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added missing information on launch day
 
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 750
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 750
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 17.9
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 13.7
|}
|}
</div>
</div>
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | 533 mm Type6
|-
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 4 × 1
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PJPT028
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533 mm Type6
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 21.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 21
|-
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 29800
| style="color:inherit;" | • Damage || style="color:inherit;" | 10,833
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.2
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7.0
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 57
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 57
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.2
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.2
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 1.75%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 175
|}
|}
</div>
</div>
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| style="color:inherit;" | • Name || style="color:inherit;" | 140 mm HE Type0
| style="color:inherit;" | • Name || style="color:inherit;" | 140 mm HE Type0
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x140mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 20x1 140mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 7.5
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 7.5
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| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type0
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type0
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x127mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4x2 127mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 2 || style="color:inherit;" | 360 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8
| style="color:inherit;" | 2 || style="color:inherit;" | 1260 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8
|}
|}
</div>
</div>

Latest revision as of 19:56, 9 July 2026


VI
4,500 doubloons

Mutsu — Japan Premium Tier VI Battleship.

Mutsu, the second Nagato-class battleship, entered service when the Washington Naval Conference was already in full swing. The ship took part in World War II: She covered the Pearl Harbor attack and participated in the Battles of Midway and the Solomon Islands. On June 8, 1943, Mutsu sank in Hashirajima port as a result of an explosion in her third turret magazines.

Pros

  • AP shells do not ricochet off the plating of ships of an equal tier
  • Torpedo armament available

Cons

  • Low AA efficiency


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables