIII Cruiser.

The project was based on the Mogami-class ships. To improve the ship's protection, the fifth turret was removed while the other four were moved to the bow. A large seaplane air group was placed at the aft end, and the 155 mm guns were replaced with 203 mm guns while the ship was still on the stocks. During World War II, Tone participated in the attack on Pearl Harbor, as well as in the Battles of Midway, Leyte Gulf, and many others in the Pacific theater. On July 24, 1945, she was sunk in Kure Harbor during a raid by American bombers.

Pros

  • Hybrid ship, torpedo bombers available.
  • High firing accuracy.
  • Low detectability.

Cons

  • Low damage per minute.


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense

Aircraft


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
Air Groups Modification 3
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1


Consumables