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Ship:Graf Zeppelin

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{{WoWS Ship Changelog Insert|1=
*Update 0.6.8:
**Made available for testing in the game by supertesters starting from Update 0.6.8.
**Squadron composition changed 2-3-0 from to 2-0-3, with PC-500 RS (Paulina) AP bomb as an optional module.
**HE bomb aiming reticle changed from elliptical to circular.
**AP bomb characteristics changed:
***Normalisation improved to 20 degrees.
***Drop angle improved to 90 degrees.
***Flight time increased to 5 seconds.
**Secondary battery characteristics changed:
***Range decreased to 6250 meters.
***Accuracy improved.
***Graf Zeppelin owners issued a clone for public testing.
***Refunds offered to current owners.
***Those who kept their ships after the changes were finalised were issued a custom permanent camouflage.
***Two versions of Graf Zeppelin clones were issued for testing.
**The First Version:
**AP bomb characteristics changed:
***Dispersion ellipse reduced from 54m х 270m to 54m х 210m.
***Velocity increased from 345m/s to 375m/s, penetration subsequently improved.
***Bomb fall time reduced from 6 seconds to 3.8 seconds.
***Aircraft take-off time reduced.
***The tier of fighters has been reduced to 7, without changes in their battle performance.
**The Second Version:
**AP bomb characteristics changed:
***Dispersion changed from an elliptical 54m х 270m to a circular 120m х 120m.
***Dispersion when ALT-attack is used increased from -50% to -20%.
***Dispersion when ALT-attack is used and under DFAA increased from 40% to 50%.
***Velocity increased from 345m/s to 375m/s, penetration subsequently improved.
***Bomb fall time reduced from 6 seconds to 1 second.
***Previous testing versions removed.
**A clone of Graf Zeppelin with deepwater torpedoes issued for testing:
***Squadron composition of 2-3-0.
***Torpedo type F5.
***Range of 2 km.
***Torpedo speed of 33 knots.
***Maximum torpedo damage of 10500.
***Torpedo depth at 5.85m (due to draught difference, DDs are mostly immune, other classes are mostly hit).
***Squadron formation: cross.
**Deepwater torpedo clone characteristics changed:
***The radius of the aiming reticle of the bombers is reduced.
**A new clone of Graf Zeppelin issued for testing:
***Squadron composition of 0-3-2.
***No fighter planes.
***Two types of bombers, AP and HE.
***The reticle remains circular, but with a similar reduced radius.
***Deepwater torpedoes only.
***Both of the above issued for public testing.
***Dispersion ellipse of AP bombs reduced to 105m х 105m; HE bombs unchanged.
***AP bombs and deepwater torpedoes received unique icons.
***Previous testing versions removed.
***Two versions of Graf Zeppelin clones were issued for testing.
**The First Version:
***Squadron composition of 1-0-3.
***Fighter squadron has 9 planes.
***Fighter planes reduced to Tier VII, with no reduction in their battle performance.
***Bomber squadrons may choose between AP and HE bombs.
***Aircraft take-off time reduced by half.
***Aircraft landing time reduced.
**The Second Version:
***Squadron composition of 1-2-1.
***Fighter and bomber squadrons have 9 planes.
***Fighter planes reduced to Tier VII, with no reduction in their battle performance.
***Bomber squadrons may choose between AP and HE bombs.
***Torpedoes may only hit battleships or aircraft carriers.
***Aircraft take-off time reduced by half.
***Aircraft landing time reduced.
***Previous testing versions removed.
**Two clones of Graf Zeppelin created for testing:
***Torpedo bomber squadrons carry standard torpedoes, although deepwater torpedos that may not strike destroyers can be instead equipped.
***Bomber squadrons may choose between AP and HE bombs.
***Increased the number of fighter squadrons and decreased their total capacity in the hangar, to increase the total capacity of strike planes.
***Secondary battery repositioned, allowing it to fire on both the port and starboard sides.
***Hydroacoustic Search consumable added, with characteristics similar to Tier VII cruisers.
***4.2km detection of ships.
***2.97km detection of torpedoes.
***94 seconds duration.
***180 seconds cooldown, or 120 seconds cooldown with the premium consumable.
**The First Version:
***Squadron composition of 1-2-1.
***Fighter squadron has 8 planes, with a total capacity of 16.
***Torpedo bomber squadrons have 5 planes, with a total capacity of 27.
***Dive bomber squadron has 9 planes, with a total capacity of 29.
**The Second Version:
***Squadron composition of 2-0-3.
***Fighter squadrons have 5 planes, with a total capacity of 24.
***Dive bomber squadrons have 5 planes, with a total capacity of 48.
***The above two versions will be issued for testing between the 9th of February to the 23rd of February.
***The above two versions were issued to players with incorrect statistics.
***The deepwater torpedoes were intended to be able to strike cruisers, in addition to battleships and aircraft carriers.
***The first version incorrectly increased the bomber squadron by 2 planes, and reduced the fighters by two planes.
***Release statistics revealed. Two squadron compositions may be chosen from.
**The initial composition:
***Squadron composition of 2-0-3.
***Fighter squadrons have 5 planes.
***Dive bomber squadrons have 5 planes.
**The variant composition:
***Squadron composition of 1-2-1.
***Fighter squadron has 8 planes.
***Torpedo bomber squadrons have 5 planes.
***Dive bomber squadron has 9 planes.
***Dive bomber squadrons may select from AP or HE bombs.
***Torpedo bomber squadrons may select from standard torpedoes, or deepwater torpedoes that cannot hit destroyers.
***Fighter squadrons retain their increased HP at Tier VII.
***Hydroacoustic Search consumable remains present from testing.
***Squadron take-off and landing remains faster than other similar carriers.
***These statistics replace the existing statistics of the Graf Zeppelin on the live server on release of update 0.7.3.
***Players have the option of refunding their Graf Zeppelin until the release of update 0.7.5.
***First appeared for sale in August 2017.
*Update 0.6.10.1:
**Two versions of the ship were added to the client for testing by supertesters, developers, and special contributors.
*Update 0.6.14:
**The action time of the Damage Control Party consumable was increased from 5 to 30 seconds, while fire resistance coefficient was changed to 0.8.
*Update 0.6.15:
**A bonus of -10% to the cost of the post battle repair service was added to the Type 10 permanent camouflage.
*Update 0.7.10:
**The ranges of the Hydroacoustic Search consumable were unified - 3 km for detecting torpedoes, 4 km for detecting ships.
*Update 0.7.12:
**The penetration for the HE shell of the 150 mm secondary battery was increased from 36 to 37 mm.
*Update 0.8.0:
**The Fighter squadron was changed to an Attack squadron:
***Attack Aircraft per squadron: 9; Attack Aircraft per attack group: 3; Amount of rockets per aircraft: 4.
**The Dive Bombers were changed:
***Dive Bomber aircraft per squadron: 8; Dive Bomber aircraft per attack group: 2; Amount of bombs per aircraft: 1.
**The Torpedo Bombers were changed:
***Torpedo Bomber aircraft per squadron: 8; Torpedo Bomber aircraft per attack group: 2; Amount of torpedoes per aircraft: 1.
*Update 0.8.1.1:
**Damage per torpedo was reduced from 6,000 to 4,533.
*Update 0.8.2:
**The position of aircraft on deck was corrected.
*Update 0.8.4:
**The Dive Bombers were changed:
***Armor penetration increased by 11 mm.
***Attack time increased from 6 to 8 s.
***Bomb drop speed increased by 13%.
***Bomb normalization increased by 5 degrees.
***The inner and outer ellipses of the sight were slightly reduced.
**The Torpedo Bombers were changed:
***Torpedo damage increased from 4,333 to 5,333.
***Chance to cause flooding was increased from 25% to 29%.
*Update 0.8.6:
**The penetration of the 105 mm secondary batteries was increased from 18 to 26 mm.
*Update 0.8.10:
**Experience earnings when suffering a defeat were reduced by 10%.
*Update 0.9.2:
**Camera movement when viewing secondary guns was fixed.
**The Dive Bombers were changed:
***The minimum time between attacks for bomber squadrons was increased from 5 s to 8.5 s.
*Update 0.9.6:
**The Dive Bombers were changed:
***Bomb damage was reduced from 7,000 to 5,800.
***Bomb spread was increased by 15%.
*Update 0.9.7:
**Attack Aircraft reticle was rotated 90 degrees to appear horizontally.
**A bug that caused the post battle repair cost to be 60,000 credits instead of 52,500 credits was fixed.
*Update 0.10.0:
**Patrol fighter speed was increased to 235 knots.
*Update 0.10.5:
**Attack Aircrafts now gain altitude at the start of an attack run.
**Attack Aircrafts now fire a pre-emptive machine gun strike for 3.8 seconds before firing the rockets
*Update 0.10.8:
**The chance of two bombs hitting the center of the aiming ellipse was increased.
*Update 0.11.0:
**Animations for the launching of aircraft via the catapult were added.
*Update 0.11.1:
**Minor corrections to the geometry and textures of the ship.
*Update 12.3:
**Fixed an issue that caused the ship's last flight of torpedo bombers to drop two torpedoes instead of three.
*Update 12.5:
**Fixed the geometry and textures of the ship.
}}


[[Category:Ships of Germany]]
[[Category:Ships of Germany]]

Latest revision as of 15:36, 1 August 2026


VIII
11,000 doubloons

Graf Zeppelin — Germany Premium Tier VIII Aircraft Carrier.

Recognizing the importance of building aircraft carriers, the German leadership sent a group of experts to Japan to study the implementation of this ship type. The first aircraft carrier received the name Graf Zeppelin during her launch ceremony. During the construction, the ship design underwent various modifications, including the replacement of the original stem with an "Atlantic" one and the addition of external bulges. The unfinished ship was scuttled in Stettin before the city was captured by the Red Army. After the war, the carrier was raised and thoroughly examined in the U.S.S.R. The plans to complete the ship were abandoned, and she was later destroyed as a training target.

Pros

  • Long secondary battery gun firing range
  • High secondary Rate of fire
  • Ap bombs


Cons

  • Low aircraft HP
  • High concealment
  • Weak armor


Ship Stats

Hull Information

Secondary Battery

Airstrike

AA Defense

Aircraft


Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Aerial Torpedoes Modification 1
 Slot 4 
Damage Control System Modification 2
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Airstrike Modification 1
 Slot 5 
Flight Control Modification 1
Concealment System Modification 1
Squadron Consumables Modification 1


Consumables


Ship Change Log