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Ship:Nino Bixio

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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 480 || style="color:inherit;" | 480
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 480 || style="color:inherit;" | 480
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 8.7 || style="color:inherit;" | 6.2
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 6.7 || style="color:inherit;" | 4.8
|}
|}
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Nino Bixio (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Nino Bixio (B)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Nino Bixio (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Nino Bixio (B)
|-
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.86 || style="color:inherit;" | 7.86
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.9 || style="color:inherit;" | 7.9
|-
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.96 || style="color:inherit;" | 3.96
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 4.0 || style="color:inherit;" | 4.0
|-
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 2.94
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 2.9
|-
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.96 || style="color:inherit;" | 3.96
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 4.0 || style="color:inherit;" | 4.0
|}
|}
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Name || style="color:inherit;" | PIPA103
| style="color:inherit;" | • Name || style="color:inherit;" | 120 mm proiettili CS 1908
|-
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1300
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1300
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 10.5 || style="color:inherit;" | 85% || style="color:inherit;" | 1.5
| style="color:inherit;" | Short-range || style="color:inherit;" | 11 || style="color:inherit;" | 85% || style="color:inherit;" | 1.5
|}
|}


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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 24.5 || style="color:inherit;" | 90% || style="color:inherit;" | 2.5
| style="color:inherit;" | Mid-range || style="color:inherit;" | 25 || style="color:inherit;" | 90% || style="color:inherit;" | 2.5
|}
|}
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</div>

Revision as of 02:40, 11 July 2026


II
85,000

Nino Bixio — Italy Tech Tree Tier II Cruiser.

At the beginning of the 20th century, the idea of a fast scout cruiser was popular in many countries. The first ship of that kind in the Italian Navy was armored cruiser Quarto. This was followed by the Nino Bixio class—they were larger than their predecessor and had more convenient artillery arrangement. During World War I, the lead ship of the series participated in the interception of Austro-Hungarian raiders and in the defense of the Entente transports. Nino Bixio served in the Navy until the end of the 1920s.

Pros

  • High rate of fire
  • Low detectability
  • High top speed


Cons

  • Shooting accurately over long ranges is challenging


Ship Stats

Hull Information

Main Battery

Secondary Battery

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1


Consumables