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===Pros===
===Pros===
* Pro 1
* High maneuverability
* Pro 2
* High damage per minute
* Surveillance Radar consumable available


===Cons===
===Cons===
* Con 1
* Only HE shells available
* Con 2
* Low Torpedo damage
* High detectability




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 13400 || style="color:inherit;" | 16600
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 13400 || style="color:inherit;" | 16600
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 0
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 19
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 19
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 640 || style="color:inherit;" | 640
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 640 || style="color:inherit;" | 640
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 7.1 || style="color:inherit;" | 5.1
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.5 || style="color:inherit;" | 3.9
|}
|}
</div>
</div>
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Torped M1943 mod 0
|-
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 3
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PWPT015
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Torped M1943 mod 0
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 60.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 60
|-
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 29400
| style="color:inherit;" | • Damage || style="color:inherit;" | 10,700
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 8.5
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 76
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 76
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 1.73%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 173
|}
|}
</div>
</div>
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 2
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 10
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
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* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown)
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown)
* '''Slot 3:''' {{Engine Boost}} (4 charges, 90.0s action, 90.0s cooldown)
* '''Slot 3:''' {{Engine Boost}} (4 charges, 90.0s action, 90.0s cooldown)
* '''Slot 4:''' {{Surveillance Radar}} (9km, 4 charges, 10.0s action, 60.0s cooldown)
}}
}}




==Gallery==
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>[[File:Splitinport.png|thumb]]<gallery>
 
<gallery>
</gallery>
</gallery>
</div></div></div>
</div></div></div>

Latest revision as of 16:23, 11 July 2026


VIII
9,000,000

Split — Europe Tech Tree Tier VIII Destroyer.

In the 1930s, by order of the Yugoslav Navy, French specialists designed a large destroyer based on Le Fantasque. The boiler-and-turbine plant and gun fire-control system were purchased in the U.K. and France, respectively. Split, a ship named after the city where she was built, was laid down in 1939 and was to be armed with five Czechoslovak-produced 140 mm guns. In 1941, the city of Split was captured by the Italians, who decided to complete the construction of the ship. In 1943, the destroyer was renamed Spalato and launched. After the capitulation of Italy, the ship was grounded in the port. In 1948, Yugoslavia resumed work on the ship, but receiving weapons from Czechoslovakia was no longer possible, and Split was eventually completed with British-American weapons instead. The ship entered service in 1958, immediately becoming the navy's flagship.

Pros

  • High maneuverability
  • High damage per minute
  • Surveillance Radar consumable available

Cons

  • Only HE shells available
  • Low Torpedo damage
  • High detectability


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1


Consumables