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Almirante Cochrane

Ship:Almirante Cochrane

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{{WoWS Ship Changelog Insert|1=
*Preliminary characteristics. — Note: The Combat Instructions on Almirante Cochrane also provide a -25% time taken to reach full engine power while accelerating bonus, as well as a -50% rudder shift bonus.
*Removed HE shells.
*Changes to the AP shell characteristics — AP ricochet angles improved from 45 - 60 to 60 - 75 °.
*Main battery reload time reduced from 8 to 7 s (Unlisted change).
*Changes to Combat Instructions — Replaced the bonuses to HE shell penetration, ship speed, reaching full engine power, and rudder shift with a -75% bonus to consumable reload time. — Removed the required shots and number of hits per salvo requirements. Now, the adjustment firing progress bar is filled with any main battery hits. — Action time reduced from 60 to 30 s. — Amount of time spent without firing on target until adjustment firing progress begins to decay reduced from 30 to 6 s. — Interval between decay reduced from 5 to 1 s. — Rate of decay of adjustment firing progress increased from 8.3 to 25%.
*Changes to the Specialized Repair Teams consumable — Restoration of citadel damage increased from 50% to 80%. — Restoration of hull damage increased from 50% to 80%. — Number of charges increased from 3 to 4. — Reload time increased from 80 to 180 s.
*Replaced the Hydroacoustic Search consumable with the Short-Range Hydroacoustic Search consumable, with the following characteristics — Ship detection range: 3 km. — Torpedo detection range: 3 km. — Action time: 100 s. — Reload time: 180 s. — Number of charges: 4.
*Removed the Spotting Aircraft and Defensive AA Fire consumables.
*Changes to the Fighter consumable. — Reload time increased from 90 to 180 s.
*Idle time before the Combat Instructions meter begins to deplete has been increased from 6 to 10 s.
*Rate at which the Combat Instructions meter depletes after a period of inactivity has been decreased from one tick per second to one tick every two seconds.
*The amount of damage taken in any part of the ship that can be restored by the Specialized Repair Teams consumable reduced from 80% to 70%.
*The HP recovery rate of the Specialized Repair Teams consumable reduced from 2% to 1.5% of the ship's maximum HP per second.
*The filling rate for the Combat Instructions meter increased from 2% to 2.5% for “Main battery hits” ribbons.
*The amount of idle time needed to pass before the Combat Instructions meter begins to decay increased from 10 to 15 s.
*The rate at which the Combat Instructions meter fills changed from 2.5% to 3.7% per “Main battery hit” ribbon.
*The rate at which HP is restored by the Specialized Repair Teams consumable changed from 1.5% to 1.2% of the ship's maximum HP per second.
*When idle, Combat Instructions progress will decay at a faster rate, from every 2 s to every 1 s.
*Amount of progress lost with each downtick reduced from 25% to 15%.
*Main battery turrets 180° turn time reduced from 30 to 20 s.
*Update 12.0:
**Available for testing by supertesters in the game starting from Update 12.0.
*Update 12.2:
**Available from sequential bundle #4 of the Pan-American Cruisers event (for Pan-American Tokens).
*Update 12.4:
**Introduced into the game as a researchable ship in Update 12.4.
**Historical information about the ship and the description of her torpedo tubes in the game client has been fixed.
*Update 14.3:
**Main Battery Reload time increased: 7 to 7.4s
}}


[[Category:Ships of Pan-America]]
[[Category:Ships of Pan-America]]

Latest revision as of 16:50, 27 July 2026


VI
3,000,000

Almirante Cochrane — Pan-America Tech Tree Tier VI Cruiser.

In 1937, the Chilean government planned to order the construction of a cruiser at British or Italian shipyards. At that time, the most modern Italian ships of a suitable type were cruisers belonging to the Duca degli Abruzzi class. If a ship had been ordered from Italy, the Chilean Navy would have received a ship identical or close to cruisers of this class.

Pros

  • Access to the specialized repair team consumables. (restores a considerable portion of the ship’s HP by repairing damage within a short period of time).
  • High rate of fire.
  • AP heavy damage per salvo.

Cons

  • Weak armor.
  • High consumable cooldown time.
  • Only AP shells are available.


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense

Combat Instructions


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables


Ship Change Log