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{{WoWS Ship Changelog Insert|1=
*Update 0.1.7:
**Added to the game in Update 0.1.7 (alpha version).
*Update 0.3.1.2:
**The efficiency of the Repair Party consumable was changed (to 0.5 % HP per second).
*Update 0.5.2:
**Credits and experience earnings ratios were changed:
***Experience +2%.
***Credits +4%.
*Update 0.5.6:
**Received a new permanent camouflage - "Type 15".
*Update 0.5.9:
**The armored model of the hull was refined.
*Update 0.6.3:
**Stock firing range increased from 14,162 to 16,400 m.
*Update 0.6.11:
**Fixed a bug that caused the main guns to pass through elements of the ship when in restricted firing angles.
*Update 0.6.12:
**Detectability when firing main guns in smoke changed to 13.99 km.
*Update 0.6.13:
**Improved display of thin elements.
**Minor fixes to ship geometry and textures.
**The survivability of air defense weapons was tested and brought to a single standard. The change affects 76.2 mm and 40 mm guns.
*Update 0.6.15:
**Added a bonus to Permanent camouflages Type 15 and Skull: a 10% discount to the cost of post-battle service.
*Update 0.7.9:
**Catapults were added to the main battery turrets.
**Added Spotting Aircraft consumable.
*Update 0.7.12:
**The rudder shift time for Hull (A) was reduced from 19.3 to 17.1 s.
**The rudder shift time for Hull (B) was reduced from 12.5 to 11.0 s.
**The reloading time of the main was reduced from 34.3 to 31 s.
**HP recovery rate for the Repair Party consumable was increased from 0.5 to 0.66 % HP per second.
*Update 0.8.8:
**Fixed a bug due to which the view range could be less than the firing range.
*Update 0.9.5:
**Main battery reload time decreased from 31.0 to 30.5 s.
*Update 0.9.6:
**The value of the in-game turning circle radius was changed to 600 m to correct prior discrepancy.
*Update 0.10.0:
**The firing range of the secondary battery was increased to 4.3 km.
**Updated camera position in the Port.
*Update 0.10.2:
**Fixed geometry and textures of the ship.
*Update 0.10.3:
**The stock hull was replaced with a new one, created on the basis of the researchable hull with a modified air defense composition.
*Update 0.10.5:
**Fixed geometry and textures of the ship.
*Update 0.10.8:
**Fixed model and textures of the ship.
*Update 14.2:
**Main Battery parameters changed:
***Maximum HE shell damage reduced: 5,000 to 4,750
***Maximum AP shell damage reduced: 10,300 to 9,800
***Sigma value increased: 1.8 to 1.9
***Main battery turret traverse time reduced: 60 to 51.4s
}}


[[Category:Ships of U.S.A.]]
[[Category:Ships of U.S.A.]]

Latest revision as of 15:27, 3 August 2026


V
1,500,000

New York — U.S.A. Tech Tree Tier V Battleship.

As the gun caliber on British dreadnoughts grew in size, a decision was made to equip new American battleships with ten 356 mm guns. The ships were also outfitted with triple-expansion steam engines. Promptly after her entry into service, USS New York participated in the occupation of Veracruz. Following the United States' entry into World War I, USS New York was designated as the flagship of Battleship Division 9 stationed at Scapa Flow. During World War II, USS New York escorted convoys and supported troop landings in North Africa, Iwo Jima, and Okinawa.

Pros

  • Enhanced repair party consumable. (increase the amount of HP recovered).
  • Artillery plotting room modification 1 upgrade available from tier V.
  • Excellent main battery firing range.


Cons

  • Low level of protection against HE shells.
  • Low speed.
  • Slow turret traverse.


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1


Consumables


Ship Change Log