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Almirante Cochrane

Ship:Almirante Cochrane

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corrected info
 
Line 49: Line 49:
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 680 || style="color:inherit;" | 680
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 680 || style="color:inherit;" | 680
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 15.8 || style="color:inherit;" | 11.3
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 12.1 || style="color:inherit;" | 8.6
|}
|}
</div>
</div>
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | 533 mm Si 270
|-
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 3
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533 mm Si 270
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533 mm Si 270
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 72.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 72
|-
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 15867
| style="color:inherit;" | • Damage || style="color:inherit;" | 15,867
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 8
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 8.0
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 61
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 61
Line 151: Line 151:
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.65%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 265
|}
|}
</div>
</div>
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| style="color:inherit;" | • Name || style="color:inherit;" | 100 mm proiettili HE
| style="color:inherit;" | • Name || style="color:inherit;" | 100 mm proiettili HE
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x100mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4x2 100mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
Line 241: Line 241:
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 1 || style="color:inherit;" | 150 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–4.6
| style="color:inherit;" | 1 || style="color:inherit;" | 1050 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–4.6
|}
|}


Line 271: Line 271:
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 1 || style="color:inherit;" | 150 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–4.6
| style="color:inherit;" | 1 || style="color:inherit;" | 1050 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–4.6
|}
|}
</div>
</div>

Latest revision as of 23:36, 10 July 2026


VI
3,000,000

Almirante Cochrane — Pan-America Tech Tree Tier VI Cruiser.

In 1937, the Chilean government planned to order the construction of a cruiser at British or Italian shipyards. At that time, the most modern Italian ships of a suitable type were cruisers belonging to the Duca degli Abruzzi class. If a ship had been ordered from Italy, the Chilean Navy would have received a ship identical or close to cruisers of this class.

Pros

  • Access to the specialized repair team consumables. (restores a considerable portion of the ship’s HP by repairing damage within a short period of time).
  • High rate of fire.
  • AP heavy damage per salvo.

Cons

  • Weak armor.
  • High consumable cooldown time.
  • Only AP shells are available.


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense

Combat Instructions


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables