Ship:Kearsarge
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{{WoWS Ship Changelog Insert|1= | |||
*Preliminary characteristics. | |||
*Size of Attacking Flight increased from 3 to 5. | |||
*Hitpoints of attack aircraft increased from 1,660 to 1,840. | |||
*Available for purchase in the Armory for 19,300 doubloons, 228,000 Coal, and in the Premium store. | |||
*Update 0.10.6: | |||
**Available for testing by supertesters in the game starting from Update 0.10.6. | |||
*Update 0.10.9: | |||
**First appeared on sale in October, 2021, during Update 0.10.9. | |||
*Update 0.10.10: | |||
**Reworked the secondary battery models. | |||
**Minor fixes to geometry and textures of the ship. | |||
*Update 0.11.9: | |||
**Added the Air Groups Modification 3 upgrade in slot 4. | |||
**Added the Air Groups Modification 3 upgrade in slot 4. | |||
*Update 12.2: | |||
**Added the Depth Charge Airstrike armament with the following characteristics: | |||
***Number of charges: 2 | |||
***Range: 10 km | |||
***Number of Aircraft: 1 | |||
***Bombs per Aircraft: 2 | |||
***Damage: 4,200 | |||
***Reload: 30 s | |||
}} | |||
[[Category:Ships of U.S.A.]] | [[Category:Ships of U.S.A.]] | ||
Latest revision as of 15:45, 1 August 2026
Kearsarge — U.S.A. Premium Tier IX Battleship.
In the 1930s, several variants of large artillery ships were designed to reinforce the Soviet fleet. The U.S.S.R also studied the American experience of building such ships. Three hybrid battleship-carrier projects were developed in the U.S. on commercial orders issued by the U.S.S.R. One of them was armed with twelve 406 mm guns in four turrets. However, the Soviet side later recognized the inexpediency of building such large and expensive ships, and the project was halted.
Pros
- Great damage per salvo
- High AA defence efficiency
- American Damage control Party
- Hybrid ship, attack aircraft available
Cons
- Shooting accurately over long ranges is challenging
- Low maneuverability
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Aircraft
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(20.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 80.0s cooldown, 421.5 hp/s)
