Ship:Mainz
DinhTuan1206 (talk | contribs) Added changelogs |
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*Update Oct 14, 2019: | *Update Oct 14, 2019: | ||
**Bow and aft armor decreased from 27 to 25 mm. | **Bow and aft armor decreased from 27 to 25 mm. | ||
*Update Nov 1, 2019: | |||
**Main battery reload time decreased from 7.5 to 6 s. | |||
*Update Nov 7, 2019: | *Update Nov 7, 2019: | ||
**Increased the armor thickness of the main battery turrets: | **Increased the armor thickness of the main battery turrets: | ||
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*Update Nov 29, 2019: | *Update Nov 29, 2019: | ||
**Main battery 180 degree turn time decreased from 30 to 23.7 s. | **Main battery 180 degree turn time decreased from 30 to 23.7 s. | ||
*Update 0.8.9: | *Update 0.8.9: | ||
**Available for testing by supertesters in the game starting from Update 0.8.9. | **Available for testing by supertesters in the game starting from Update 0.8.9. | ||
Revision as of 18:18, 4 August 2026
Mainz — Germany Premium Tier VIII Cruiser.
In 1936, Germany ordered two cruisers armed with 150 mm guns housed in four triple-gun turrets. However, the cruisers were designed in such a way that their barbettes were identical to those of cruisers carrying 203 mm guns, which could easily be mounted instead of the 150 mm ones. That replacement was made in 1937, even before the ships had been launched.
Pros
- High damage per minute
- HE shells with high armor penetration capabilities
- Enhanced Hydroacoustic Search consumable available
Cons
- High detectability
- Short-range torpedoes
Ship Stats
Hull Information
Main Battery
Torpedoes
Secondary Battery
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Repair Party
(2 charges, 28.0s action, 80.0s cooldown, 212.5 hp/s) - Slot 3: Hydroacoustic Search
(3 charges, 120.0s action, 120.0s cooldown) or Defensive AA Fire
(3 charges, 40.0s action, 80.0s cooldown) - Slot 4: Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown)

