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{{#vardefine:ship_name|Incomparable}}
{{#vardefine:ship_name|Shiratsuyu}}
__NOTOC____NOEDITSECTION__
__NOTOC____NOEDITSECTION__


<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_uk.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Special"></span><span class="b-description-img_class">X</span></div><div class="b-description-img_vehicle">[[File:Ship_PBSB610_Incomparable.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">31,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.K. Special Tier&nbsp;X [[Ship:Battleship|Battleship]].</p><p>When Admiral Fisher returned to the post of First Sea Lord in 1915, the leadership of the British Navy was faced with the issue of landing troops on the German Baltic coast. It was planned that Russian troops would cover the operation, and this required ships with the largest guns possible. Light battlecruisers Courageous, Furious, and Glorious were built within this concept, while Incomparable, armed with the world's largest 508 mm guns, was to represent its further development.</p><p> </p></div>
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_japan.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Tech Tree"></span><span class="b-description-img_class">VII</span></div><div class="b-description-img_vehicle">[[File:Ship_PJSD207_Shiratsuyu.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">5,100,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Japan Tech Tree Tier&nbsp;VII [[Ship:Destroyer|Destroyer]].</p><p>The Shiratsuyu-class destroyers were an upgraded version of the Hatsuharu class. They featured a deeper draft and were equipped with two quadruple-tube torpedo launchers. The lead ship of the class was laid down in November 1933 and entered service in 1936. She escorted convoys in the Western Pacific, as well as participated in the Battle of Midway, the campaigns on the Solomon and Marshall Islands, the First Battle of Guadalcanal, and the Battle of Empress Augusta Bay.</p><p> </p></div>


===Pros===
===Pros===
* AP Shells do not ricochet off the plating of ships of an equal tier
* Pro 1
* High firing accuracy of the main battery
* Pro 2
* High top speed


===Cons===
===Cons===
* Short firing range
* Con 1
* low survivability
* Con 2




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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shiratsuyu (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shiratsuyu (B)
|-
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 70000
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 11600 || style="color:inherit;" | 12800
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 14
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" |
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 152
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 51
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 19
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 25
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
|}
|}
</div>
</div>
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shiratsuyu (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shiratsuyu (B)
|-
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 33.0
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 34.0 || style="color:inherit;" | 34.0
|-
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1160
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 581 || style="color:inherit;" | 581
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 20.9
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.7 || style="color:inherit;" | 4.1
|}
|}
</div>
</div>
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shiratsuyu (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shiratsuyu (B)
|-
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 13.09
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 6.46 || style="color:inherit;" | 6.46
|-
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 2.78 || style="color:inherit;" | 2.78
|-
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 16.44
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 2.49
|-
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 2.78 || style="color:inherit;" | 2.78
|}
|}
</div>
</div>
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type7 mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type7 mod. 2
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×2 508mm
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 3×2 127mm
|-
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 17.57
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 11.0
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 28.0
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 7.5
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 2.1
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 8
|-
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 30.0
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 30.0
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Battlecruiser dispersion
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 8.4 × range(km) + 48
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 195
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 90
|-
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 90
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 132
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 174
|-
| style="color:inherit;" | • Dispersion at 17.57 km || style="color:inherit;" | 196
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 508 mm HE Mk I
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type1
|-
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 7400
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2150
|-
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 55.0%
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 9.0%
|-
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 751
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 915
|-
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 2053
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 23
|-
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 85
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 508 mm AP Mk I
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm AP Type0
|-
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 19500
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 751
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 915
|-
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 2053
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 23
|-
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
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| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 85
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 21
|}
|}
</div>
</div>
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PJPT017 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PJPT018
|-
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 || style="color:inherit;" | 1
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533 mm Mk IXM
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PJPT017 || style="color:inherit;" | PJPT018
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 96.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 94.0 || style="color:inherit;" | 94.0
|-
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 47000
| style="color:inherit;" | • Damage || style="color:inherit;" | 44900 || style="color:inherit;" | 47800
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3 || style="color:inherit;" | 0.3
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 59 || style="color:inherit;" | 62
|-
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.5 || style="color:inherit;" | 1.6
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.82%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.69% || style="color:inherit;" | 2.87%
|}
|}
</div>
</div>


</div></div></div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
'''Shiratsuyu (A)'''
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
 
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 7.0
| style="color:inherit;" | 25 mm || style="color:inherit;" | 4 × 1
|}
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| style="color:inherit;" | Mid-range || style="color:inherit;" | 14 || style="color:inherit;" | 95% || style="color:inherit;" | 2.5
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 102 mm HE 35 lb
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x102mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 20.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1500
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 811
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 17
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0%
|}
|}
</div>


'''Shiratsuyu (B)'''


</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 11
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4900
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
|-
| style="color:inherit;" | 102 mm || style="color:inherit;" | 11 × 2
| style="color:inherit;" | 25 mm || style="color:inherit;" | 2 × 3 + 8 × 2 + 4 × 1
|-
| style="color:inherit;" | 40 mm || style="color:inherit;" | 4 × 8
|-
| style="color:inherit;" | 40 mm || style="color:inherit;" | 12 × 2 + 4 × 1
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 8 × 2 + 26 × 1
|}
|}


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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 273 || style="color:inherit;" | 70% || style="color:inherit;" | 2.0
| style="color:inherit;" | Mid-range || style="color:inherit;" | 119 || style="color:inherit;" | 95% || style="color:inherit;" | 2.5
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 619.5 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5
| style="color:inherit;" | • Max damage || style="color:inherit;" | 4600
|-
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 115.5 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|}
|-
 
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 2
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 6 || style="color:inherit;" | 1400 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
|}
</div>
</div>
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<!-- Add the ship code here to populate the upgrade table -->
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PBSB610_Incomparable}}
{{Ship Upgrades Section|code=PJSD207_Shiratsuyu}}




<!-- Consumables have to be tagged individually on a slot by slot basis -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
{{Ship Consumables Section|consumables=
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (15.0s action, 80.0s cooldown)
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
* '''Slot 2:''' {{Repair Party}} (2 charges, 20.0s action, 80.0s cooldown, 1400 hp/s)
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown) '''or''' {{Torpedo Reload Booster}} (3 charges, 1.0s action, 160.0s cooldown)
* '''Slot 3:''' {{Engine Boost}} (3 charges, 180.0s action, 120.0s cooldown)
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
* '''Slot 4:''' {{Hydroacoustic Search}} (3 charges, 180.0s action, 120.0s cooldown)
* '''Slot 5:''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) '''or''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown)
}}
}}


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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


[[File:Incomparable.png|thumb]]
<gallery>
</gallery>
</div></div></div>
 
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
<gallery>
</gallery>
</div></div></div>


[[Category:Ships of U.K.]]
[[Category:Ships of Japan]]
[[Category:Battleships]]
[[Category:Destroyers]]
[[Category:Tier X ships]]
[[Category:Tier VII ships]]
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 12:25, 9 July 2026


VII
5,100,000

Shiratsuyu — Japan Tech Tree Tier VII Destroyer.

The Shiratsuyu-class destroyers were an upgraded version of the Hatsuharu class. They featured a deeper draft and were equipped with two quadruple-tube torpedo launchers. The lead ship of the class was laid down in November 1933 and entered service in 1936. She escorted convoys in the Western Pacific, as well as participated in the Battle of Midway, the campaigns on the Solomon and Marshall Islands, the First Battle of Guadalcanal, and the Battle of Empress Augusta Bay.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1


Consumables