Ship:Vladivostok
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{{WoWS Ship Changelog Insert|1= | |||
*Update 0.8.1: | |||
**Available for testing by supertesters in the game starting from Update 0.8.1. | |||
*Update 0.8.3: | |||
**Available for completing a combat mission from the "Soviet Era" container, obtained in the Armory for Allowance tokens or doubloons during the "Victory" competition. | |||
*Update 0.8.4: | |||
**Introduced into the game as a researchable ship in Update 0.8.4. | |||
**Minor fixes to geometry and textures. | |||
*Update 0.8.9: | |||
**Sigma for main battery guns decreased from 1.7 to 1.6. | |||
*Update 0.9.4: | |||
**Minor fixes for textures and ship model. | |||
*Update 0.10.0: | |||
**The firing range of the secondary battery was increased to 6.6 km. | |||
*Update 13.4: | |||
**Detectability range by sea increased from 15 to 15.4 km: | |||
***All other detectability ranges adjusted accordingly. | |||
*Update Mar 29, 2019: | |||
**Stock main battery firing range decreased from 17.24 to 16.34 km. | |||
**Main battery 180 degree turn time increased from 30 to 45 s. | |||
**Surveillance Radar consumable (15 km range, detects only BB and CV, 40 s duration, 270 (180) s reload time, 2 (3) charges) was removed. | |||
**Fighter Plane consumable parameters brought to the standard values: action time 60 s, reload time 135 (90) s. | |||
*Update Mar 13, 2019: | |||
**Dispersion formula changed: | |||
***Horizontal and vertical dispersion depending on distance now changes more smoothly. Inside of 12 km accuracy was slightly reduced. | |||
**Damage Control Party duration decreased to 10 s. | |||
*Update Jan 25, 2019: | |||
**Preliminary characteristics. | |||
*Update Feb 5, 2019: | |||
**Shell air drag coefficient decreased from 0.3813 to 0.289. | |||
**Deck armor and casemate plating increased from 32 to 40 mm. | |||
*Update Apr 19, 2019: | |||
**AP shell penetration decreased. | |||
}} | |||
[[Category:Ships of U.S.S.R.]] | [[Category:Ships of U.S.S.R.]] | ||
Latest revision as of 15:57, 1 August 2026
Vladivostok — U.S.S.R. Tech Tree Tier VIII Battleship.
In 1935, new international challenges pushed Soviet shipbuilding policy toward the development of modern heavy warships—a battleship for the Baltic Sea and a cruiser for the Pacific Ocean. It was planned for the new battleship to have nine 406 mm main guns housed in three turrets, twelve 152 mm secondary guns housed in six turrets, a 380 mm-thick armored belt, and a speed of at least 30 knots. In 1937, it was decided to continue improving the project by increasing its protection and armament. Later on, the project would be implemented in the form of the Sovetsky Soyuz-class battleships.
Pros
- High level of protection against HE shells
- Large HP pool
- High firing accuracy at short ranges
- Fast Damage Control Team consumable available
Cons
- Low maneuverability
- Low rate of fire
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(4 charges, 10.0s action, 40.0s cooldown) - Slot 2: Repair Party
(3 charges, 28.0s action, 80.0s cooldown, 337.5 hp/s) - Slot 3: Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown)
