Ship:Fletcher
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 560 || style="color:inherit;" | 560 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 560 || style="color:inherit;" | 560 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5 | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 4.5 || style="color:inherit;" | 3.0 | ||
|} | |} | ||
</div> | </div> | ||
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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ||
|- | |||
| style="color:inherit;" | 127 mm || style="color:inherit;" | 5 × 1 | |||
|- | |- | ||
| style="color:inherit;" | 40 mm || style="color:inherit;" | 3 × 2 | | style="color:inherit;" | 40 mm || style="color:inherit;" | 3 × 2 | ||
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|- | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 70 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | | style="color:inherit;" | Mid-range || style="color:inherit;" | 70 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | ||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 77 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8 | |||
|} | |||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 4 || style="color:inherit;" | 1540 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8 | |||
|} | |} | ||
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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ||
|- | |||
| style="color:inherit;" | 127 mm || style="color:inherit;" | 5 × 1 | |||
|- | |- | ||
| style="color:inherit;" | 40 mm || style="color:inherit;" | 5 × 2 | | style="color:inherit;" | 40 mm || style="color:inherit;" | 5 × 2 | ||
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|- | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 112 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | | style="color:inherit;" | Mid-range || style="color:inherit;" | 112 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | ||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 77 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8 | |||
|} | |||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 4 || style="color:inherit;" | 1540 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8 | |||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | | style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | ||
|- | |- | ||
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | | | style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 12 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | ||
Latest revision as of 21:51, 9 July 2026
Fletcher — U.S.A. Tech Tree Tier IX Destroyer.
The outbreak of World War II led to the abolition of restrictions on the construction of new ships, and the U.S. Navy set out to design destroyers with increased displacement, which allowed for strengthening the AA and ASW defenses. Immediately after entering service, USS Fletcher joined patrol operations at Guadalcanal. The destroyer participated in the Battle of Guadalcanal and the Battle of Tassafaronga. Later, the ship escorted convoys and covered landing operations, including landings in the Philippines, Bataan, and Corregidor. During World War II, the ship was awarded 15 battle stars.
Pros
- Low detectability
- Enhanced Smoke Generator consumable available
- High rate of fire of main battery armaments
- Defensive AA Fire consumable available
Cons
- Shooting accurately over long ranges is challenging
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 40.0s cooldown) - Slot 2: Smoke Generator
(3 charges, 30.0s action, 160.0s cooldown) - Slot 3: Engine Boost
(3 charges, 120.0s action, 120.0s cooldown) or Defensive AA Fire
(4 charges, 40.0s action, 80.0s cooldown)
