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Added Pros and Cons, TP and armor values, an image.
Pockington (talk | contribs)
corrected info
 
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 640 || style="color:inherit;" | 640
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 640 || style="color:inherit;" | 640
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 13.9 || style="color:inherit;" | 9.9
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 10.6 || style="color:inherit;" | 7.6
|}
|}
</div>
</div>
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | 533 mm Mk IX
|-
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 4
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PUPT009
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533 mm Mk IX
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 96.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 96
|-
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 43000
| style="color:inherit;" | • Damage || style="color:inherit;" | 15,433
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 10.0
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.57%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 257
|}
|}
</div>
</div>
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| style="color:inherit;" | • Name || style="color:inherit;" | 102 mm HE 35 lb
| style="color:inherit;" | • Name || style="color:inherit;" | 102 mm HE 35 lb
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x102mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4x2 102mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 20.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 20.0
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 2 || style="color:inherit;" | 320 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
| style="color:inherit;" | 2 || style="color:inherit;" | 1120 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
|}
|}


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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 2 || style="color:inherit;" | 320 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
| style="color:inherit;" | 2 || style="color:inherit;" | 1120 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
|}
|}
</div>
</div>

Latest revision as of 22:45, 10 July 2026


VI
3,000,000

Hobart — Commonwealth Tech Tree Tier VI Cruiser.

Originally named Apollo, this warship was one of three ships constructed in Britain following the "improved Leander" design. She deviated from the prototype in her different powerplant layout and silhouette. In 1939, she joined the Royal Australian Navy and was renamed HMAS Hobart. During World War II, the cruiser participated in the Mediterranean campaign, in combat operations off the coast of Somalia, and in operations in the Indian and Pacific Oceans. HMAS Hobart was also present at the signing ceremony of Japan's surrender in Tokyo Bay.

Pros

  • Access to long-range Submarine Surveillance consumable and long-range Depth Charge Airstrike
  • Access to Crawling Smoke Generator and Hydroacoustic Search consumables

Cons

  • Weak armor
  • Low gun traverse speed


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
Submarine Surveillance Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables