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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 130 mm || style="color:inherit;" | 2 × 2
|-
|-
| style="color:inherit;" | 76 mm || style="color:inherit;" | 1 × 2
| style="color:inherit;" | 76 mm || style="color:inherit;" | 1 × 2
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|-
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 7 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
| style="color:inherit;" | Mid-range || style="color:inherit;" | 7 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 45.5 || style="color:inherit;" | 100% || style="color:inherit;" | 6.0
|}
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 1 || style="color:inherit;" | 210 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–6.0
|}
|}


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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 130 mm || style="color:inherit;" | 2 × 2
|-
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 6 × 1
| style="color:inherit;" | 37 mm || style="color:inherit;" | 6 × 1
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|-
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 84 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
| style="color:inherit;" | Mid-range || style="color:inherit;" | 84 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 45.5 || style="color:inherit;" | 100% || style="color:inherit;" | 6.0
|}
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 1 || style="color:inherit;" | 210 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–6.0
|}
|}
</div>
</div>
</div></div></div>
</div></div></div>

Latest revision as of 23:08, 8 July 2026


VIII
9,000,000

Ognevoi — U.S.S.R. Tech Tree Tier VIII Destroyer.

In 1937, the Committee for Defense authorized the commencement of design work for a new destroyer that incorporated the wartime experience gained during the Spanish Civil War. Prior to the German invasion, only five Project 30 destroyers had been launched. Ognevoi, the lead ship, was laid down in Mykolaiv in 1939 and launched in November 1940. When World War II came to the Soviet Union, the hull of the unfinished destroyer was towed to Sevastopol and then to Batumi. Commissioned in 1945, Ognevoi joined the Black Sea Fleet.

Pros

  • Defensive AA Fire consumable available.
  • Repair Party consumable available.
  • Easy to shoot accurately at long ranges (high-velocity shells result in an easier target lead, which simplifies firing).

Cons

  • Below average gun DPM.
  • Large hull makes the ship an easy target.
  • Torpedoes are an auxiliary weapon.


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1


Consumables