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Gustav-Julius Maerker

Ship:Gustav-Julius Maerker

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<div class="b-popup"><div class="b-popup&#95;head js-tech-nav&#95;head"><div><div class="mw-heading mw-heading2"><h2 id="Ship_Change_Log">Ship Change Log</h2></div></div><span class="b-tech-nav&#95;arrow"></span></div><div class="b-popup&#95;content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup&#95;head js-tech-nav&#95;head"><div><div class="mw-heading mw-heading2"><h2 id="Ship_Change_Log">Ship Change Log</h2></div></div><span class="b-tech-nav&#95;arrow"></span></div><div class="b-popup&#95;content" style="display: none;"><div>
 
*Preliminary characteristics.
*Torpedoes replaced with ones similar to the base torpedoes of T-22 — Torpedo range decreased from 8 to 7 km. — Torpedo speed decreased from 65 to 61 knots.
*Removed the Defensive AA Fire and Hydroacoustic Search consumables.
*Added the Smoke Generator consumable.
*Deck armor increased from 19 to 25 mm.
*AP shell ricochet check angle increased from 45 to 60 degrees.
*AP shell guaranteed ricochet angle increased from 60 to 67.5 degrees.
*HP of the upgraded hull reduced from 25,000 to 22,300.
*Smoke screen dispersion time increased from 69 to 89 s.
*Torpedo parameters changed — Range increased from 7 to 12 km. — Speed decreased from 61 to 50 knots. — Detectability range decreased from 1.3 to 1.2 km. — Maximum damage increased from 13,700 to 16,533.
*HE shell parameters changed — Maximum damage decreased from 2,200 to 1,700. — Fire chance decreased from 12 to 8%.
*Update 0.10.1:
**Available for testing by supertesters in the game starting from Update 0.10.1.
*Update 0.10.3:
**Became available from sequential bundles for German tokens in the Armory.
*Update 0.10.4:
**Main battery reload time decreased from 6.5 to 6.1 s.
*Update 0.10.5:
**Introduced into the game as a researchable ship in Update 0.10.5.
*Update 0.10.6:
**Detectability by ships decreased from 8.1 to 8 km. Other types of detectability were reduced accordingly.
*Update 0.10.10:
**Minor fixes to geometry and textures of the ship.
*Update 0.11.8:
**Maximum HE shell damage increased from 1,700 to 1,800.
**HE shell fire chance increased from 8% to 12%.
*Update 12.5:
**Engine Boost consumable added in a separate slot.
*Update 13.3:
**Depth Charge damage increased from 2,200 to 2,400.
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Revision as of 11:38, 5 August 2026


VIII
9,000,000

Gustav-Julius Maerker — Germany Tech Tree Tier VIII Destroyer.

The Type 1937 destroyer was designed as a ship with a large action range. These ships were meant to be able to defend or attack convoys in the Atlantic, as well as operate in tropical climates. The 1937J variation was used as the basis for the project. In April 1938, however, the design works were discontinued since combining the required combat power, range, speed, and reliability in one hull turned out to be an impossible endeavor.

Pros

  • High firing accuracy
  • AP shells have high armour penetration and deal heavy damage
  • Large HP pool
  • High level of armor protection


Cons

  • Low damage per minute
  • Poor manoeuvrability


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1


Consumables


Ship Change Log