Ship:Bungo
WarshipFoxy (talk | contribs) No edit summary |
Pockington (talk | contribs) m added missing information on launch day |
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 960 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 960 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 17.4 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 5×2 | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 5×2 457mm | ||
|- | |- | ||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 25.0 | | style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 25.0 | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |- | ||
| style="color:inherit;" | 8 || style="color:inherit;" | | | style="color:inherit;" | 8 || style="color:inherit;" | 1540 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8 | ||
|} | |} | ||
</div> | </div> | ||
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==Gallery== | ==Gallery== | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
<gallery> | <gallery> | ||
</gallery> | </gallery>[[File:Bungoinport.png|thumb]][[File:bungo_ea.png|400px]]</div></div></div> | ||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
Latest revision as of 20:43, 9 July 2026
Bungo — Japan Tech Tree Tier X Battleship.
After revising the development plan of the Japanese Navy, new battleships and battlecruisers were ordered. This is how Project L emerged—an expanded version of Project A, which became the Kii class. She also had five main battery turrets housing 457 mm guns. However, the project's displacement exceeded that of the Kii class by 9,000 tons, resulting in a cost surge. The emergence of both the Kii class and the mentioned ships was prevented by the Washington Naval Conference, which resulted in a temporary ban on the construction of battleships and limited their total tonnage.
Pros
- Low Concealment
- Access to High-Precision Spotter plane consumable
- High firing accuracy
- Long firing range
Cons
- Small HP pool
- Weak armor
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(10.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 80.0s cooldown, 414 hp/s) - Slot 3: Spotting Aircraft
(5 charges, 65.0s action, 120.0s cooldown) or Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown)

