Ship:ARP Kongō
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This warship has been modeled after Kongō as she appears in "ARPEGGIO OF BLUE STEEL -ARS NOVA-.".</p><p> </p></div> | This warship has been modeled after Kongō as she appears in "ARPEGGIO OF BLUE STEEL -ARS NOVA-.".</p><p> </p></div> | ||
=== | ===Cons=== | ||
* | * Relatively thin armour: Her main belt of only 203mm thickness renders her vulnerable to large-calibre enemy AP, despite her distributed armour scheme | ||
* | * Limited damage output: Only 8 guns with an average reload. Place your shots wisely | ||
* Poor concealment: Her default detectability by sea is 15.7km. You are again not hiding your vessel’s pagoda mast | |||
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Kongō (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Kongō (B) | ||
|- | |- | ||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 54100 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 49500 || style="color:inherit;" | 54100 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 25 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 203 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 38 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19 | ||
|} | |} | ||
</div> | </div> | ||
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Kongō (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Kongō (B) | ||
|- | |- | ||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 30.0 | | style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 30.0 || style="color:inherit;" | 30.0 | ||
|- | |- | ||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 770 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 770 || style="color:inherit;" | 770 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 17.2 || style="color:inherit;" | 14.9 | ||
|} | |} | ||
</div> | </div> | ||
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Kongō (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Kongō (B) | ||
|- | |- | ||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 15.71 | | style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 15.71 || style="color:inherit;" | 15.71 | ||
|- | |- | ||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 9.36 | | style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 9.36 || style="color:inherit;" | 9.36 | ||
|- | |- | ||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 14.17 | | style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 14.17 | ||
|- | |- | ||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 9.36 | | style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 9.36 || style="color:inherit;" | 9.36 | ||
|} | |} | ||
</div> | </div> | ||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type5 mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type5 mod. 2 | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×2 356mm | | style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 4×2 356mm | ||
|- | |- | ||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 21.2 | | style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 19.27 || style="color:inherit;" | 21.2 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 31.0 | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | | | style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 1.9 | ||
|- | |- | ||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 54.5 | | style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 54.5 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0 | | style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0 | ||
|- | |- | ||
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | | | style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 222 | ||
|- | |- | ||
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 120 | | style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 120 | ||
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| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 192 | | style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 192 | ||
|- | |- | ||
| style="color:inherit;" | • Dispersion at | | style="color:inherit;" | • Dispersion at 19.27 km || style="color:inherit;" | 223 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Name || style="color:inherit;" | 356 mm AP | | style="color:inherit;" | • Name || style="color:inherit;" | 356 mm AP Type5 | ||
|- | |- | ||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 9000 | ||
|- | |- | ||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | | | style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 790 | ||
|- | |- | ||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | | | style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 635.5 | ||
|- | |- | ||
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033 | | style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033 | ||
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| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Type4 | | style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Type4 | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 14x1 152mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 6.0 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 6.0 | ||
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| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type0 | | style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type0 | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 4x2 127mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0 | ||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
'''Kongō (A)''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 127 mm || style="color:inherit;" | 4 × 2 | |||
|- | |||
| style="color:inherit;" | 13 mm || style="color:inherit;" | 12 × 2 | |||
|} | |||
'''Continuous damage''' — average DPS within each action zone | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | Short-range || style="color:inherit;" | 70 || style="color:inherit;" | 85% || style="color:inherit;" | 1.5 | |||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 70 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8 | |||
|} | |||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 2 || style="color:inherit;" | 340 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8 | |||
|} | |||
'''Kongō (B)''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ||
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<!-- Add the ship code here to populate the upgrade table --> | <!-- Add the ship code here to populate the upgrade table --> | ||
{{Ship Upgrades Section|code= | {{Ship Upgrades Section|code=PJSB007_Kongo_1942}} | ||
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{{Ship Consumables Section|consumables= | {{Ship Consumables Section|consumables= | ||
* '''Slot 1:''' {{Damage Control Party}} (10.0s action, 80.0s cooldown) | * '''Slot 1:''' {{Damage Control Party}} (10.0s action, 80.0s cooldown) | ||
* '''Slot 2:''' {{Repair Party}} (4 charges, 28.0s action, 80.0s cooldown, | * '''Slot 2:''' {{Repair Party}} (4 charges, 28.0s action, 80.0s cooldown, 247.5 hp/s) | ||
* '''Slot 3:''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) | * '''Slot 3:''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) | ||
}} | }} | ||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
[[File:ARPKongo.png|thumb]] | |||
[[Category:Ships of Japan]] | [[Category:Ships of Japan]] | ||
Latest revision as of 14:09, 9 July 2026
ARP Kongō — Japan Premium Tier V Battleship.
A Fleet of Fog battleship modeled after the lead ship of the Imperial Japanese Navy's Kongō-class battleships, Kongō. As the flagship of the First Oriental Fleet, her Mental Model—Kongō—honors the Admiralty Code above all else. She seeks to eliminate the submarine I-401, who chose to deviate from the Code. This warship has been modeled after Kongō as she appears in "ARPEGGIO OF BLUE STEEL -ARS NOVA-.".
Cons
- Relatively thin armour: Her main belt of only 203mm thickness renders her vulnerable to large-calibre enemy AP, despite her distributed armour scheme
- Limited damage output: Only 8 guns with an average reload. Place your shots wisely
- Poor concealment: Her default detectability by sea is 15.7km. You are again not hiding your vessel’s pagoda mast
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
||||
|---|---|---|---|---|
| Slot 2 |
||||
| Slot 3 |
Consumables
- Slot 1: Damage Control Party
(10.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 80.0s cooldown, 247.5 hp/s) - Slot 3: Spotting Aircraft
(4 charges, 100.0s action, 240.0s cooldown)

