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===Pros===
===Pros===
* Pro 1
* Large HP pool
* Pro 2
* Long firing range
* Hybrid ship, dive bombers available


===Cons===
===Cons===
* Con 1
* Few main battery guns
* Con 2
* High detectability




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 102300
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 102300
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 55
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 410
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 57
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 19
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 32
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2×3.0 460mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2×3 460mm
|-
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 26.09
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 26.09
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| style="color:inherit;" | • Name || style="color:inherit;" | 155 mm HE Type0
| style="color:inherit;" | • Name || style="color:inherit;" | 155 mm HE Type0
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3.0x155mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x3 155mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 5.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 5.0
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| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type0
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type0
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x127mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 6x2 127mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.0
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| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type0
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type0
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x127mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 6x2 127mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0
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| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 16
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 16
|-
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 6.0
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 171.0
|-
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
|-
| style="color:inherit;" | • Bomb name || style="color:inherit;" | PJPB750_AKI_STOCK
| style="color:inherit;" | • Bomb name || style="color:inherit;" | Type 99 No. 80 Mk. 11
|-
|-
| style="color:inherit;" | • Bomb type || style="color:inherit;" | BOMB
| style="color:inherit;" | • Bomb type || style="color:inherit;" | High-Explosive (HE) Bomb
|-
|-
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 2
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 2
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==Gallery==
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div>[[File:Aki.png|400px]]<div class="b-popup_content" style="display: none;"><div>


<gallery>
<gallery>

Latest revision as of 23:08, 8 July 2026


X
31,000 doubloons

Aki — Japan Special Tier X Battleship.

A large hybrid battleship and a hypothetical option considered for converting a Yamato-class battleship into an aircraft-carrying ship. After the loss of four aircraft carriers at Midway in 1942, Japan found itself in desperate need of new ships of this type. At the same time, the prospect of a classic major engagement between battle fleets was becoming increasingly unlikely. In these circumstances, following the 1944 conversion of the Ise-class ships into hybrid battleships, it was conceivable that more powerful and modern battleships might also have been converted.

Pros

  • Large HP pool
  • Long firing range
  • Hybrid ship, dive bombers available

Cons

  • Few main battery guns
  • High detectability


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense

Aircraft


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
Air Groups Modification 3
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables