Ship:Orage
No edit summary |
No edit summary |
||
| Line 151: | Line 151: | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PFPT021 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PFPT022 | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PFPT021 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PFPT022 | ||
|- | |- | ||
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | | | style="color:inherit;" | • Number of launchers || style="color:inherit;" | 3×3 || style="color:inherit;" | 3×3 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | 550 mm || style="color:inherit;" | 550 mm | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 125.0 || style="color:inherit;" | 125.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 125.0 || style="color:inherit;" | 125.0 | ||
| Line 159: | Line 159: | ||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2 | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2 | ||
|- | |- | ||
| style="color:inherit;" | • Damage || style="color:inherit;" | | | style="color:inherit;" | • Damage || style="color:inherit;" | 19,533 || style="color:inherit;" | 21,467 | ||
|- | |- | ||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0 | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 11.0 || style="color:inherit;" | 12.0 | ||
|- | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 70 || style="color:inherit;" | 70 | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 70 || style="color:inherit;" | 70 | ||
| Line 167: | Line 167: | ||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.5 || style="color:inherit;" | 1.5 | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.5 || style="color:inherit;" | 1.5 | ||
|- | |- | ||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 332% || style="color:inherit;" | 366% | ||
|} | |} | ||
</div> | </div> | ||
| Line 188: | Line 188: | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |- | ||
| style="color:inherit;" | Short-range || style="color:inherit;" | | | style="color:inherit;" | Short-range || style="color:inherit;" | 37 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0 | ||
|- | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 49 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | | style="color:inherit;" | Mid-range || style="color:inherit;" | 49 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | ||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 70 || style="color:inherit;" | 100% || style="color:inherit;" | 6.0 | |||
|} | |} | ||
| Line 210: | Line 212: | ||
|- | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 105 || style="color:inherit;" | 100% || style="color:inherit;" | 3.8 | | style="color:inherit;" | Mid-range || style="color:inherit;" | 105 || style="color:inherit;" | 100% || style="color:inherit;" | 3.8 | ||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 70 || style="color:inherit;" | 100% || style="color:inherit;" | 6.0 | |||
|} | |} | ||
</div> | </div> | ||
Latest revision as of 14:45, 9 July 2026
Orage — France Tech Tree Tier IX Destroyer.
A variant of the first post-war destroyer project of the French Navy with new dual-purpose 127 mm guns. The need for a multipurpose main battery for destroyers became evident during World War II; however, attempts to create a suitable artillery system in France in the late 1930s were never embodied in metal. It was only in 1948, based on pre-war designs, that a 127 mm twin-gun mount was created and standardized with U.S. analogs in terms of munitions.
Pros
- Access to the Emergency Engine Power consumable
- High torpedo damage
- High maneuverability
Cons
- Smoke Generator consumable unavailable
- Low speed
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
||||
|---|---|---|---|---|
| Slot 2 |
||||
| Slot 3 |
||||
| Slot 4 |
||||
| Slot 5 |
||||
| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 38.0s cooldown) - Slot 2: Emergency Engine Power
(5 charges, 90.0s action, 90.0s cooldown)
Gallery
WoWs Gallery
Historical Gallery
Categories:
